Searched refs:ENTRY_CHAR (Results 1 – 3 of 3) sorted by relevance
21 #define ENTRY_CHAR "U" macro97 if (DXQueryDebug(ENTRY_CHAR)) { \115 if (DXQueryDebug(ENTRY_CHAR)) { \
65 #define ENTRY_CHAR '_' /* The character to use to fill in the blank places */ macro
297 mvwhline(widget->window, 0, stop, ENTRY_CHAR, widget->priv.width - stop); in gnt_entry_draw()