/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/irem/ |
H A D | d_vigilant.cpp | 22 static UINT8 *DrvZ80Ram1 = NULL; variable 873 DrvZ80Ram1 = Next; Next += 0x02000; in STD_ROM_FN() 1541 ZetMapArea(0xe000, 0xefff, 0, DrvZ80Ram1 ); in DrvInit() 1542 ZetMapArea(0xe000, 0xefff, 1, DrvZ80Ram1 ); in DrvInit() 1543 ZetMapArea(0xe000, 0xefff, 2, DrvZ80Ram1 ); in DrvInit() 1649 ZetMapArea(0xe000, 0xefff, 0, DrvZ80Ram1 ); in DrvcInit() 1650 ZetMapArea(0xe000, 0xefff, 1, DrvZ80Ram1 ); in DrvcInit() 1651 ZetMapArea(0xe000, 0xefff, 2, DrvZ80Ram1 ); in DrvcInit() 1752 ZetMapArea(0xe000, 0xefff, 0, DrvZ80Ram1 ); in DrvbInit() 1753 ZetMapArea(0xe000, 0xefff, 1, DrvZ80Ram1 ); in DrvbInit() [all …]
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/irem/ |
H A D | d_vigilant.cpp | 22 static UINT8 *DrvZ80Ram1 = NULL; variable 869 DrvZ80Ram1 = Next; Next += 0x02000; in STD_ROM_FN() 1538 ZetMapArea(0xe000, 0xefff, 0, DrvZ80Ram1 ); in DrvInit() 1539 ZetMapArea(0xe000, 0xefff, 1, DrvZ80Ram1 ); in DrvInit() 1540 ZetMapArea(0xe000, 0xefff, 2, DrvZ80Ram1 ); in DrvInit() 1644 ZetMapArea(0xe000, 0xefff, 0, DrvZ80Ram1 ); in DrvcInit() 1645 ZetMapArea(0xe000, 0xefff, 1, DrvZ80Ram1 ); in DrvcInit() 1646 ZetMapArea(0xe000, 0xefff, 2, DrvZ80Ram1 ); in DrvcInit() 1745 ZetMapArea(0xe000, 0xefff, 0, DrvZ80Ram1 ); in DrvbInit() 1746 ZetMapArea(0xe000, 0xefff, 1, DrvZ80Ram1 ); in DrvbInit() [all …]
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pre90s/ |
H A D | d_1942.cpp | 20 static UINT8 *DrvZ80Ram1 = NULL; variable 445 DrvZ80Ram1 = Next; Next += 0x01000; in STD_ROM_FN() 651 ZetMapArea(0xe000, 0xefff, 0, DrvZ80Ram1 ); in MachineInit() 652 ZetMapArea(0xe000, 0xefff, 1, DrvZ80Ram1 ); in MachineInit() 653 ZetMapArea(0xe000, 0xefff, 2, DrvZ80Ram1 ); in MachineInit()
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H A D | d_commando.cpp | 22 static UINT8 *DrvZ80Ram1 = NULL; variable 481 DrvZ80Ram1 = Next; Next += 0x01e00; in STD_ROM_FN() 753 ZetMapMemory(DrvZ80Ram1, 0xe000, 0xfdff, MAP_RAM); in DrvInit() 854 ZetMapMemory(DrvZ80Ram1, 0xe000, 0xfdff, MAP_RAM); in MercenarioInit()
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H A D | d_psychic5.cpp | 29 static UINT8 *DrvZ80Ram1 = NULL; variable 226 DrvZ80Ram1 = Next; Next += 0x01800; in STD_ROM_FN() 572 ZetMapMemory(DrvZ80Ram1 , 0xe000, 0xefff, MAP_RAM); in DrvInit() 574 ZetMapMemory(DrvZ80Ram1 + 0x1000 , 0xf800, 0xffff, MAP_RAM); in DrvInit()
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H A D | d_rallyx.cpp | 26 static UINT8 *DrvZ80Ram1 = NULL; variable 724 DrvZ80Ram1 = Next; Next += 0x00800; in STD_SAMPLE_FN() 753 DrvZ80Ram1 = Next; Next += 0x00800; in JunglerMemIndex() 1146 ZetMapMemory(DrvZ80Ram1 , 0x9800, 0x9fff, MAP_RAM); in MachineInit() 1170 ZetMapMemory(DrvZ80Ram1 , 0x9800, 0x9fff, MAP_RAM); in JunglerMachineInit()
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H A D | d_1943.cpp | 22 static UINT8 *DrvZ80Ram1 = NULL; variable 993 DrvZ80Ram1 = Next; Next += 0x01000; in MemIndex() 1031 ZetMapMemory(DrvZ80Ram1, 0xe000, 0xefff, MAP_RAM); in CommonInit()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pre90s/ |
