Home
last modified time | relevance | path

Searched refs:EQUIP_LOCATION_COUNT (Results 1 – 8 of 8) sorted by relevance

/dports/games/scourge/scourge/src/
H A Dshapepalette.h78 SDL_Rect equipLocationHoles[ Constants::EQUIP_LOCATION_COUNT ];
259 equipIndex < Constants::EQUIP_LOCATION_COUNT ? in getEquipHole()
H A Dpersist.h94 Uint32 equipped[Constants::EQUIP_LOCATION_COUNT];
H A Dcreature.cpp146 for(int i = 0; i < Constants::EQUIP_LOCATION_COUNT; i++) { in commonInit()
247 for( int i = 0; i < Constants::EQUIP_LOCATION_COUNT; i++ ) { in changeProfession()
316 for(int i = 0; i < Constants::EQUIP_LOCATION_COUNT; i++) { in save()
427 for(int i = 0; i < Constants::EQUIP_LOCATION_COUNT; i++) { in load()
1007 for(int i = 0; i < Constants::EQUIP_LOCATION_COUNT; i++) { in debugBackpack()
1068 for(int i = 0; i < Constants::EQUIP_LOCATION_COUNT; i++) { in removeFromBackpack()
1280 for(int i = 0; i < Constants::EQUIP_LOCATION_COUNT; i++) { in equipFromBackpack()
1336 for(int i = 0; i < Constants::EQUIP_LOCATION_COUNT; i++) { in doff()
1447 for(int i = 0; i < Constants::EQUIP_LOCATION_COUNT; i++) { in removeCursedItems()
1508 for(int i = 0; i < Constants::EQUIP_LOCATION_COUNT; i++) { in recalcAggregateValues()
[all …]
H A Dequip.cpp266 for ( int i = 0; i < Constants::EQUIP_LOCATION_COUNT; i++ ) { in getHoleAtPos()
391 for ( int i = 0; i < Constants::EQUIP_LOCATION_COUNT; i++ ) { in drawEquipment()
H A Dshapepalette.cpp274 for ( int i = 0; i < Constants::EQUIP_LOCATION_COUNT; i++ ) { in initBackpack()
280 for ( int i = 0; i < Constants::EQUIP_LOCATION_COUNT; i++ ) { in initBackpack()
H A Dpersist.cpp684 file->write( info->equipped, Constants::EQUIP_LOCATION_COUNT ); in saveCreature()
743 file->read( info->equipped, Constants::EQUIP_LOCATION_COUNT ); in loadCreature()
H A Dcreature.h102 int equipped[Constants::EQUIP_LOCATION_COUNT];
/dports/games/scourge/scourge/src/common/
H A Dconstants.h381 static const int EQUIP_LOCATION_COUNT = 15; variable