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Searched refs:ERR_QUIT (Results 1 – 24 of 24) sorted by relevance

/dports/security/md5deep/hashdeep-cd2ed74/src/
H A Dthreadpool.cpp93 void ERR_QUIT(int val,const char *msg) __attribute__ ((__noreturn__));
94 void ERR_QUIT(int val,const char *msg) in ERR_QUIT() function
138 if(pthread_cond_init(&TOMAIN,NULL)) ERR_QUIT(1,"pthread_cond_init #1 failed"); in threadpool()
139 if(pthread_cond_init(&TOWORKER,NULL)) ERR_QUIT(1,"pthread_cond_init #2 failed"); in threadpool()
195 ERR_QUIT(1,"threadpool::schedule_work pthread_cond_wait failed"); in schedule_work()
/dports/games/xtux/xtux/src/client/
H A Dentity.c33 ERR_QUIT("Number of entity types <= 0", 1); in entity_init()
39 ERR_QUIT("Error allocating entity_list", size); in entity_init()
60 ERR_QUIT("Error re-allocating entity_list", new_size); in entity_add()
H A Dparticle.c56 ERR_QUIT("Error allocating particles", -1); in particle_init()
72 ERR_QUIT("Couldn't create particles strucure!", n); in particles_new()
78 ERR_QUIT("Failed to allocate particles position array", n); in particles_new()
83 ERR_QUIT("Failed to allocate particles velocity array", n); in particles_new()
H A Dintro.c69 ERR_QUIT("Malloc Error!", -1); in get_character_info()
H A Dimage.c38 ERR_QUIT("Can't load fallback image!", -1); in image()
H A Dwin.c636 ERR_QUIT("Font error!\n", 1); in load_fonts()
641 ERR_QUIT("Font error!\n", 1); in load_fonts()
646 ERR_QUIT("Font error!\n", 1); in load_fonts()
H A Dmain.c52 ERR_QUIT("Error allocating ent_img_loaded array", 1); in main()
H A Ddraw.c546 ERR_QUIT("Invalid entity type for focus", -1); in draw_crosshair()
/dports/games/xtux/xtux/src/common/
H A Dxtux.h109 #define ERR_QUIT(a,b) err_quit(a, b, VERSION, __FILE__, __LINE__) macro
H A Dentity_type.c104 ERR_QUIT("No ALIVE animation. Fix your \"entity\" file!", -1); in entity_type_animation()
/dports/games/xtux/xtux/src/server/
H A Dentity.c490 ERR_QUIT("Error creating new entity", EXIT_FAILURE); in entity_new()
535 ERR_QUIT("Error malloc'ing has_weapon array", -1); in entity_new()
539 ERR_QUIT("num_weapon_types out of range!\n", num_weapon_types); in entity_new()
700 ERR_QUIT("Game mode out of range!", game.mode ); in entity_killed()
H A Dsv_netmsg_recv.c106 ERR_QUIT("Error changing levels", EXIT_FAILURE); in sv_netmsg_recv_join()
H A Devent.c282 ERR_QUIT("Allocating new tmp node for an event", -1); in event_new()
316 ERR_QUIT("Error allocating event_tab[] array", -1); in event_setup_finish()
/dports/games/ufoai/ufoai-2.5-source/src/common/
H A Dcommon.h200 #define ERR_QUIT 2 /* not an error, just a normal exit */ macro
/dports/games/quake2max/Quake2maX_0.45-src_unix/qcommon/
H A Dqcommon.h776 #define ERR_QUIT 2 // not an error, just a normal exit macro
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dqcommon.h657 #define ERR_QUIT 2 // not an error, just a normal exit macro
/dports/games/quake2-source/quake2-r0.16.2/src/qcommon/
H A Dqcommon.h737 #define ERR_QUIT 2 // not an error, just a normal exit macro
/dports/games/quake2lnx/quake2-r0.16.2/src/qcommon/
H A Dqcommon.h737 #define ERR_QUIT 2 // not an error, just a normal exit macro
/dports/games/q2p/Q2P-0.2-2006-12-31/qcommon/
H A Dqcommon.h784 #define ERR_QUIT 2 // not an error, just a normal exit macro
/dports/games/alienarena/alienarena-7.66/source/qcommon/
H A Dqcommon.h801 #define ERR_QUIT 2 // not an error, just a normal exit macro
/dports/games/alienarena-data/alienarena-7.66/source/qcommon/
H A Dqcommon.h801 #define ERR_QUIT 2 // not an error, just a normal exit macro
/dports/games/qudos/QuDos-0.40.1-src/src/qcommon/
H A Dqcommon.h831 #define ERR_QUIT 2 /* not an error, just a normal exit */ macro
/dports/editors/neovim/neovim-0.6.1/runtime/syntax/
H A Dfgl.vim39 syn keyword fglKeyword ERR_PRINT ERR_QUIT ESC ESCAPE EVERY EXCEPTION EXCLUSIVE
/dports/editors/vim/vim-8.2.3745/runtime/syntax/
H A Dfgl.vim39 syn keyword fglKeyword ERR_PRINT ERR_QUIT ESC ESCAPE EVERY EXCEPTION EXCLUSIVE