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Searched refs:DrawSkyPolygon (Results 1 – 21 of 21) sorted by relevance

/dports/games/q2pro/q2pro/ref_newgl/
H A Dgl_sky.c65 static void DrawSkyPolygon (int nump, vec3_t vecs) in DrawSkyPolygon() function
159 DrawSkyPolygon (nump, vecs); in ClipSkyPolygon()
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dgl_warp.c269 void DrawSkyPolygon(int nump, vec3_t vecs){ in DrawSkyPolygon() function
346 DrawSkyPolygon(nump, vecs); in ClipSkyPolygon()
/dports/games/vavoom/vavoom-1.33/source/
H A Ddrawer.h152 virtual void DrawSkyPolygon(surface_t*, bool, VTexture*, float, VTexture*,
H A Dd3d_local.h157 void DrawSkyPolygon(surface_t*, bool, VTexture*, float, VTexture*, float,
H A Dd3d_poly.cpp426 void VDirect3DDrawer::DrawSkyPolygon(surface_t* surf, bool bIsSkyBox, in DrawSkyPolygon() function in VDirect3DDrawer
430 guard(VDirect3DDrawer::DrawSkyPolygon); in DrawSkyPolygon()
H A Dr_sky.cpp476 Drawer->DrawSkyPolygon(&sky[i].surf, bIsSkyBox, in Draw()
H A Dgl_poly.cpp913 void VOpenGLDrawer::DrawSkyPolygon(surface_t* surf, bool bIsSkyBox, in DrawSkyPolygon() function in VOpenGLDrawer
917 guard(VOpenGLDrawer::DrawSkyPolygon); in DrawSkyPolygon()
H A Dgl_local.h379 void DrawSkyPolygon(surface_t*, bool, VTexture*, float, VTexture*, float,
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_candygl/
H A Dgl_warp.c305 void DrawSkyPolygon (int nump, vec3_t vecs) in DrawSkyPolygon() function
405 DrawSkyPolygon (nump, vecs); in ClipSkyPolygon()
/dports/games/quake2-source/quake2-r0.16.2/src/ref_candygl/
H A Dgl_warp.c305 void DrawSkyPolygon (int nump, vec3_t vecs) in DrawSkyPolygon() function
405 DrawSkyPolygon (nump, vecs); in ClipSkyPolygon()
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_gl/
H A Dgl_warp.c305 void DrawSkyPolygon (int nump, vec3_t vecs) in DrawSkyPolygon() function
405 DrawSkyPolygon (nump, vecs); in ClipSkyPolygon()
/dports/games/quake2-source/quake2-r0.16.2/src/ref_gl/
H A Dgl_warp.c305 void DrawSkyPolygon (int nump, vec3_t vecs) in DrawSkyPolygon() function
405 DrawSkyPolygon (nump, vecs); in ClipSkyPolygon()
/dports/games/r1q2/r1q2-8012_5/ref_gl/
H A Dgl_warp.c322 void DrawSkyPolygon (int nump, vec3_t vecs) in DrawSkyPolygon() function
423 DrawSkyPolygon (nump, vecs); in ClipSkyPolygon()
/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/
H A Dgl_warp.c452 void DrawSkyPolygon (int nump, vec3_t vecs) in DrawSkyPolygon() function
543 DrawSkyPolygon (nump, vecs); in ClipSkyPolygon()
/dports/games/qudos/QuDos-0.40.1-src/src/ref_gl/
H A Dgl_warp.c545 DrawSkyPolygon(int nump, vec3_t vecs) in DrawSkyPolygon() function
637 DrawSkyPolygon(nump, vecs); in ClipSkyPolygon()
/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/
H A Dr_warp.c435 void DrawSkyPolygon (int nump, vec3_t vecs) in DrawSkyPolygon() function
524 DrawSkyPolygon (nump, vecs); in ClipSkyPolygon()
/dports/games/alienarena/alienarena-7.66/source/ref_gl/
H A Dr_warp.c435 void DrawSkyPolygon (int nump, vec3_t vecs) in DrawSkyPolygon() function
524 DrawSkyPolygon (nump, vecs); in ClipSkyPolygon()
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dgl_warp.c799 static void DrawSkyPolygon (int nump, vec3_t vecs) in DrawSkyPolygon() function
898 DrawSkyPolygon (nump, vecs); in ClipSkyPolygon()
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dgl_warp.c878 static void DrawSkyPolygon (int nump, vec3_t vecs) in DrawSkyPolygon() function
965 DrawSkyPolygon (nump, vecs); in ClipSkyPolygon()
/dports/games/quake2max/Quake2maX_0.45-src_unix/ref_gl/
H A Dgl_warp.c533 void DrawSkyPolygon (int nump, vec3_t vecs) in DrawSkyPolygon() function
624 DrawSkyPolygon (nump, vecs); in ClipSkyPolygon()
/dports/games/tenebrae/tenebrae_0/
H A Dgl_warp.c1543 void DrawSkyPolygon (int nump, vec3_t vecs) in DrawSkyPolygon() function
1641 DrawSkyPolygon (nump, vecs); in ClipSkyPolygon()