/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pst90s/ |
H A D | d_crshrace.cpp | 21 static UINT8 *DrvSprBuf[2][2]; variable 382 DrvSprBuf[0][0] = Next; Next += 0x002000; in MemIndex() 383 DrvSprBuf[0][1] = Next; Next += 0x002000; in MemIndex() 384 DrvSprBuf[1][0] = Next; Next += 0x010000; in MemIndex() 385 DrvSprBuf[1][1] = Next; Next += 0x010000; in MemIndex() 491 UINT16 *sprbuf1 = (UINT16*)DrvSprBuf[0][0]; in draw_sprites() 492 UINT16 *sprbuf2 = (UINT16*)DrvSprBuf[1][0]; in draw_sprites() 665 memcpy (DrvSprBuf[0][1], DrvSprBuf[0][0], 0x002000); in DrvFrame() 666 memcpy (DrvSprBuf[0][0], DrvSprRAM[0], 0x002000); in DrvFrame() 667 memcpy (DrvSprBuf[1][1], DrvSprBuf[1][0], 0x010000); in DrvFrame() [all …]
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H A D | d_supduck.cpp | 27 static UINT8 *DrvSprBuf; variable 324 DrvSprBuf = Next; Next += 0x002000; in MemIndex() 492 UINT16 *ram = (UINT16*)DrvSprBuf; in draw_sprites() 567 memcpy (DrvSprBuf, DrvSprRAM, 0x2000); in DrvFrame()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pre90s/ |
H A D | d_exedexes.cpp | 26 static UINT8 *DrvSprBuf; variable 306 DrvSprBuf = Next; Next += 0x001000; in MemIndex() 479 if ((DrvSprBuf[offs + 1] & 0x40) == priority) in draw_sprites() 481 INT32 code = DrvSprBuf[offs]; in draw_sprites() 482 INT32 color = DrvSprBuf[offs + 1] & 0x0f; in draw_sprites() 483 INT32 flipx = DrvSprBuf[offs + 1] & 0x10; in draw_sprites() 484 INT32 flipy = DrvSprBuf[offs + 1] & 0x20; in draw_sprites() 485 INT32 sx = DrvSprBuf[offs + 3] - ((DrvSprBuf[offs + 1] & 0x80) << 1); in draw_sprites() 486 INT32 sy = DrvSprBuf[offs + 2] - 16; in draw_sprites() 597 memcpy (DrvSprBuf, DrvSprRAM, 0x1000); in DrvFrame()
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H A D | d_lwings.cpp | 30 static UINT8 *DrvSprBuf; variable 542 DrvSprBuf = Next; Next += 0x000200; in STDDIPINFO() 1359 INT32 sx = DrvSprBuf[offs + 3] - 0x100 * (DrvSprBuf[offs + 1] & 0x01); in lwings_draw_sprites() 1360 INT32 sy = DrvSprBuf[offs + 2]; in lwings_draw_sprites() 1368 code = DrvSprBuf[offs] | ((DrvSprBuf[offs + 1] & 0xc0) << 2); in lwings_draw_sprites() 1370 flipx = DrvSprBuf[offs + 1] & 0x02; in lwings_draw_sprites() 1371 flipy = DrvSprBuf[offs + 1] & 0x04; in lwings_draw_sprites() 1578 INT32 sx = DrvSprBuf[offs + 3] - 0x100 * (DrvSprBuf[offs + 1] & 0x01); in trojan_draw_sprites() 1579 INT32 sy = DrvSprBuf[offs + 2]; in trojan_draw_sprites() 1587 INT32 color = DrvSprBuf[offs + 1]; in trojan_draw_sprites() [all …]
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H A D | d_srumbler.cpp | 23 static UINT8 *DrvSprBuf; variable 277 DrvSprBuf = Next; Next += 0x000200; in MemIndex() 544 INT32 attr = DrvSprBuf[offs + 1]; in draw_sprites() 545 INT32 code = DrvSprBuf[offs + 0] | ((attr & 0xe0) << 3); in draw_sprites() 546 INT32 sy = DrvSprBuf[offs + 2]; in draw_sprites() 547 INT32 sx = DrvSprBuf[offs + 3] | ((attr & 0x01) << 8); in draw_sprites() 642 memcpy (DrvSprBuf, DrvSprRAM, 0x200); in DrvFrame()
