/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/catch2-tests/ |
H A D | test_items.cc | 31 for (int i=0; i < ENDOFPACK; i++) 60 for (int i=0; i < ENDOFPACK; i++) in find_inv_index_with_exact_item() 85 for (int i=0; i < ENDOFPACK; i++) 117 for (int i=0; i < ENDOFPACK; i++)
|
H A D | test_player_fixture.cc | 56 for (int i=0; i < ENDOFPACK; i++) in destroy_items_in_player_inventory()
|
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | quiver.cc | 93 if (slot < 0 || slot >= ENDOFPACK || !you.inv[slot].defined()) in _quiver_inscription_ok() 100 if (slot < 0 || slot >= ENDOFPACK || !you.inv[slot].defined()) in _fireorder_inscription_ok() 165 if (i >= 0 && i < ENDOFPACK && you.inv[i].defined()) in get_tiles() 296 for (int i_inv = inv_start; i_inv < ENDOFPACK; i_inv++) in _get_item_fire_order() 721 return item_slot >=0 && item_slot < ENDOFPACK in is_valid() 878 ASSERT_RANGE(item_slot, -1, ENDOFPACK); in quiver_description() 936 for (int i_inv = 0; i_inv < ENDOFPACK; i_inv++) in get_menu_fire_order() 993 for (int i_inv = 0; i_inv < ENDOFPACK; i_inv++) in get_menu_fire_order() 2352 return item_slot >= 0 && item_slot < ENDOFPACK in item_is_quivered() 3230 for (int i = 0; i < ENDOFPACK; i++) in _get_pack_slot() [all …]
|
H A D | ng-setup.cc | 110 for (slot = 0; slot < ENDOFPACK; ++slot) in newgame_make_item() 440 for (int slot = 0; slot < ENDOFPACK; ++slot) in _free_up_slot() 597 for (int i = 0; i < ENDOFPACK; ++i) in _setup_generic()
|
H A D | l-item.cc | 1217 if (index >= 0 && index <= ENDOFPACK) in l_item_index_to_letter() 1248 if (slot1 < 0 || slot1 >= ENDOFPACK in l_item_swap_slots() 1249 || slot2 < 0 || slot2 >= ENDOFPACK in l_item_swap_slots() 1399 if (q < 0 || q >= ENDOFPACK) in l_item_fired_item() 1564 if (slot < 0 || slot > ENDOFPACK || !you.inv[slot].defined()) in l_item_fire()
|
H A D | tilereg-inv.cc | 611 const int max_pack_items = ENDOFPACK; in update() 613 bool inv_shown[ENDOFPACK]; in update() 634 for (int i = 0; i < ENDOFPACK; ++i) in update()
|
H A D | wiz-fsim.cc | 110 if (is_range_weapon(*iweap) && missile < ENDOFPACK && missile >= 0) in _equipped_weapon_name() 186 for (int i = 0; i < ENDOFPACK; ++i) in _equip_weapon() 248 for (int i = 0; i < ENDOFPACK; ++i) in _fsim_kit_equip()
|
H A D | defines.h | 41 #define ENDOFPACK 52 macro
|
H A D | items.cc | 1635 ((s) >= 0 && (s) < ENDOFPACK && !you.inv[s].defined()) in find_free_slot() 1655 FixedBitVector<ENDOFPACK> disliked; in find_free_slot() 1663 for (slot = ENDOFPACK - 1; slot >= 0; --slot) in find_free_slot() 1667 if (slot + 1 < ENDOFPACK && !you.inv[slot + 1].defined() in find_free_slot() 1675 if (slot + 1 < ENDOFPACK && you.inv[slot + 1].defined() in find_free_slot() 1689 for (slot = 0; slot < ENDOFPACK; ++slot) in find_free_slot() 1952 for (inv_slot = 0; inv_slot < ENDOFPACK; inv_slot++) in _merge_stackable_item_into_inv() 1999 for (inv_slot = 0; inv_slot < ENDOFPACK; inv_slot++) in _merge_wand_charges() 2099 ASSERT_RANGE(freeslot, 0, ENDOFPACK); in _place_item_in_free_slot() 2210 if (inv_count() >= ENDOFPACK) in _merge_items_into_inv()
|
H A D | prompt.cc | 361 ASSERT_RANGE(the_index, 0, ENDOFPACK); in index_to_letter()
|
H A D | tileweb.h | 82 FixedVector<item_def, ENDOFPACK> inv;
|
H A D | dbg-asrt.cc | 311 for (int i = 0; i < ENDOFPACK; ++i) in _dump_player() 367 if (eq < 0 || eq >= ENDOFPACK) in _dump_player()
|
H A D | invent.cc | 359 return make_stringf("%d/%d slots", inv_count(), ENDOFPACK); in slot_description() 1490 for (int i = 0; i < ENDOFPACK; ++i) in digit_inscription_to_item()
|
H A D | tiledoll.cc | 538 for (int i = 0; i < ENDOFPACK; ++i) in fill_doll_for_newgame()
|
/dports/games/dungeoncrawl/dc400b26-src/source/ |
H A D | ouch.cc | 407 for (burnc = 0; burnc < ENDOFPACK; burnc++) in scrolls_burn() 689 for (d = 0; d < ENDOFPACK; d++) in ouch() 944 for (i = 0; i < ENDOFPACK; i++) in end_game() 947 for (i = 0; i < ENDOFPACK; i++) in end_game()
|
H A D | defines.h | 42 #define ENDOFPACK 52 macro
|
H A D | invent.cc | 86 for (i = 0; i < ENDOFPACK; i++) in invent() 204 for (j = 0; j < ENDOFPACK; j++) in invent()
|
H A D | items.cc | 803 if (inv_count() >= ENDOFPACK) in pickup() 811 for (m = 0; m < ENDOFPACK; m++) in pickup() 1042 for (m = 0; m < ENDOFPACK; m++) in move_item_to_player() 1067 if (inv_count() >= ENDOFPACK) in move_item_to_player() 1073 for (m = 0; m < ENDOFPACK; m++) in move_item_to_player() 2277 for (i = 0; i < ENDOFPACK; i++) in handle_time() 2477 for(int i=0; i< ENDOFPACK; i++) in inv_count()
|
H A D | chardump.cc | 443 for (i = 0; i < ENDOFPACK; i++) in dump_inventory() 488 for (j = 0; j < ENDOFPACK; j++) in dump_inventory()
|
H A D | externs.h | 245 FixedVector< item_def, ENDOFPACK > inv;
|
H A D | spells3.cc | 160 for (loopy = 0; loopy < ENDOFPACK; loopy++) in detect_curse() 519 for (int i = 0; i < ENDOFPACK; i++) in allow_control_teleport()
|
H A D | command.cc | 505 if (item == ENDOFPACK) in list_weapons()
|
H A D | item_use.cc | 984 for (i = Options.fire_items_start; i < ENDOFPACK; i++) in try_finding_throwing_weapon() 1006 for (i = Options.fire_items_start; i < ENDOFPACK; i++) in try_finding_missile() 1028 int item = ENDOFPACK; in get_fire_item_index() 1077 if (item != ENDOFPACK) in get_fire_item_index() 1098 if (item == ENDOFPACK) in shoot_thing()
|
H A D | transfor.cc | 541 for (i = 0; i < ENDOFPACK; i++) in drop_everything()
|
H A D | misc.cc | 443 for (i = 0; i < ENDOFPACK; i++) in up_stairs() 590 for (i = 0; i < ENDOFPACK; i++) in down_stairs()
|