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Searched refs:DrvSprBuf (Results 1 – 25 of 93) sorted by relevance

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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pst90s/
H A Dd_crshrace.cpp21 static UINT8 *DrvSprBuf[2][2]; variable
382 DrvSprBuf[0][0] = Next; Next += 0x002000; in MemIndex()
383 DrvSprBuf[0][1] = Next; Next += 0x002000; in MemIndex()
384 DrvSprBuf[1][0] = Next; Next += 0x010000; in MemIndex()
385 DrvSprBuf[1][1] = Next; Next += 0x010000; in MemIndex()
491 UINT16 *sprbuf1 = (UINT16*)DrvSprBuf[0][0]; in draw_sprites()
492 UINT16 *sprbuf2 = (UINT16*)DrvSprBuf[1][0]; in draw_sprites()
665 memcpy (DrvSprBuf[0][1], DrvSprBuf[0][0], 0x002000); in DrvFrame()
666 memcpy (DrvSprBuf[0][0], DrvSprRAM[0], 0x002000); in DrvFrame()
667 memcpy (DrvSprBuf[1][1], DrvSprBuf[1][0], 0x010000); in DrvFrame()
[all …]
H A Dd_supduck.cpp27 static UINT8 *DrvSprBuf; variable
324 DrvSprBuf = Next; Next += 0x002000; in MemIndex()
492 UINT16 *ram = (UINT16*)DrvSprBuf; in draw_sprites()
567 memcpy (DrvSprBuf, DrvSprRAM, 0x2000); in DrvFrame()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pre90s/
H A Dd_exedexes.cpp26 static UINT8 *DrvSprBuf; variable
306 DrvSprBuf = Next; Next += 0x001000; in MemIndex()
479 if ((DrvSprBuf[offs + 1] & 0x40) == priority) in draw_sprites()
481 INT32 code = DrvSprBuf[offs]; in draw_sprites()
482 INT32 color = DrvSprBuf[offs + 1] & 0x0f; in draw_sprites()
483 INT32 flipx = DrvSprBuf[offs + 1] & 0x10; in draw_sprites()
484 INT32 flipy = DrvSprBuf[offs + 1] & 0x20; in draw_sprites()
485 INT32 sx = DrvSprBuf[offs + 3] - ((DrvSprBuf[offs + 1] & 0x80) << 1); in draw_sprites()
486 INT32 sy = DrvSprBuf[offs + 2] - 16; in draw_sprites()
597 memcpy (DrvSprBuf, DrvSprRAM, 0x1000); in DrvFrame()
H A Dd_lwings.cpp30 static UINT8 *DrvSprBuf; variable
542 DrvSprBuf = Next; Next += 0x000200; in STDDIPINFO()
1359 INT32 sx = DrvSprBuf[offs + 3] - 0x100 * (DrvSprBuf[offs + 1] & 0x01); in lwings_draw_sprites()
1360 INT32 sy = DrvSprBuf[offs + 2]; in lwings_draw_sprites()
1368 code = DrvSprBuf[offs] | ((DrvSprBuf[offs + 1] & 0xc0) << 2); in lwings_draw_sprites()
1370 flipx = DrvSprBuf[offs + 1] & 0x02; in lwings_draw_sprites()
1371 flipy = DrvSprBuf[offs + 1] & 0x04; in lwings_draw_sprites()
1578 INT32 sx = DrvSprBuf[offs + 3] - 0x100 * (DrvSprBuf[offs + 1] & 0x01); in trojan_draw_sprites()
1579 INT32 sy = DrvSprBuf[offs + 2]; in trojan_draw_sprites()
1587 INT32 color = DrvSprBuf[offs + 1]; in trojan_draw_sprites()
[all …]
H A Dd_srumbler.cpp23 static UINT8 *DrvSprBuf; variable
277 DrvSprBuf = Next; Next += 0x000200; in MemIndex()
