Searched refs:ENCH_FROZEN (Results 1 – 9 of 9) sorted by relevance
49 ENCH_FROZEN,
144 ENCH_FROZEN, enumerator
321 case ENCH_FROZEN: in add_enchantment_effect()915 case ENCH_FROZEN: in remove_enchantment_effect()1411 case ENCH_FROZEN: in apply_enchantment()2330 case ENCH_FROZEN: in calc_duration()
1108 && !defender->as_monster()->has_ench(ENCH_FROZEN)) in _CHILLY_DEATH_melee_effects()1113 mon_enchant(ENCH_FROZEN, 0, attacker, in _CHILLY_DEATH_melee_effects()
741 case ENCH_AGILE: case ENCH_FROZEN: in timeout_enchantments()
4150 origin_spell == SPELL_FLASH_FREEZE && mon->has_ench(ENCH_FROZEN); in determine_damage()4535 if (mon->has_ench(ENCH_FROZEN)) in monster_post_hit()4543 mon->add_ench(ENCH_FROZEN); in monster_post_hit()
97 { ENCH_FROZEN, MB_FROZEN },
5731 if ((et == EUT_MOVE || et == EUT_SWIM) && has_ench(ENCH_FROZEN)) in lose_energy()
7534 return _foe_effect_viable(*mon, DUR_FROZEN, ENCH_FROZEN); in _monster_spell_goodness()