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Searched refs:EF_AUTO_REFIT (Results 1 – 4 of 4) sorted by relevance

/dports/games/openttd/openttd-12.1/src/
H A Dengine_type.h159 EF_AUTO_REFIT = 4, ///< Automatic refitting is allowed enumerator
H A Dvehicle_cmd.cpp374 … HasBit(e->info.refit_mask, new_cid) && (!auto_refit || HasBit(e->info.misc_flags, EF_AUTO_REFIT)); in RefitVehicle()
H A Dorder_gui.cpp754 …if (HasBit(Engine::Get(w->engine_type)->info.misc_flags, EF_AUTO_REFIT)) this->can_do_autorefit = … in UpdateAutoRefitState()
H A Dvehicle_gui.cpp512 if (this->auto_refit && !HasBit(e->info.misc_flags, EF_AUTO_REFIT)) continue; in BuildRefitList()