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Searched refs:ENG_GR_MARK_PHASE_DEC (Results 1 – 2 of 2) sorted by relevance

/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/graphics/engine/
H A Dengine.h383 ENG_GR_MARK_PHASE_DEC = 3 enumerator
H A Dengine.cpp480 m_groundMark.phase = ENG_GR_MARK_PHASE_DEC; in FrameUpdate()
482 else if (m_groundMark.phase == ENG_GR_MARK_PHASE_DEC) // decay? in FrameUpdate()