H A D | d_1942.cpp | 21 static UINT8 *DrvZ80Ram1 = NULL; variable 443 DrvZ80Ram1 = Next; Next += 0x01000; in STD_ROM_FN() 649 ZetMapArea(0xe000, 0xefff, 0, DrvZ80Ram1 ); in MachineInit() 650 ZetMapArea(0xe000, 0xefff, 1, DrvZ80Ram1 ); in MachineInit() 651 ZetMapArea(0xe000, 0xefff, 2, DrvZ80Ram1 ); in MachineInit()
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H A D | d_psychic5.cpp | 29 static UINT8 *DrvZ80Ram1 = NULL; variable 226 DrvZ80Ram1 = Next; Next += 0x01800; in STD_ROM_FN() 574 ZetMapMemory(DrvZ80Ram1 , 0xe000, 0xefff, MAP_RAM); in DrvInit() 576 ZetMapMemory(DrvZ80Ram1 + 0x1000 , 0xf800, 0xffff, MAP_RAM); in DrvInit()
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H A D | d_rallyx.cpp | 26 static UINT8 *DrvZ80Ram1 = NULL; variable 725 DrvZ80Ram1 = Next; Next += 0x00800; in STD_SAMPLE_FN() 754 DrvZ80Ram1 = Next; Next += 0x00800; in JunglerMemIndex() 1147 ZetMapMemory(DrvZ80Ram1 , 0x9800, 0x9fff, MAP_RAM); in MachineInit() 1171 ZetMapMemory(DrvZ80Ram1 , 0x9800, 0x9fff, MAP_RAM); in JunglerMachineInit()
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H A D | d_1943.cpp | 22 static UINT8 *DrvZ80Ram1 = NULL; variable 1047 DrvZ80Ram1 = Next; Next += 0x01000; in MemIndex() 1085 ZetMapMemory(DrvZ80Ram1, 0xe000, 0xefff, MAP_RAM); in CommonInit()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/taito/ |
H A D | d_bublbobl.cpp | 27 static UINT8 *DrvZ80Ram1 = NULL; variable 1279 DrvZ80Ram1 = Next; Next += 0x00400; in STD_ROM_FN() 1750 ZetSetVector(0, DrvZ80Ram1[0]); in BublboblMcuWriteByte() 1768 if (nAddress >= 0x0c00 && nAddress <= 0x0fff) port3_in = DrvZ80Ram1[nAddress - 0x0c00]; in BublboblMcuWriteByte() 1833 mcu_latch = DrvZ80Ram1[mcu_address & 0x03ff]; in bublbobl_68705_portB_out() 1840 DrvZ80Ram1[mcu_address & 0x03ff] = portA_out; in bublbobl_68705_portB_out() 1847 DrvZ80Ram1[0x7c] = BurnRandom() % 6; in bublbobl_68705_portB_out() 1849 ZetSetVector(0, DrvZ80Ram1[0]); in bublbobl_68705_portB_out() 2069 ZetMapArea(0xfc00, 0xffff, 0, DrvZ80Ram1 ); in MachineInit() 2070 ZetMapArea(0xfc00, 0xffff, 1, DrvZ80Ram1 ); in MachineInit() [all …]
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/taito/ |
H A D | d_bublbobl.cpp | 29 static UINT8 *DrvZ80Ram1 = NULL; variable 1323 DrvZ80Ram1 = Next; Next += 0x00400; in STD_ROM_FN() 1780 ZetSetVector(0, DrvZ80Ram1[0]); in BublboblMcuWriteByte() 1798 if (nAddress >= 0x0c00 && nAddress <= 0x0fff) port3_in = DrvZ80Ram1[nAddress - 0x0c00]; in BublboblMcuWriteByte() 1800 if (nAddress >= 0x0c00 && nAddress <= 0x0fff) DrvZ80Ram1[nAddress - 0x0c00] = port3_out; in BublboblMcuWriteByte() 1863 mcu_latch = DrvZ80Ram1[mcu_address & 0x03ff]; in bublbobl_68705_portB_out() 1870 DrvZ80Ram1[mcu_address & 0x03ff] = portA_out; in bublbobl_68705_portB_out() 1878 DrvZ80Ram1[0x7c] = BurnRandom() % 6; in bublbobl_68705_portB_out() 1880 ZetSetVector(0, DrvZ80Ram1[0]); in bublbobl_68705_portB_out() 2067 ZetMapMemory(DrvZ80Ram1, 0xfc00, 0xffff, MAP_RAM); in MachineInit()
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