544 INT32 attr = DrvSprBuf[offs + 1]; in draw_sprites()
545 INT32 code = DrvSprBuf[offs + 0] | ((attr & 0xe0) << 3); in draw_sprites()
546 INT32 sy = DrvSprBuf[offs + 2]; in draw_sprites()
547 INT32 sx = DrvSprBuf[offs + 3] | ((attr & 0x01) << 8); in draw_sprites()
642 memcpy (DrvSprBuf, DrvSprRAM, 0x200); in DrvFrame()
H A Dd_commando.cpp20 static UINT8 *DrvSprBuf; variable
261 DrvSprBuf = Next; Next += 0x000180; in MemIndex()
435 INT32 attr = DrvSprBuf[offs + 1]; in draw_sprites()
436 INT32 code = DrvSprBuf[offs + 0] + ((attr << 2) & 0x300); in draw_sprites()
437 INT32 sx = DrvSprBuf[offs + 3] - ((attr << 8) & 0x100); in draw_sprites()
438 INT32 sy = DrvSprBuf[offs + 2]; in draw_sprites()
525 memcpy (DrvSprBuf, DrvSprRAM, 0x180); in DrvFrame()
H A Dd_blktiger.cpp23 static UINT8 *DrvSprBuf; variable
385 DrvSprBuf = Next; Next += 0x000200; in MemIndex()
641 INT32 attr = DrvSprBuf[offs+1]; in draw_sprites()
642 INT32 sx = DrvSprBuf[offs + 3] - ((attr & 0x10) << 4); in draw_sprites()
643 INT32 sy = DrvSprBuf[offs + 2]; in draw_sprites()
644 INT32 code = DrvSprBuf[offs] | ((attr & 0xe0) << 3); in draw_sprites()
765 memcpy (DrvSprBuf, DrvSprRAM, 0x200); // buffer at rising vblank in DrvFrame()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pre90s/
H A Dd_exedexes.cpp26 static UINT8 *DrvSprBuf; variable
306 DrvSprBuf = Next; Next += 0x001000; in MemIndex()
479 if ((DrvSprBuf[offs + 1] & 0x40) == priority) in draw_sprites()
481 INT32 code = DrvSprBuf[offs]; in draw_sprites()
482 INT32 color = DrvSprBuf[offs + 1] & 0x0f; in draw_sprites()
483 INT32 flipx = DrvSprBuf[offs + 1] & 0x10; in draw_sprites()
484 INT32 flipy = DrvSprBuf[offs + 1] & 0x20; in draw_sprites()
485 INT32 sx = DrvSprBuf[offs + 3] - ((DrvSprBuf[offs + 1] & 0x80) << 1); in draw_sprites()
486 INT32 sy = DrvSprBuf[offs + 2] - 16; in draw_sprites()
597 memcpy (DrvSprBuf, DrvSprRAM, 0x1000); in DrvFrame()
H A Dd_lwings.cpp30 static UINT8 *DrvSprBuf; variable
542 DrvSprBuf = Next; Next += 0x000200; in STDDIPINFO()
1359 INT32 sx = DrvSprBuf[offs + 3] - 0x100 * (DrvSprBuf[offs + 1] & 0x01); in lwings_draw_sprites()
1360 INT32 sy = DrvSprBuf[offs + 2]; in lwings_draw_sprites()
1368 code = DrvSprBuf[offs] | ((DrvSprBuf[offs + 1] & 0xc0) << 2); in lwings_draw_sprites()
1370 flipx = DrvSprBuf[offs + 1] & 0x02; in lwings_draw_sprites()
1371 flipy = DrvSprBuf[offs + 1] & 0x04; in lwings_draw_sprites()
1578 INT32 sx = DrvSprBuf[offs + 3] - 0x100 * (DrvSprBuf[offs + 1] & 0x01); in trojan_draw_sprites()
1579 INT32 sy = DrvSprBuf[offs + 2]; in trojan_draw_sprites()
1587 INT32 color = DrvSprBuf[offs + 1]; in trojan_draw_sprites()
[all …]
H A Dd_srumbler.cpp23 static UINT8 *DrvSprBuf; variable
