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Searched refs:DrawSky (Results 1 – 25 of 29) sorted by relevance

12

/dports/games/excido/excido-0.1.5c/src/
H A DCamera.h55 void DrawSky();
H A DCamera.cpp200 DrawSky(); in Draw()
575 void Camera::DrawSky(){ in DrawSky() function in Camera
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthSilverLining/
H A DSilverLiningSkyDrawable.cpp75 _SL->getAtmosphere()->DrawSky( in drawImplementation()
/dports/games/warmux/warmux-11.04/src/map/
H A Dmap.h80 void DrawSky(bool redraw_all = false);
H A Dmap.cpp252 void Map::DrawSky(bool redraw_all) in DrawSky() function in Map
/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_floor.c85 void DrawSky( void ) in DrawSky() function
674 DrawSky(); in DrawPlanes()
/dports/graphics/reallyslick/rss-glx_0.9.1/src/PixelCity/
H A DTexture.cpp146 void DrawSky ();
445 void CTexture::DrawSky () in DrawSky() function in CTexture
726 DrawSky (); in Rebuild()
/dports/games/cake/cake_src/cake/
H A Dq3bsp.h198 void DrawSky(void); /**< Draws the sky box. */
H A Dq3bsp.cpp978 if (r_drawsky.ivalue && r_skybox) DrawSky(); in Render()
987 if (r_drawsky.ivalue && r_skybox) DrawSky(); in Render()
1265 void Q3BSP::DrawSky(void) in DrawSky() function in Q3BSP
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dmodel_sprite.c277 loadmodel->DrawSky = NULL; in Mod_IDSP_Load()
394 loadmodel->DrawSky = NULL; in Mod_IDS2_Load()
H A Dmodel_alias.c1028 loadmodel->DrawSky = NULL; in Mod_IDP0_Load()
1348 mod->DrawSky = R_Q1BSP_DrawSky; in Mod_IDP0_Load()
1386 loadmodel->DrawSky = NULL; in Mod_IDP2_Load()
1619 mod->DrawSky = R_Q1BSP_DrawSky; in Mod_IDP2_Load()
1652 loadmodel->DrawSky = NULL; in Mod_IDP3_Load()
1814 mod->DrawSky = R_Q1BSP_DrawSky; in Mod_IDP3_Load()
1892 loadmodel->DrawSky = NULL; in Mod_ZYMOTICMODEL_Load()
2214 mod->DrawSky = R_Q1BSP_DrawSky; in Mod_ZYMOTICMODEL_Load()
2276 loadmodel->DrawSky = NULL; in Mod_DARKPLACESMODEL_Load()
2629 loadmodel->DrawSky = NULL; in Mod_PSKMODEL_Load()
[all …]
H A Dmodel_shared.h1046 void(*DrawSky)(struct entity_render_s *ent); member
H A Dmodel_brush.c4083 mod->DrawSky = NULL; in Mod_Q1BSP_Load()
4094 mod->DrawSky = R_Q1BSP_DrawSky; in Mod_Q1BSP_Load()
5065 mod->DrawSky = NULL; in Mod_Q2BSP_Load()
5076 mod->DrawSky = R_Q1BSP_DrawSky; in Mod_Q2BSP_Load()
8012 mod->DrawSky = NULL; in Mod_Q3BSP_Load()
8019 mod->DrawSky = R_Q1BSP_DrawSky; in Mod_Q3BSP_Load()
8668 mod->DrawSky = NULL; in Mod_OBJ_Load()
8675 mod->DrawSky = R_Q1BSP_DrawSky; in Mod_OBJ_Load()
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dmodel_sprite.c248 loadmodel->DrawSky = NULL; in Mod_IDSP_Load()
362 loadmodel->DrawSky = NULL; in Mod_IDS2_Load()
