Searched refs:ENV_SLIME (Results 1 – 5 of 5) sorted by relevance
153 case ENV_SLIME: in checkEnvironment()
244 #define ENV_SLIME 2 macro
555 ent->environment = ENV_SLIME; in evaluateMapAttribute()
657 if ((player.environment == ENV_SLIME) || (player.environment == ENV_LAVA) || (player.health < 1)) in doGame()
707 if ((enemy->environment == ENV_SLIME) || (enemy->environment == ENV_LAVA)) in doEnemies()