278 DrvSprBuf = Next; Next += 0x000200; in MemIndex()
545 INT32 attr = DrvSprBuf[offs + 1]; in draw_sprites()
546 INT32 code = DrvSprBuf[offs + 0] | ((attr & 0xe0) << 3); in draw_sprites()
547 INT32 sy = DrvSprBuf[offs + 2]; in draw_sprites()
548 INT32 sx = DrvSprBuf[offs + 3] | ((attr & 0x01) << 8); in draw_sprites()
642 memcpy (DrvSprBuf, DrvSprRAM, 0x200); in DrvFrame()
H A Dd_blktiger.cpp23 static UINT8 *DrvSprBuf; variable
385 DrvSprBuf = Next; Next += 0x000200; in MemIndex()
641 INT32 attr = DrvSprBuf[offs+1]; in draw_sprites()
642 INT32 sx = DrvSprBuf[offs + 3] - ((attr & 0x10) << 4); in draw_sprites()
643 INT32 sy = DrvSprBuf[offs + 2]; in draw_sprites()
644 INT32 code = DrvSprBuf[offs] | ((attr & 0xe0) << 3); in draw_sprites()
765 memcpy (DrvSprBuf, DrvSprRAM, 0x200); // buffer at rising vblank in DrvFrame()
H A Dd_galivan.cpp27 static UINT8 *DrvSprBuf; variable
487 DrvSprBuf = Next; Next += 0x000200; in MemIndex()
745 INT32 attr = DrvSprBuf[offs + 2]; in draw_sprites()
746 INT32 code = DrvSprBuf[offs + 1] + ((attr & 0x06) << 7); in draw_sprites()
752 INT32 sx = (DrvSprBuf[offs + 3] - 0x80) + 256 * (attr & 0x01); in draw_sprites()
753 INT32 sy = 240 - DrvSprBuf[offs + 0]; in draw_sprites()
861 memcpy (DrvSprBuf, DrvSprRAM, 0x200); in DrvFrame()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/taito/
H A Dd_ssrj.cpp19 static UINT8 *DrvSprBuf; variable
180 DrvSprBuf = Next; Next += 0x000080; in MemIndex()
306 INT32 sy = DrvSprBuf[20*i]; in draw_sprites()
307 INT32 sx = DrvSprBuf[20*i+2]; in draw_sprites()
308 if (!DrvSprBuf[20*i+3]) in draw_sprites()
394 memcpy (DrvSprBuf, DrvScrRAM + 0x80, 0x80); in DrvFrame()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/taito/
H A Dd_ssrj.cpp19 static UINT8 *DrvSprBuf; variable
184 DrvSprBuf = Next; Next += 0x000080; in MemIndex()
310 INT32 sy = DrvSprBuf[20*i]; in draw_sprites()
311 INT32 sx = DrvSprBuf[20*i+2]; in draw_sprites()
312 if (!DrvSprBuf[20*i+3]) in draw_sprites()
400 memcpy (DrvSprBuf, DrvScrRAM + 0x80, 0x80); in DrvFrame()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/dataeast/
H A Dd_actfancr.cpp29 static UINT8 *DrvSprBuf = NULL; variable
241 memcpy (DrvSprBuf, DrvSprRAM, 0x800); in actfan_main_write()
300 memcpy (DrvSprBuf, DrvSprRAM, 0x800); in triothep_main_write()
437 DrvSprBuf = Next; Next += 0x000800; in MemIndex()
666 INT32 sy = DrvSprBuf[offs + 0] + (DrvSprBuf[offs + 1] << 8); in draw_sprites()
667 INT32 sx = DrvSprBuf[offs + 4] + (DrvSprBuf[offs + 5] << 8); in draw_sprites()
699 INT32 code = DrvSprBuf[offs + 2] + (DrvSprBuf[offs + 3] << 8); in draw_sprites()
H A Dd_dec8.cpp39 static UINT8 *DrvSprBuf; variable
