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Searched refs:EFFECTS_DEPTH5 (Results 1 – 15 of 15) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/libretro/deps/fluidsynth/src/
H A Dfluid_midi.h132 EFFECTS_DEPTH5 = 0x5F, enumerator
/dports/games/libretro-prboom/libretro-prboom-cc80175/deps/fluidlite/src/
H A Dfluid_midi.h132 EFFECTS_DEPTH5 = 0x5F, enumerator
/dports/audio/gmsynth-lv2/gmsynth.lv2-0.5.0/fluidsynth/src/
H A Dfluid_midi.h132 EFFECTS_DEPTH5 = 0x5F, enumerator
H A Dfluid_chan.c137 if(i >= EFFECTS_DEPTH1 && i <= EFFECTS_DEPTH5) in fluid_channel_init_ctrl()
/dports/audio/avldrums-lv2/avldrums.lv2-0.4.2/fluidsynth/src/
H A Dfluid_midi.h132 EFFECTS_DEPTH5 = 0x5F, enumerator
H A Dfluid_chan.c137 if(i >= EFFECTS_DEPTH1 && i <= EFFECTS_DEPTH5) in fluid_channel_init_ctrl()
/dports/audio/fluidsynth/fluidsynth-2.2.4/src/midi/
H A Dfluid_midi.h133 EFFECTS_DEPTH5 = 0x5F, enumerator
/dports/audio/ardour6/Ardour-6.8.0/libs/fluidsynth/src/
H A Dfluid_midi.h132 EFFECTS_DEPTH5 = 0x5F, enumerator
H A Dfluid_chan.c137 if(i >= EFFECTS_DEPTH1 && i <= EFFECTS_DEPTH5) in fluid_channel_init_ctrl()
/dports/games/libretro-prboom/libretro-prboom-cc80175/deps/fluidsynth/src/midi/
H A Dfluid_midi.h130 EFFECTS_DEPTH5 = 0x5F, enumerator
/dports/games/libretro-prboom/libretro-prboom-cc80175/deps/fluidsynth/src/synth/
H A Dfluid_chan.c115 if (i >= EFFECTS_DEPTH1 && i <= EFFECTS_DEPTH5) { in fluid_channel_init_ctrl()
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/fluidsynth/src/midi/
H A Dfluid_midi.h130 EFFECTS_DEPTH5 = 0x5F, enumerator
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/fluidsynth/src/synth/
H A Dfluid_chan.c113 if (i >= EFFECTS_DEPTH1 && i <= EFFECTS_DEPTH5) { in fluid_channel_init_ctrl()
/dports/audio/fluidsynth/fluidsynth-2.2.4/src/synth/
H A Dfluid_chan.c137 if(i >= EFFECTS_DEPTH1 && i <= EFFECTS_DEPTH5) in fluid_channel_init_ctrl()
/dports/audio/musescore/MuseScore-3.6.1/audio/midi/fluid/
H A Dfluid.h123 EFFECTS_DEPTH5 = 0x5F, enumerator