/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/dataeast/ |
H A D | d_decocass.cpp | 29 static UINT8 *DrvCharExp; variable 2004 UINT8 *d = DrvCharExp + (offset * 8); in decode_chars_one() 2647 DrvCharExp = Next; Next += 0x0100000; in MemIndex() 2803 GenericTilemapSetGfx(1, DrvCharExp, 3, 8, 8, 0x10000, 0, 0x03); in DecocassInit() 3003 …er8x8Tile_Prio_Mask_Clip(pTransDraw, code + 2, sx + 0, sy + 0, color, 3, 0, 0, 1 << 1, DrvCharExp); in draw_sprites() 3004 …er8x8Tile_Prio_Mask_Clip(pTransDraw, code + 0, sx + 8, sy + 0, color, 3, 0, 0, 1 << 1, DrvCharExp); in draw_sprites() 3005 …er8x8Tile_Prio_Mask_Clip(pTransDraw, code + 3, sx + 0, sy + 8, color, 3, 0, 0, 1 << 1, DrvCharExp); in draw_sprites() 3006 …er8x8Tile_Prio_Mask_Clip(pTransDraw, code + 1, sx + 8, sy + 8, color, 3, 0, 0, 1 << 1, DrvCharExp); in draw_sprites() 3032 …er8x8Tile_Prio_Mask_Clip(pTransDraw, code + 2, sx + 0, sy + 0, color, 3, 0, 0, 1 << 1, DrvCharExp); in draw_sprites() 3033 …er8x8Tile_Prio_Mask_Clip(pTransDraw, code + 0, sx + 8, sy + 0, color, 3, 0, 0, 1 << 1, DrvCharExp); in draw_sprites() [all …]
|
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/dataeast/ |
H A D | d_decocass.cpp | 29 static UINT8 *DrvCharExp; variable 1956 UINT8 *d = DrvCharExp + (offset * 8); in decode_chars_one() 2595 DrvCharExp = Next; Next += 0x0100000; in MemIndex() 2748 GenericTilemapSetGfx(1, DrvCharExp, 3, 8, 8, 0x10000, 0, 0x03); in DecocassInit() 2948 …er8x8Tile_Prio_Mask_Clip(pTransDraw, code + 2, sx + 0, sy + 0, color, 3, 0, 0, 1 << 1, DrvCharExp); in draw_sprites() 2949 …er8x8Tile_Prio_Mask_Clip(pTransDraw, code + 0, sx + 8, sy + 0, color, 3, 0, 0, 1 << 1, DrvCharExp); in draw_sprites() 2950 …er8x8Tile_Prio_Mask_Clip(pTransDraw, code + 3, sx + 0, sy + 8, color, 3, 0, 0, 1 << 1, DrvCharExp); in draw_sprites() 2951 …er8x8Tile_Prio_Mask_Clip(pTransDraw, code + 1, sx + 8, sy + 8, color, 3, 0, 0, 1 << 1, DrvCharExp); in draw_sprites() 2977 …er8x8Tile_Prio_Mask_Clip(pTransDraw, code + 2, sx + 0, sy + 0, color, 3, 0, 0, 1 << 1, DrvCharExp); in draw_sprites() 2978 …er8x8Tile_Prio_Mask_Clip(pTransDraw, code + 0, sx + 8, sy + 0, color, 3, 0, 0, 1 << 1, DrvCharExp); in draw_sprites() [all …]
|
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pre90s/ |
H A D | d_usgames.cpp | 13 static UINT8 *DrvCharExp; variable 70 DrvCharExp[(offset * 8) + i] = (data >> (7 - i)) & 1; in decode_char() 131 memset (DrvCharExp, 0, 0x4000); in DrvDoReset() 149 DrvCharExp = Next; Next += 0x004000; in MemIndex() 251 GenericTilemapSetGfx(0, DrvCharExp, 1, 8, 8, 0x800*8, 0, 0xff); in DrvInit()
|
H A D | d_qbert.cpp | 34 static UINT8 *DrvCharExp; variable 1080 DrvCharExp[offset * 2 + 1] = DrvCharRAM[offset] & 0xf; in expand_chars() 1081 DrvCharExp[offset * 2 + 0] = DrvCharRAM[offset] >> 4; in expand_chars() 1529 DrvCharExp = Next; Next += 0x02000; in MemIndex() 1836 GenericTilemapSetGfx(1, DrvCharExp, 4, 8, 8, 0x2000, 0, 0); in DrvInit()
|
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pre90s/ |
H A D | d_usgames.cpp | 13 static UINT8 *DrvCharExp; variable 70 DrvCharExp[(offset * 8) + i] = (data >> (7 - i)) & 1; in decode_char() 131 memset (DrvCharExp, 0, 0x4000); in DrvDoReset() 149 DrvCharExp = Next; Next += 0x004000; in MemIndex() 251 GenericTilemapSetGfx(0, DrvCharExp, 1, 8, 8, 0x800*8, 0, 0xff); in DrvInit()
|
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/sega/ |
H A D | d_sys24.cpp | 23 static UINT8 *DrvCharExp; variable 1807 DrvCharExp[i*2+0] = DrvCharRAM[i+1] >> 4; in character_update() 1808 DrvCharExp[i*2+1] = DrvCharRAM[i+1] & 0xf; in character_update() 1809 DrvCharExp[i*2+2] = DrvCharRAM[i+0] >> 4; in character_update() 1810 DrvCharExp[i*2+3] = DrvCharRAM[i+0] & 0xf; in character_update() 1994 DrvCharExp = Next; Next += 0x040000; in MemIndex() 2161 GenericTilemapSetGfx(0, DrvCharExp, 4, 8, 8, 0x40000, 0, 0x0ff); in DrvInit() 2162 GenericTilemapSetGfx(1, DrvCharExp, 4, 8, 8, 0x40000, 0, 0x1ff); in DrvInit() 2868 DrvCharExp[i*2+0] = DrvCharRAM[i^1] >> 4; in DrvCharExpand() 2869 DrvCharExp[i*2+1] = DrvCharRAM[i^1] & 0xf; in DrvCharExpand()
|