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H A D | d_commando.cpp | 20 static UINT8 *DrvSprBuf; variable 261 DrvSprBuf = Next; Next += 0x000180; in MemIndex() 435 INT32 attr = DrvSprBuf[offs + 1]; in draw_sprites() 436 INT32 code = DrvSprBuf[offs + 0] + ((attr << 2) & 0x300); in draw_sprites() 437 INT32 sx = DrvSprBuf[offs + 3] - ((attr << 8) & 0x100); in draw_sprites() 438 INT32 sy = DrvSprBuf[offs + 2]; in draw_sprites() 525 memcpy (DrvSprBuf, DrvSprRAM, 0x180); in DrvFrame()
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H A D | d_blktiger.cpp | 23 static UINT8 *DrvSprBuf; variable 385 DrvSprBuf = Next; Next += 0x000200; in MemIndex() 641 INT32 attr = DrvSprBuf[offs+1]; in draw_sprites() 642 INT32 sx = DrvSprBuf[offs + 3] - ((attr & 0x10) << 4); in draw_sprites() 643 INT32 sy = DrvSprBuf[offs + 2]; in draw_sprites() 644 INT32 code = DrvSprBuf[offs] | ((attr & 0xe0) << 3); in draw_sprites() 765 memcpy (DrvSprBuf, DrvSprRAM, 0x200); // buffer at rising vblank in DrvFrame()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pre90s/ |
H A D | d_exedexes.cpp | 26 static UINT8 *DrvSprBuf; variable 306 DrvSprBuf = Next; Next += 0x001000; in MemIndex() 479 if ((DrvSprBuf[offs + 1] & 0x40) == priority) in draw_sprites() 481 INT32 code = DrvSprBuf[offs]; in draw_sprites() 482 INT32 color = DrvSprBuf[offs + 1] & 0x0f; in draw_sprites() 483 INT32 flipx = DrvSprBuf[offs + 1] & 0x10; in draw_sprites() 484 INT32 flipy = DrvSprBuf[offs + 1] & 0x20; in draw_sprites() 485 INT32 sx = DrvSprBuf[offs + 3] - ((DrvSprBuf[offs + 1] & 0x80) << 1); in draw_sprites() 486 INT32 sy = DrvSprBuf[offs + 2] - 16; in draw_sprites() 597 memcpy (DrvSprBuf, DrvSprRAM, 0x1000); in DrvFrame()
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H A D | d_lwings.cpp | 30 static UINT8 *DrvSprBuf; variable 542 DrvSprBuf = Next; Next += 0x000200; in STDDIPINFO() 1359 INT32 sx = DrvSprBuf[offs + 3] - 0x100 * (DrvSprBuf[offs + 1] & 0x01); in lwings_draw_sprites() 1360 INT32 sy = DrvSprBuf[offs + 2]; in lwings_draw_sprites() 1368 code = DrvSprBuf[offs] | ((DrvSprBuf[offs + 1] & 0xc0) << 2); in lwings_draw_sprites() 1370 flipx = DrvSprBuf[offs + 1] & 0x02; in lwings_draw_sprites() 1371 flipy = DrvSprBuf[offs + 1] & 0x04; in lwings_draw_sprites() 1578 INT32 sx = DrvSprBuf[offs + 3] - 0x100 * (DrvSprBuf[offs + 1] & 0x01); in trojan_draw_sprites() 1579 INT32 sy = DrvSprBuf[offs + 2]; in trojan_draw_sprites() 1587 INT32 color = DrvSprBuf[offs + 1]; in trojan_draw_sprites() [all …]
