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Searched refs:DrawNumberSystem2 (Results 1 – 2 of 2) sorted by relevance

/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dwindow_battlestatus.cpp167 DrawNumberSystem2(x, y, actor->GetHp()); in RefreshGauge()
168 DrawNumberSystem2(x, y + 12 + 4, actor->GetSp()); in RefreshGauge()
216 void Window_BattleStatus::DrawNumberSystem2(int x, int y, int value) { in DrawNumberSystem2() function in Window_BattleStatus
H A Dwindow_battlestatus.h85 void DrawNumberSystem2(int x, int y, int value);