1464 INT32 y = DrvSprBuf[offs + 1] | (DrvSprBuf[offs + 0] << 8); in draw_sprites1()
1467 INT32 fx = DrvSprBuf[offs+3]; in draw_sprites1()
1470 INT32 x = DrvSprBuf[offs + 5] | (DrvSprBuf[offs + 4] << 8); in draw_sprites1()
1476 INT32 sprite = DrvSprBuf[offs+7]+(DrvSprBuf[offs+6]<<8); in draw_sprites1()
2355 INT32 y =DrvSprBuf[offs+1]+(DrvSprBuf[offs]<<8); in draw_sprites2()
2357 INT32 x = DrvSprBuf[offs+5]+(DrvSprBuf[offs+4]<<8); in draw_sprites2()
2372 INT32 sprite = DrvSprBuf[offs+3]+(DrvSprBuf[offs+2]<<8); in draw_sprites2()
3077 color = (DrvSprBuf[offs+1] & 0x03) + ((DrvSprBuf[offs+1] & 0x08) >> 1); in srdarwin_draw_sprites()
3081 code = DrvSprBuf[offs+3] + ( ( DrvSprBuf[offs+1] & 0xe0 ) << 3 ); in srdarwin_draw_sprites()
[all …]
H A Dd_boogwing.cpp33 static UINT8 *DrvSprBuf; variable
151 memcpy (DrvSprBuf , DrvSprRAM , 0x800); in STDDIPINFO()
182 memcpy (DrvSprBuf , DrvSprRAM , 0x800); in boogwing_main_write_word()
303 DrvSprBuf = Next; Next += 0x000800; in MemIndex()
670 draw_sprites(DrvSprBuf , DrvGfxROM3, 0x500, 3, 0); in DrvDraw()
677 draw_sprites(DrvSprBuf , DrvGfxROM3, 0x500, 3, 4); in DrvDraw()
H A Dd_vaportra.cpp28 static UINT8 *DrvSprBuf; variable
154 memcpy (DrvSprBuf, DrvSprRAM, 0x800); in STDDIPINFO()
183 memcpy (DrvSprBuf, DrvSprRAM, 0x800); in vaportra_main_write_byte()
301 DrvSprBuf = Next; Next += 0x000800; in MemIndex()
446 UINT16 *buffered_spriteram = (UINT16*)DrvSprBuf; in draw_sprites()
H A Dd_rohga.cpp31 static UINT8 *DrvSprBuf; variable
460 memcpy (DrvSprBuf, DrvSprRAM, 0x800); in STDDIPINFO()
488 memcpy (DrvSprBuf, DrvSprRAM, 0x800); in rohga_main_write_byte()
571 memcpy (DrvSprBuf, DrvSprRAM, 0x800); in wizdfire_main_write_word()
604 memcpy (DrvSprBuf, DrvSprRAM, 0x800); in wizdfire_main_write_byte()
725 DrvSprBuf = Next; Next += 0x000800; in MemIndex()
1690 if (nSpriteEnable & 1) rohga_draw_sprites(DrvSprBuf, is_schmeisr); in update_rohga()
1756 if (nSpriteEnable & 1) wizdfire_draw_sprites(DrvSprBuf, DrvGfxROM3, 0x400, 4, 3, 0); in WizdfireDraw()
1760 if (nSpriteEnable & 2) wizdfire_draw_sprites(DrvSprBuf, DrvGfxROM3, 0x400, 3, 3, 0); in WizdfireDraw()
1806 nitrobal_draw_sprites(DrvSprBuf , 3, 0); in NitrobalDraw()
[all …]
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/dataeast/
H A Dd_actfancr.cpp29 static UINT8 *DrvSprBuf = NULL; variable
240 memcpy (DrvSprBuf, DrvSprRAM, 0x800); in actfan_main_write()
299 memcpy (DrvSprBuf, DrvSprRAM, 0x800); in triothep_main_write()
432 DrvSprBuf = Next; Next += 0x000800; in MemIndex()
764 INT32 sy = DrvSprBuf[offs + 0] + (DrvSprBuf[offs + 1] << 8); in draw_sprites()
765 INT32 sx = DrvSprBuf[offs + 4] + (DrvSprBuf[offs + 5] << 8); in draw_sprites()
