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Searched refs:DrvZ80Ram1 (Results 1 – 13 of 13) sorted by relevance

/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/irem/
H A Dd_vigilant.cpp22 static UINT8 *DrvZ80Ram1 = NULL; variable
873 DrvZ80Ram1 = Next; Next += 0x02000; in STD_ROM_FN()
1541 ZetMapArea(0xe000, 0xefff, 0, DrvZ80Ram1 ); in DrvInit()
1542 ZetMapArea(0xe000, 0xefff, 1, DrvZ80Ram1 ); in DrvInit()
1543 ZetMapArea(0xe000, 0xefff, 2, DrvZ80Ram1 ); in DrvInit()
1649 ZetMapArea(0xe000, 0xefff, 0, DrvZ80Ram1 ); in DrvcInit()
1650 ZetMapArea(0xe000, 0xefff, 1, DrvZ80Ram1 ); in DrvcInit()
1651 ZetMapArea(0xe000, 0xefff, 2, DrvZ80Ram1 ); in DrvcInit()
1752 ZetMapArea(0xe000, 0xefff, 0, DrvZ80Ram1 ); in DrvbInit()
1753 ZetMapArea(0xe000, 0xefff, 1, DrvZ80Ram1 ); in DrvbInit()
[all …]
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/irem/
H A Dd_vigilant.cpp22 static UINT8 *DrvZ80Ram1 = NULL; variable
869 DrvZ80Ram1 = Next; Next += 0x02000; in STD_ROM_FN()
1538 ZetMapArea(0xe000, 0xefff, 0, DrvZ80Ram1 ); in DrvInit()
1539 ZetMapArea(0xe000, 0xefff, 1, DrvZ80Ram1 ); in DrvInit()
1540 ZetMapArea(0xe000, 0xefff, 2, DrvZ80Ram1 ); in DrvInit()
1644 ZetMapArea(0xe000, 0xefff, 0, DrvZ80Ram1 ); in DrvcInit()
1645 ZetMapArea(0xe000, 0xefff, 1, DrvZ80Ram1 ); in DrvcInit()
1646 ZetMapArea(0xe000, 0xefff, 2, DrvZ80Ram1 ); in DrvcInit()
1745 ZetMapArea(0xe000, 0xefff, 0, DrvZ80Ram1 ); in DrvbInit()
1746 ZetMapArea(0xe000, 0xefff, 1, DrvZ80Ram1 ); in DrvbInit()
[all …]
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pre90s/
H A Dd_1942.cpp20 static UINT8 *DrvZ80Ram1 = NULL; variable
445 DrvZ80Ram1 = Next; Next += 0x01000; in STD_ROM_FN()
651 ZetMapArea(0xe000, 0xefff, 0, DrvZ80Ram1 ); in MachineInit()
652 ZetMapArea(0xe000, 0xefff, 1, DrvZ80Ram1 ); in MachineInit()
653 ZetMapArea(0xe000, 0xefff, 2, DrvZ80Ram1 ); in MachineInit()
H A Dd_commando.cpp22 static UINT8 *DrvZ80Ram1 = NULL; variable
481 DrvZ80Ram1 = Next; Next += 0x01e00; in STD_ROM_FN()
753 ZetMapMemory(DrvZ80Ram1, 0xe000, 0xfdff, MAP_RAM); in DrvInit()
854 ZetMapMemory(DrvZ80Ram1, 0xe000, 0xfdff, MAP_RAM); in MercenarioInit()
H A Dd_psychic5.cpp29 static UINT8 *DrvZ80Ram1 = NULL; variable
226 DrvZ80Ram1 = Next; Next += 0x01800; in STD_ROM_FN()
572 ZetMapMemory(DrvZ80Ram1 , 0xe000, 0xefff, MAP_RAM); in DrvInit()
574 ZetMapMemory(DrvZ80Ram1 + 0x1000 , 0xf800, 0xffff, MAP_RAM); in DrvInit()
H A Dd_rallyx.cpp26 static UINT8 *DrvZ80Ram1 = NULL; variable
724 DrvZ80Ram1 = Next; Next += 0x00800; in STD_SAMPLE_FN()
753 DrvZ80Ram1 = Next; Next += 0x00800; in JunglerMemIndex()
1146 ZetMapMemory(DrvZ80Ram1 , 0x9800, 0x9fff, MAP_RAM); in MachineInit()
1170 ZetMapMemory(DrvZ80Ram1 , 0x9800, 0x9fff, MAP_RAM); in JunglerMachineInit()
H A Dd_1943.cpp22 static UINT8 *DrvZ80Ram1 = NULL; variable
993 DrvZ80Ram1 = Next; Next += 0x01000; in MemIndex()
