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Searched refs:ENV_SLIME (Results 1 – 5 of 5) sorted by relevance

/dports/games/blobwars/blobwars-2.00/src/
H A DCEntity.cpp153 case ENV_SLIME: in checkEnvironment()
H A Ddefs.h244 #define ENV_SLIME 2 macro
H A Dmap.cpp555 ent->environment = ENV_SLIME; in evaluateMapAttribute()
H A Dgame.cpp657 if ((player.environment == ENV_SLIME) || (player.environment == ENV_LAVA) || (player.health < 1)) in doGame()
H A Denemies.cpp707 if ((enemy->environment == ENV_SLIME) || (enemy->environment == ENV_LAVA)) in doEnemies()