797 INT32 code = DrvSprBuf[offs + 2] + (DrvSprBuf[offs + 3] << 8); in draw_sprites()
H A Dd_dec8.cpp35 static UINT8 *DrvSprBuf; variable
1761 INT32 y = DrvSprBuf[offs + 1] | (DrvSprBuf[offs + 0] << 8); in draw_sprites1()
1764 INT32 fx = DrvSprBuf[offs+3]; in draw_sprites1()
1767 INT32 x = DrvSprBuf[offs + 5] | (DrvSprBuf[offs + 4] << 8); in draw_sprites1()
1773 INT32 sprite = DrvSprBuf[offs+7]+(DrvSprBuf[offs+6]<<8); in draw_sprites1()
2594 INT32 y = DrvSprBuf[offs+1]+(DrvSprBuf[offs]<<8); in draw_sprites2()
2596 INT32 x = DrvSprBuf[offs+5]+(DrvSprBuf[offs+4]<<8); in draw_sprites2()
2611 INT32 sprite = DrvSprBuf[offs+3]+(DrvSprBuf[offs+2]<<8); in draw_sprites2()
3331 color = (DrvSprBuf[offs+1] & 0x03) + ((DrvSprBuf[offs+1] & 0x08) >> 1); in srdarwin_draw_sprites()
3335 code = DrvSprBuf[offs+3] + ( (DrvSprBuf[offs+1] & 0xe0) << 3 ); in srdarwin_draw_sprites()
[all …]
H A Dd_boogwing.cpp33 static UINT8 *DrvSprBuf; variable
151 memcpy (DrvSprBuf , DrvSprRAM , 0x800); in STDDIPINFO()
182 memcpy (DrvSprBuf , DrvSprRAM , 0x800); in boogwing_main_write_word()
303 DrvSprBuf = Next; Next += 0x000800; in MemIndex()
670 draw_sprites(DrvSprBuf , DrvGfxROM3, 0x500, 3, 0); in DrvDraw()
677 draw_sprites(DrvSprBuf , DrvGfxROM3, 0x500, 3, 4); in DrvDraw()
H A Dd_vaportra.cpp28 static UINT8 *DrvSprBuf; variable
154 memcpy (DrvSprBuf, DrvSprRAM, 0x800); in STDDIPINFO()
183 memcpy (DrvSprBuf, DrvSprRAM, 0x800); in vaportra_main_write_byte()
301 DrvSprBuf = Next; Next += 0x000800; in MemIndex()
446 UINT16 *buffered_spriteram = (UINT16*)DrvSprBuf; in draw_sprites()
H A Dd_rohga.cpp31 static UINT8 *DrvSprBuf; variable
460 memcpy (DrvSprBuf, DrvSprRAM, 0x800); in STDDIPINFO()
488 memcpy (DrvSprBuf, DrvSprRAM, 0x800); in rohga_main_write_byte()
571 memcpy (DrvSprBuf, DrvSprRAM, 0x800); in wizdfire_main_write_word()
604 memcpy (DrvSprBuf, DrvSprRAM, 0x800); in wizdfire_main_write_byte()
720 DrvSprBuf = Next; Next += 0x000800; in MemIndex()
1677 if (nSpriteEnable & 1) rohga_draw_sprites(DrvSprBuf, is_schmeisr); in update_rohga()
1743 if (nSpriteEnable & 1) wizdfire_draw_sprites(DrvSprBuf, DrvGfxROM3, 0x400, 4, 3, 0); in WizdfireDraw()
1747 if (nSpriteEnable & 2) wizdfire_draw_sprites(DrvSprBuf, DrvGfxROM3, 0x400, 3, 3, 0); in WizdfireDraw()
1793 nitrobal_draw_sprites(DrvSprBuf , 3, 0); in NitrobalDraw()
[all …]
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pst90s/
H A Dd_supduck.cpp27 static UINT8 *DrvSprBuf; variable
324 DrvSprBuf = Next; Next += 0x002000; in MemIndex()
492 UINT16 *ram = (UINT16*)DrvSprBuf; in draw_sprites()
567 memcpy (DrvSprBuf, DrvSprRAM, 0x2000); in DrvFrame()

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