Searched refs:DrawFullBright (Results 1 – 2 of 2) sorted by relevance
77 extern int DrawFullBright;113 DrawFullBright=0; in CreateGameSpecificConsoleVariables()406 (int&)DrawFullBright, // int& Value_ToUse, in CreateGameSpecificConsoleVariables()
91 int DrawFullBright; variable274 if (DrawFullBright) in ChooseLightingModel()