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Searched refs:ECLASS_PROJECTEDLIGHT (Results 1 – 2 of 2) sorted by relevance

/dports/games/dhewm3/dhewm3-1.5.1/neo/tools/radiant/
H A DQERTYPES.H352 #define ECLASS_PROJECTEDLIGHT 0x00000020 macro
H A DXYWnd.cpp3611 …orceVisibile || ( brush->owner->eclass->nShowFlags & ( ECLASS_LIGHT | ECLASS_PROJECTEDLIGHT ) ) ) { in XY_Draw()