Searched refs:DrawLoading (Results 1 – 6 of 6) sorted by relevance
/dports/games/openlierox/OpenLieroX/src/ |
H A D | main.cpp | 120 static void DrawLoading(byte percentage, const std::string &text); 693 DrawLoading(60, "Initializing menu system"); in main() 702 DrawLoading(85, "Loading main menu"); in main() 715 DrawLoading(99, "Loading Physics Engine"); in main() 718 DrawLoading(100, "Done! Starting menu"); in main() 1197 DrawLoading(5, "Initializing client and server"); in InitializeLieroX() 1216 DrawLoading(10, "Initializing game entities"); in InitializeLieroX() 1224 DrawLoading(15, "Loading graphics"); in InitializeLieroX() 1233 DrawLoading(40, "Initializing console"); in InitializeLieroX() 1241 DrawLoading(45, "Loading sounds"); in InitializeLieroX() [all …]
|
/dports/games/memonix/MemonixSourceCode/src/ |
H A D | loading.cpp | 45 void DrawLoading() in DrawLoading() function 266 if (!ListLoad[i].Priority) DrawLoading(); in LoadAll()
|
/dports/games/q2pro/q2pro/include/ |
H A D | ui_public.h | 106 void (*DrawLoading)( int realtime ); member
|
/dports/games/q2pro/q2pro/source/ |
H A D | cl_ui.c | 276 ui.DrawLoading( realtime ); in UI_DrawLoading()
|
/dports/games/q2pro/q2pro/ui/ |
H A D | ui_atoms.c | 818 api->DrawLoading = UI_DrawLoading; in UI_FillAPI()
|
/dports/games/toycars/toycars-0.3.10/toycars/src/ |
H A D | main.cpp | 238 void DrawLoading() in DrawLoading() function 1011 DrawLoading(); in loadRacingGame()
|