Home
last modified time | relevance | path

Searched refs:ENTITY_SPAWN (Results 1 – 4 of 4) sorted by relevance

/dports/games/flare-engine/flare-engine-1.12/src/
H A DStatBlock.h63 ENTITY_SPAWN = 3, enumerator
H A DEntityManager.cpp335 e->stats.cur_state = StatBlock::ENTITY_SPAWN; in handleSpawn()
H A DEntityBehavior.cpp747 case StatBlock::ENTITY_SPAWN: in updateState()
H A DStatBlock.cpp1144 && summons[i]->cur_state != ENTITY_SPAWN in summonLimitReached()