1031 ZetMapMemory(DrvZ80Ram1, 0xe000, 0xefff, MAP_RAM); in CommonInit()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pre90s/
H A Dd_1942.cpp21 static UINT8 *DrvZ80Ram1 = NULL; variable
443 DrvZ80Ram1 = Next; Next += 0x01000; in STD_ROM_FN()
649 ZetMapArea(0xe000, 0xefff, 0, DrvZ80Ram1 ); in MachineInit()
650 ZetMapArea(0xe000, 0xefff, 1, DrvZ80Ram1 ); in MachineInit()
651 ZetMapArea(0xe000, 0xefff, 2, DrvZ80Ram1 ); in MachineInit()
H A Dd_psychic5.cpp29 static UINT8 *DrvZ80Ram1 = NULL; variable
226 DrvZ80Ram1 = Next; Next += 0x01800; in STD_ROM_FN()
574 ZetMapMemory(DrvZ80Ram1 , 0xe000, 0xefff, MAP_RAM); in DrvInit()
576 ZetMapMemory(DrvZ80Ram1 + 0x1000 , 0xf800, 0xffff, MAP_RAM); in DrvInit()
H A Dd_rallyx.cpp26 static UINT8 *DrvZ80Ram1 = NULL; variable
725 DrvZ80Ram1 = Next; Next += 0x00800; in STD_SAMPLE_FN()
754 DrvZ80Ram1 = Next; Next += 0x00800; in JunglerMemIndex()
1147 ZetMapMemory(DrvZ80Ram1 , 0x9800, 0x9fff, MAP_RAM); in MachineInit()
1171 ZetMapMemory(DrvZ80Ram1 , 0x9800, 0x9fff, MAP_RAM); in JunglerMachineInit()
H A Dd_1943.cpp22 static UINT8 *DrvZ80Ram1 = NULL; variable
1047 DrvZ80Ram1 = Next; Next += 0x01000; in MemIndex()
1085 ZetMapMemory(DrvZ80Ram1, 0xe000, 0xefff, MAP_RAM); in CommonInit()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/taito/
H A Dd_bublbobl.cpp27 static UINT8 *DrvZ80Ram1 = NULL; variable
1279 DrvZ80Ram1 = Next; Next += 0x00400; in STD_ROM_FN()
1750 ZetSetVector(0, DrvZ80Ram1[0]); in BublboblMcuWriteByte()
1768 if (nAddress >= 0x0c00 && nAddress <= 0x0fff) port3_in = DrvZ80Ram1[nAddress - 0x0c00]; in BublboblMcuWriteByte()
1833 mcu_latch = DrvZ80Ram1[mcu_address & 0x03ff]; in bublbobl_68705_portB_out()
1840 DrvZ80Ram1[mcu_address & 0x03ff] = portA_out; in bublbobl_68705_portB_out()
1847 DrvZ80Ram1[0x7c] = BurnRandom() % 6; in bublbobl_68705_portB_out()
1849 ZetSetVector(0, DrvZ80Ram1[0]); in bublbobl_68705_portB_out()
2069 ZetMapArea(0xfc00, 0xffff, 0, DrvZ80Ram1 ); in MachineInit()
2070 ZetMapArea(0xfc00, 0xffff, 1, DrvZ80Ram1 ); in MachineInit()
[all …]
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/taito/
H A Dd_bublbobl.cpp29 static UINT8 *DrvZ80Ram1 = NULL; variable
1323 DrvZ80Ram1 = Next; Next += 0x00400; in STD_ROM_FN()
1780 ZetSetVector(0, DrvZ80Ram1[0]); in BublboblMcuWriteByte()
1798 if (nAddress >= 0x0c00 && nAddress <= 0x0fff) port3_in = DrvZ80Ram1[nAddress - 0x0c00]; in BublboblMcuWriteByte()
1800 if (nAddress >= 0x0c00 && nAddress <= 0x0fff) DrvZ80Ram1[nAddress - 0x0c00] = port3_out; in BublboblMcuWriteByte()
1863 mcu_latch = DrvZ80Ram1[mcu_address & 0x03ff]; in bublbobl_68705_portB_out()
1870 DrvZ80Ram1[mcu_address & 0x03ff] = portA_out; in bublbobl_68705_portB_out()
1878 DrvZ80Ram1[0x7c] = BurnRandom() % 6; in bublbobl_68705_portB_out()
1880 ZetSetVector(0, DrvZ80Ram1[0]); in bublbobl_68705_portB_out()
2067 ZetMapMemory(DrvZ80Ram1, 0xfc00, 0xffff, MAP_RAM); in MachineInit()