/dports/games/q2pro/q2pro/ref_newgl/ |
H A D | gl_sky.c | 65 static void DrawSkyPolygon (int nump, vec3_t vecs) in DrawSkyPolygon() function 159 DrawSkyPolygon (nump, vecs); in ClipSkyPolygon()
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | gl_warp.c | 269 void DrawSkyPolygon(int nump, vec3_t vecs){ in DrawSkyPolygon() function 346 DrawSkyPolygon(nump, vecs); in ClipSkyPolygon()
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | drawer.h | 152 virtual void DrawSkyPolygon(surface_t*, bool, VTexture*, float, VTexture*,
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H A D | d3d_local.h | 157 void DrawSkyPolygon(surface_t*, bool, VTexture*, float, VTexture*, float,
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H A D | d3d_poly.cpp | 426 void VDirect3DDrawer::DrawSkyPolygon(surface_t* surf, bool bIsSkyBox, in DrawSkyPolygon() function in VDirect3DDrawer 430 guard(VDirect3DDrawer::DrawSkyPolygon); in DrawSkyPolygon()
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H A D | r_sky.cpp | 476 Drawer->DrawSkyPolygon(&sky[i].surf, bIsSkyBox, in Draw()
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H A D | gl_poly.cpp | 913 void VOpenGLDrawer::DrawSkyPolygon(surface_t* surf, bool bIsSkyBox, in DrawSkyPolygon() function in VOpenGLDrawer 917 guard(VOpenGLDrawer::DrawSkyPolygon); in DrawSkyPolygon()
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H A D | gl_local.h | 379 void DrawSkyPolygon(surface_t*, bool, VTexture*, float, VTexture*, float,
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_candygl/ |
H A D | gl_warp.c | 305 void DrawSkyPolygon (int nump, vec3_t vecs) in DrawSkyPolygon() function 405 DrawSkyPolygon (nump, vecs); in ClipSkyPolygon()
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_candygl/ |
H A D | gl_warp.c | 305 void DrawSkyPolygon (int nump, vec3_t vecs) in DrawSkyPolygon() function 405 DrawSkyPolygon (nump, vecs); in ClipSkyPolygon()
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_gl/ |
H A D | gl_warp.c | 305 void DrawSkyPolygon (int nump, vec3_t vecs) in DrawSkyPolygon() function 405 DrawSkyPolygon (nump, vecs); in ClipSkyPolygon()
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_gl/ |
H A D | gl_warp.c | 305 void DrawSkyPolygon (int nump, vec3_t vecs) in DrawSkyPolygon() function 405 DrawSkyPolygon (nump, vecs); in ClipSkyPolygon()
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/dports/games/r1q2/r1q2-8012_5/ref_gl/ |
H A D | gl_warp.c | 322 void DrawSkyPolygon (int nump, vec3_t vecs) in DrawSkyPolygon() function 423 DrawSkyPolygon (nump, vecs); in ClipSkyPolygon()
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/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/ |
H A D | gl_warp.c | 452 void DrawSkyPolygon (int nump, vec3_t vecs) in DrawSkyPolygon() function 543 DrawSkyPolygon (nump, vecs); in ClipSkyPolygon()
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/dports/games/qudos/QuDos-0.40.1-src/src/ref_gl/ |
H A D | gl_warp.c | 545 DrawSkyPolygon(int nump, vec3_t vecs) in DrawSkyPolygon() function 637 DrawSkyPolygon(nump, vecs); in ClipSkyPolygon()
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/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/ |
H A D | r_warp.c | 435 void DrawSkyPolygon (int nump, vec3_t vecs) in DrawSkyPolygon() function 524 DrawSkyPolygon (nump, vecs); in ClipSkyPolygon()
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/dports/games/alienarena/alienarena-7.66/source/ref_gl/ |
H A D | r_warp.c | 435 void DrawSkyPolygon (int nump, vec3_t vecs) in DrawSkyPolygon() function 524 DrawSkyPolygon (nump, vecs); in ClipSkyPolygon()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | gl_warp.c | 799 static void DrawSkyPolygon (int nump, vec3_t vecs) in DrawSkyPolygon() function 898 DrawSkyPolygon (nump, vecs); in ClipSkyPolygon()
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | gl_warp.c | 878 static void DrawSkyPolygon (int nump, vec3_t vecs) in DrawSkyPolygon() function 965 DrawSkyPolygon (nump, vecs); in ClipSkyPolygon()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/ref_gl/ |
H A D | gl_warp.c | 533 void DrawSkyPolygon (int nump, vec3_t vecs) in DrawSkyPolygon() function 624 DrawSkyPolygon (nump, vecs); in ClipSkyPolygon()
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/dports/games/tenebrae/tenebrae_0/ |
H A D | gl_warp.c | 1543 void DrawSkyPolygon (int nump, vec3_t vecs) in DrawSkyPolygon() function 1641 DrawSkyPolygon (nump, vecs); in ClipSkyPolygon()
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