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Searched refs:DrvRearColour (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/irem/
H A Dd_vigilant.cpp38 static INT32 DrvRearColour; variable
954 DrvRearColour = 0; in DrvDoReset()
1149 DrvRearColour = d & 0x0d; in VigilanteZ80PortWrite1()
2039 DrvRearColour = 0; in DrvExit()
2062 r = (DrvPaletteRam[0x400 + 16 * DrvRearColour + i] << 3) & 0xff; in DrvRenderBackground()
2063 g = (DrvPaletteRam[0x500 + 16 * DrvRearColour + i] << 3) & 0xff; in DrvRenderBackground()
2064 b = (DrvPaletteRam[0x600 + 16 * DrvRearColour + i] << 3) & 0xff; in DrvRenderBackground()
2068 r = (DrvPaletteRam[0x400 + 16 * DrvRearColour + 32 + i] << 3) & 0xff; in DrvRenderBackground()
2069 g = (DrvPaletteRam[0x500 + 16 * DrvRearColour + 32 + i] << 3) & 0xff; in DrvRenderBackground()
2070 b = (DrvPaletteRam[0x600 + 16 * DrvRearColour + 32 + i] << 3) & 0xff; in DrvRenderBackground()
[all …]
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/irem/
H A Dd_vigilant.cpp38 static INT32 DrvRearColour; variable
945 DrvRearColour = 0; in DrvDoReset()
1144 DrvRearColour = d & 0x0d; in VigilanteZ80PortWrite1()
2030 DrvRearColour = 0; in DrvExit()
2053 r = (DrvPaletteRam[0x400 + 16 * DrvRearColour + i] << 3) & 0xff; in DrvRenderBackground()
2054 g = (DrvPaletteRam[0x500 + 16 * DrvRearColour + i] << 3) & 0xff; in DrvRenderBackground()
2055 b = (DrvPaletteRam[0x600 + 16 * DrvRearColour + i] << 3) & 0xff; in DrvRenderBackground()
2059 r = (DrvPaletteRam[0x400 + 16 * DrvRearColour + 32 + i] << 3) & 0xff; in DrvRenderBackground()
2060 g = (DrvPaletteRam[0x500 + 16 * DrvRearColour + 32 + i] << 3) & 0xff; in DrvRenderBackground()
2061 b = (DrvPaletteRam[0x600 + 16 * DrvRearColour + 32 + i] << 3) & 0xff; in DrvRenderBackground()
[all …]