H A Dmodel_alias.c884 loadmodel->DrawSky = NULL; in Mod_IDP0_Load()
1215 loadmodel->DrawSky = NULL; in Mod_IDP2_Load()
1456 loadmodel->DrawSky = NULL; in Mod_IDP3_Load()
1670 loadmodel->DrawSky = NULL; in Mod_ZYMOTICMODEL_Load()
1973 loadmodel->DrawSky = NULL; in Mod_DARKPLACESMODEL_Load()
2253 loadmodel->DrawSky = NULL; in Mod_PSKMODEL_Load()
2820 loadmodel->DrawSky = NULL; in Mod_OBJ_Load()
H A Dmodel_shared.h874 void(*DrawSky)(struct entity_render_s *ent); member
H A Dmodel_brush.c3667 mod->DrawSky = NULL; in Mod_Q1BSP_Load()
3678 mod->DrawSky = R_Q1BSP_DrawSky; in Mod_Q1BSP_Load()
6124 mod->DrawSky = NULL; in Mod_Q3BSP_Load()
6131 mod->DrawSky = R_Q1BSP_DrawSky; in Mod_Q3BSP_Load()
H A Dgl_rmain.c3327 if (!ent->model || !ent->model->DrawSky) in R_DrawBrushModelsSky()
3329 ent->model->DrawSky(ent); in R_DrawBrushModelsSky()
4707 if (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->DrawSky) in R_RenderScene()
4709 r_refdef.scene.worldmodel->DrawSky(r_refdef.scene.worldentity); in R_RenderScene()
/dports/games/darkplaces/darkplaces/
H A Dmodel_sprite.c277 loadmodel->DrawSky = NULL; in Mod_IDSP_Load()
394 loadmodel->DrawSky = NULL; in Mod_IDS2_Load()
H A Dmodel_alias.c1007 loadmodel->DrawSky = NULL; in Mod_IDP0_Load()
1333 mod->DrawSky = R_Q1BSP_DrawSky; in Mod_IDP0_Load()
1371 loadmodel->DrawSky = NULL; in Mod_IDP2_Load()
1605 mod->DrawSky = R_Q1BSP_DrawSky; in Mod_IDP2_Load()
1638 loadmodel->DrawSky = NULL; in Mod_IDP3_Load()
1801 mod->DrawSky = R_Q1BSP_DrawSky; in Mod_IDP3_Load()
1879 loadmodel->DrawSky = NULL; in Mod_ZYMOTICMODEL_Load()
2202 mod->DrawSky = R_Q1BSP_DrawSky; in Mod_ZYMOTICMODEL_Load()
2264 loadmodel->DrawSky = NULL; in Mod_DARKPLACESMODEL_Load()
2618 loadmodel->DrawSky = NULL; in Mod_PSKMODEL_Load()
[all …]
H A Dmodel_shared.h1084 void(*DrawSky)(struct entity_render_s *ent); member
H A Dmodel_brush.c4162 mod->DrawSky = NULL; in Mod_Q1BSP_Load()
4173 mod->DrawSky = R_Q1BSP_DrawSky; in Mod_Q1BSP_Load()
5144 mod->DrawSky = NULL; in Mod_Q2BSP_Load()
5155 mod->DrawSky = R_Q1BSP_DrawSky; in Mod_Q2BSP_Load()
8106 mod->DrawSky = NULL; in Mod_Q3BSP_Load()
8113 mod->DrawSky = R_Q1BSP_DrawSky; in Mod_Q3BSP_Load()
8762 mod->DrawSky = NULL; in Mod_OBJ_Load()
8769 mod->DrawSky = R_Q1BSP_DrawSky; in Mod_OBJ_Load()
H A Dmodel_shared.c4613 mod->DrawSky = NULL; // will be set if a texture needs it in Mod_Mesh_Reset()
4686 mod->DrawSky = R_Q1BSP_DrawSky; in Mod_Mesh_AddSurface()
/dports/games/warmux/warmux-11.04/src/
H A Dmain.cpp239 GetWorld().DrawSky(true); in RefreshDisplay()
/dports/games/warmux/warmux-11.04/src/game/
H A Dgame.cpp582 GetWorld().DrawSky(); in Draw()

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