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Searched refs:ECLASS_PLUGINENTITY (Results 1 – 2 of 2) sorted by relevance

/dports/games/dhewm3/dhewm3-1.5.1/neo/tools/radiant/
H A DQERTYPES.H351 #define ECLASS_PLUGINENTITY 0x00000010 macro
H A DEditorEntity.cpp902 if (e->eclass->nShowFlags & ECLASS_PLUGINENTITY) { in Entity_Write()