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Searched refs:ENEMYPHASES (Results 1 – 4 of 4) sorted by relevance

/dports/games/freedroid/freedroid-1.0.2/src/
H A Ddefs.h254 #define ENEMYPHASES 8 macro
255 #define DROID_PHASES ENEMYPHASES
H A Dglobal.h170 EXTERN SDL_Surface *EnemySurfacePointer[ ENEMYPHASES ]; // A pointer to the surfaces containing t…
172 EXTERN SDL_Surface *InfluencerSurfacePointer[ ENEMYPHASES ]; // A pointer to the surfaces contain…
H A Dinflu.c291 ENEMYPHASES * 3; in AnimateInfluence()
297 ENEMYPHASES * 3; in AnimateInfluence()
300 if (((int) rintf (Me.phase)) >= ENEMYPHASES) in AnimateInfluence()
H A Denemy.c867 Frame_Time () * ENEMYPHASES * 2.5; in AnimateEnemys()
869 if (AllEnemys[i].phase >= ENEMYPHASES) in AnimateEnemys()