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/dports/science/siesta/siesta-4.1.5/Util/Contrib/FElMellouhi/
H A DREADME34 DxView.net OpenDx main visualization program
35 DxView.cfg DxView.net configuration file...MUST be in the same folder as DxView.net
93 4) Launch the visualization program DxView.net...this will launch OpenDx...
95 You should see the visual program editor with the DxView program and
117 …3) If nothing works, close and save OpenDx and re-open your save DxView.net for changes to apply...
167 you close OpenDx and re-open it (wih DxView.net in the present case)
188 …atoms and isosurface (see 'View Options' in the 'Visualization Options' panel of DxView) can not be
189 superposed in a single view in DxView and should not be seen together with other 'View Options'
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/D3D11/
H A DTextureCacheD3D11.h85 ID3D11ShaderResourceView *DxView(TexCacheEntry *entry) { in DxView() function
H A DTextureCacheD3D11.cpp222 ID3D11ShaderResourceView *textureView = DxView(entry); in BindTexture()
533 ID3D11ShaderResourceView *textureView = DxView(entry); in BuildTexture()
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/D3D11/
H A DTextureCacheD3D11.h85 ID3D11ShaderResourceView *DxView(TexCacheEntry *entry) { in DxView() function
H A DTextureCacheD3D11.cpp222 ID3D11ShaderResourceView *textureView = DxView(entry); in BindTexture()
533 ID3D11ShaderResourceView *textureView = DxView(entry); in BuildTexture()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/D3D11/
H A DTextureCacheD3D11.h85 ID3D11ShaderResourceView *DxView(TexCacheEntry *entry) { in DxView() function
H A DTextureCacheD3D11.cpp222 ID3D11ShaderResourceView *textureView = DxView(entry); in BindTexture()
533 ID3D11ShaderResourceView *textureView = DxView(entry); in BuildTexture()
/dports/science/siesta/siesta-4.1.5/Docs/
H A DCHANGES14270 Util/Contrib/FElMellouhi/.arch-ids/DxView.cfg.id
14271 Util/Contrib/FElMellouhi/.arch-ids/DxView.net.id
14274 Util/Contrib/FElMellouhi/DxView.cfg
14275 Util/Contrib/FElMellouhi/DxView.net