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H A D | d_srumbler.cpp | 23 static UINT8 *DrvSprBuf; variable 278 DrvSprBuf = Next; Next += 0x000200; in MemIndex() 545 INT32 attr = DrvSprBuf[offs + 1]; in draw_sprites() 546 INT32 code = DrvSprBuf[offs + 0] | ((attr & 0xe0) << 3); in draw_sprites() 547 INT32 sy = DrvSprBuf[offs + 2]; in draw_sprites() 548 INT32 sx = DrvSprBuf[offs + 3] | ((attr & 0x01) << 8); in draw_sprites() 642 memcpy (DrvSprBuf, DrvSprRAM, 0x200); in DrvFrame()
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H A D | d_blktiger.cpp | 23 static UINT8 *DrvSprBuf; variable 385 DrvSprBuf = Next; Next += 0x000200; in MemIndex() 641 INT32 attr = DrvSprBuf[offs+1]; in draw_sprites() 642 INT32 sx = DrvSprBuf[offs + 3] - ((attr & 0x10) << 4); in draw_sprites() 643 INT32 sy = DrvSprBuf[offs + 2]; in draw_sprites() 644 INT32 code = DrvSprBuf[offs] | ((attr & 0xe0) << 3); in draw_sprites() 765 memcpy (DrvSprBuf, DrvSprRAM, 0x200); // buffer at rising vblank in DrvFrame()
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H A D | d_galivan.cpp | 27 static UINT8 *DrvSprBuf; variable 487 DrvSprBuf = Next; Next += 0x000200; in MemIndex() 745 INT32 attr = DrvSprBuf[offs + 2]; in draw_sprites() 746 INT32 code = DrvSprBuf[offs + 1] + ((attr & 0x06) << 7); in draw_sprites() 752 INT32 sx = (DrvSprBuf[offs + 3] - 0x80) + 256 * (attr & 0x01); in draw_sprites() 753 INT32 sy = 240 - DrvSprBuf[offs + 0]; in draw_sprites() 861 memcpy (DrvSprBuf, DrvSprRAM, 0x200); in DrvFrame()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/taito/ |
H A D | d_ssrj.cpp | 19 static UINT8 *DrvSprBuf; variable 180 DrvSprBuf = Next; Next += 0x000080; in MemIndex() 306 INT32 sy = DrvSprBuf[20*i]; in draw_sprites() 307 INT32 sx = DrvSprBuf[20*i+2]; in draw_sprites() 308 if (!DrvSprBuf[20*i+3]) in draw_sprites() 394 memcpy (DrvSprBuf, DrvScrRAM + 0x80, 0x80); in DrvFrame()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/taito/ |
H A D | d_ssrj.cpp | 19 static UINT8 *DrvSprBuf; variable 184 DrvSprBuf = Next; Next += 0x000080; in MemIndex() 310 INT32 sy = DrvSprBuf[20*i]; in draw_sprites() 311 INT32 sx = DrvSprBuf[20*i+2]; in draw_sprites() 312 if (!DrvSprBuf[20*i+3]) in draw_sprites() 400 memcpy (DrvSprBuf, DrvScrRAM + 0x80, 0x80); in DrvFrame()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/dataeast/ |
H A D | d_actfancr.cpp | 29 static UINT8 *DrvSprBuf = NULL; variable 241 memcpy (DrvSprBuf, DrvSprRAM, 0x800); in actfan_main_write() 300 memcpy (DrvSprBuf, DrvSprRAM, 0x800); in triothep_main_write() 437 DrvSprBuf = Next; Next += 0x000800; in MemIndex() 666 INT32 sy = DrvSprBuf[offs + 0] + (DrvSprBuf[offs + 1] << 8); in draw_sprites() 667 INT32 sx = DrvSprBuf[offs + 4] + (DrvSprBuf[offs + 5] << 8); in draw_sprites() 699 INT32 code = DrvSprBuf[offs + 2] + (DrvSprBuf[offs + 3] << 8); in draw_sprites()
