Home
last modified time | relevance | path

Searched refs:DropKeysInKeyRing (Results 1 – 5 of 5) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DKeys.h226 void DropKeysInKeyRing(SOLDIERTYPE&, GridNo, INT8 level, Visibility, bool add_to_drop_list, INT32 d…
H A DRotting_Corpses.cc743 DropKeysInKeyRing(s, s.sGridNo, s.bLevel, bVisible, false, 0, false); in TurnSoldierIntoCorpse()
H A DKeys.cc1245 void DropKeysInKeyRing(SOLDIERTYPE& s, GridNo const gridno, INT8 const level, Visibility const visi… in DropKeysInKeyRing() function
H A DTactical_Save.cc927 DropKeysInKeyRing(*s, grid_no, s->bLevel, VISIBLE, false, 0, true); in AddDeadSoldierToUnLoadedSector()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/
H A DMap_Screen_Interface.cc1010 DropKeysInKeyRing(s, gridno, s.bLevel, VISIBLE, false, 0, false); in HandleLeavingOfEquipmentInCurrentSector()
1192 DropKeysInKeyRing(s, NOWHERE, 0, VISIBILITY_0, true, slot, false); in SetUpDropItemListForMerc()