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H A D | d_dec8.cpp | 39 static UINT8 *DrvSprBuf; variable 1464 INT32 y = DrvSprBuf[offs + 1] | (DrvSprBuf[offs + 0] << 8); in draw_sprites1() 1467 INT32 fx = DrvSprBuf[offs+3]; in draw_sprites1() 1470 INT32 x = DrvSprBuf[offs + 5] | (DrvSprBuf[offs + 4] << 8); in draw_sprites1() 1476 INT32 sprite = DrvSprBuf[offs+7]+(DrvSprBuf[offs+6]<<8); in draw_sprites1() 2355 INT32 y =DrvSprBuf[offs+1]+(DrvSprBuf[offs]<<8); in draw_sprites2() 2357 INT32 x = DrvSprBuf[offs+5]+(DrvSprBuf[offs+4]<<8); in draw_sprites2() 2372 INT32 sprite = DrvSprBuf[offs+3]+(DrvSprBuf[offs+2]<<8); in draw_sprites2() 3077 color = (DrvSprBuf[offs+1] & 0x03) + ((DrvSprBuf[offs+1] & 0x08) >> 1); in srdarwin_draw_sprites() 3081 code = DrvSprBuf[offs+3] + ( ( DrvSprBuf[offs+1] & 0xe0 ) << 3 ); in srdarwin_draw_sprites() [all …]
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H A D | d_boogwing.cpp | 33 static UINT8 *DrvSprBuf; variable 151 memcpy (DrvSprBuf , DrvSprRAM , 0x800); in STDDIPINFO() 182 memcpy (DrvSprBuf , DrvSprRAM , 0x800); in boogwing_main_write_word() 303 DrvSprBuf = Next; Next += 0x000800; in MemIndex() 670 draw_sprites(DrvSprBuf , DrvGfxROM3, 0x500, 3, 0); in DrvDraw() 677 draw_sprites(DrvSprBuf , DrvGfxROM3, 0x500, 3, 4); in DrvDraw()
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H A D | d_vaportra.cpp | 28 static UINT8 *DrvSprBuf; variable 154 memcpy (DrvSprBuf, DrvSprRAM, 0x800); in STDDIPINFO() 183 memcpy (DrvSprBuf, DrvSprRAM, 0x800); in vaportra_main_write_byte() 301 DrvSprBuf = Next; Next += 0x000800; in MemIndex() 446 UINT16 *buffered_spriteram = (UINT16*)DrvSprBuf; in draw_sprites()
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H A D | d_rohga.cpp | 31 static UINT8 *DrvSprBuf; variable 460 memcpy (DrvSprBuf, DrvSprRAM, 0x800); in STDDIPINFO() 488 memcpy (DrvSprBuf, DrvSprRAM, 0x800); in rohga_main_write_byte() 571 memcpy (DrvSprBuf, DrvSprRAM, 0x800); in wizdfire_main_write_word() 604 memcpy (DrvSprBuf, DrvSprRAM, 0x800); in wizdfire_main_write_byte() 725 DrvSprBuf = Next; Next += 0x000800; in MemIndex() 1690 if (nSpriteEnable & 1) rohga_draw_sprites(DrvSprBuf, is_schmeisr); in update_rohga() 1756 if (nSpriteEnable & 1) wizdfire_draw_sprites(DrvSprBuf, DrvGfxROM3, 0x400, 4, 3, 0); in WizdfireDraw() 1760 if (nSpriteEnable & 2) wizdfire_draw_sprites(DrvSprBuf, DrvGfxROM3, 0x400, 3, 3, 0); in WizdfireDraw() 1806 nitrobal_draw_sprites(DrvSprBuf , 3, 0); in NitrobalDraw() [all …]
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/dataeast/ |
H A D | d_actfancr.cpp | 29 static UINT8 *DrvSprBuf = NULL; variable 240 memcpy (DrvSprBuf, DrvSprRAM, 0x800); in actfan_main_write() 299 memcpy (DrvSprBuf, DrvSprRAM, 0x800); in triothep_main_write() 432 DrvSprBuf = Next; Next += 0x000800; in MemIndex() 764 INT32 sy = DrvSprBuf[offs + 0] + (DrvSprBuf[offs + 1] << 8); in draw_sprites() 765 INT32 sx = DrvSprBuf[offs + 4] + (DrvSprBuf[offs + 5] << 8); in draw_sprites() 797 INT32 code = DrvSprBuf[offs + 2] + (DrvSprBuf[offs + 3] << 8); in draw_sprites()
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H A D | d_dec8.cpp | 35 static UINT8 *DrvSprBuf; variable 1761 INT32 y = DrvSprBuf[offs + 1] | (DrvSprBuf[offs + 0] << 8); in draw_sprites1() 1764 INT32 fx = DrvSprBuf[offs+3]; in draw_sprites1() 1767 INT32 x = DrvSprBuf[offs + 5] | (DrvSprBuf[offs + 4] << 8); in draw_sprites1() 1773 INT32 sprite = DrvSprBuf[offs+7]+(DrvSprBuf[offs+6]<<8); in draw_sprites1() 2594 INT32 y = DrvSprBuf[offs+1]+(DrvSprBuf[offs]<<8); in draw_sprites2() 2596 INT32 x = DrvSprBuf[offs+5]+(DrvSprBuf[offs+4]<<8); in draw_sprites2() 2611 INT32 sprite = DrvSprBuf[offs+3]+(DrvSprBuf[offs+2]<<8); in draw_sprites2() 3331 color = (DrvSprBuf[offs+1] & 0x03) + ((DrvSprBuf[offs+1] & 0x08) >> 1); in srdarwin_draw_sprites() 3335 code = DrvSprBuf[offs+3] + ( (DrvSprBuf[offs+1] & 0xe0) << 3 ); in srdarwin_draw_sprites() [all …]
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H A D | d_boogwing.cpp | 33 static UINT8 *DrvSprBuf; variable 151 memcpy (DrvSprBuf , DrvSprRAM , 0x800); in STDDIPINFO() 182 memcpy (DrvSprBuf , DrvSprRAM , 0x800); in boogwing_main_write_word() 303 DrvSprBuf = Next; Next += 0x000800; in MemIndex() 670 draw_sprites(DrvSprBuf , DrvGfxROM3, 0x500, 3, 0); in DrvDraw() 677 draw_sprites(DrvSprBuf , DrvGfxROM3, 0x500, 3, 4); in DrvDraw()
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H A D | d_vaportra.cpp | 28 static UINT8 *DrvSprBuf; variable 154 memcpy (DrvSprBuf, DrvSprRAM, 0x800); in STDDIPINFO() 183 memcpy (DrvSprBuf, DrvSprRAM, 0x800); in vaportra_main_write_byte() 301 DrvSprBuf = Next; Next += 0x000800; in MemIndex() 446 UINT16 *buffered_spriteram = (UINT16*)DrvSprBuf; in draw_sprites()
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H A D | d_rohga.cpp | 31 static UINT8 *DrvSprBuf; variable 460 memcpy (DrvSprBuf, DrvSprRAM, 0x800); in STDDIPINFO() 488 memcpy (DrvSprBuf, DrvSprRAM, 0x800); in rohga_main_write_byte() 571 memcpy (DrvSprBuf, DrvSprRAM, 0x800); in wizdfire_main_write_word() 604 memcpy (DrvSprBuf, DrvSprRAM, 0x800); in wizdfire_main_write_byte() 720 DrvSprBuf = Next; Next += 0x000800; in MemIndex() 1677 if (nSpriteEnable & 1) rohga_draw_sprites(DrvSprBuf, is_schmeisr); in update_rohga() 1743 if (nSpriteEnable & 1) wizdfire_draw_sprites(DrvSprBuf, DrvGfxROM3, 0x400, 4, 3, 0); in WizdfireDraw() 1747 if (nSpriteEnable & 2) wizdfire_draw_sprites(DrvSprBuf, DrvGfxROM3, 0x400, 3, 3, 0); in WizdfireDraw() 1793 nitrobal_draw_sprites(DrvSprBuf , 3, 0); in NitrobalDraw() [all …]
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pst90s/ |
H A D | d_supduck.cpp | 27 static UINT8 *DrvSprBuf; variable 324 DrvSprBuf = Next; Next += 0x002000; in MemIndex() 492 UINT16 *ram = (UINT16*)DrvSprBuf; in draw_sprites() 567 memcpy (DrvSprBuf, DrvSprRAM, 0x2000); in DrvFrame()
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