/dports/security/md5deep/hashdeep-cd2ed74/src/ |
H A D | threadpool.cpp | 93 void ERR_QUIT(int val,const char *msg) __attribute__ ((__noreturn__)); 94 void ERR_QUIT(int val,const char *msg) in ERR_QUIT() function 138 if(pthread_cond_init(&TOMAIN,NULL)) ERR_QUIT(1,"pthread_cond_init #1 failed"); in threadpool() 139 if(pthread_cond_init(&TOWORKER,NULL)) ERR_QUIT(1,"pthread_cond_init #2 failed"); in threadpool() 195 ERR_QUIT(1,"threadpool::schedule_work pthread_cond_wait failed"); in schedule_work()
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/dports/games/xtux/xtux/src/client/ |
H A D | entity.c | 33 ERR_QUIT("Number of entity types <= 0", 1); in entity_init() 39 ERR_QUIT("Error allocating entity_list", size); in entity_init() 60 ERR_QUIT("Error re-allocating entity_list", new_size); in entity_add()
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H A D | particle.c | 56 ERR_QUIT("Error allocating particles", -1); in particle_init() 72 ERR_QUIT("Couldn't create particles strucure!", n); in particles_new() 78 ERR_QUIT("Failed to allocate particles position array", n); in particles_new() 83 ERR_QUIT("Failed to allocate particles velocity array", n); in particles_new()
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H A D | intro.c | 69 ERR_QUIT("Malloc Error!", -1); in get_character_info()
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H A D | image.c | 38 ERR_QUIT("Can't load fallback image!", -1); in image()
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H A D | win.c | 636 ERR_QUIT("Font error!\n", 1); in load_fonts() 641 ERR_QUIT("Font error!\n", 1); in load_fonts() 646 ERR_QUIT("Font error!\n", 1); in load_fonts()
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H A D | main.c | 52 ERR_QUIT("Error allocating ent_img_loaded array", 1); in main()
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H A D | draw.c | 546 ERR_QUIT("Invalid entity type for focus", -1); in draw_crosshair()
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/dports/games/xtux/xtux/src/common/ |
H A D | xtux.h | 109 #define ERR_QUIT(a,b) err_quit(a, b, VERSION, __FILE__, __LINE__) macro
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H A D | entity_type.c | 104 ERR_QUIT("No ALIVE animation. Fix your \"entity\" file!", -1); in entity_type_animation()
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/dports/games/xtux/xtux/src/server/ |
H A D | entity.c | 490 ERR_QUIT("Error creating new entity", EXIT_FAILURE); in entity_new() 535 ERR_QUIT("Error malloc'ing has_weapon array", -1); in entity_new() 539 ERR_QUIT("num_weapon_types out of range!\n", num_weapon_types); in entity_new() 700 ERR_QUIT("Game mode out of range!", game.mode ); in entity_killed()
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H A D | sv_netmsg_recv.c | 106 ERR_QUIT("Error changing levels", EXIT_FAILURE); in sv_netmsg_recv_join()
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H A D | event.c | 282 ERR_QUIT("Allocating new tmp node for an event", -1); in event_new() 316 ERR_QUIT("Error allocating event_tab[] array", -1); in event_setup_finish()
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/dports/games/ufoai/ufoai-2.5-source/src/common/ |
H A D | common.h | 200 #define ERR_QUIT 2 /* not an error, just a normal exit */ macro
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/dports/games/quake2max/Quake2maX_0.45-src_unix/qcommon/ |
H A D | qcommon.h | 776 #define ERR_QUIT 2 // not an error, just a normal exit macro
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | qcommon.h | 657 #define ERR_QUIT 2 // not an error, just a normal exit macro
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/dports/games/quake2-source/quake2-r0.16.2/src/qcommon/ |
H A D | qcommon.h | 737 #define ERR_QUIT 2 // not an error, just a normal exit macro
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/dports/games/quake2lnx/quake2-r0.16.2/src/qcommon/ |
H A D | qcommon.h | 737 #define ERR_QUIT 2 // not an error, just a normal exit macro
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/dports/games/q2p/Q2P-0.2-2006-12-31/qcommon/ |
H A D | qcommon.h | 784 #define ERR_QUIT 2 // not an error, just a normal exit macro
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/dports/games/alienarena/alienarena-7.66/source/qcommon/ |
H A D | qcommon.h | 801 #define ERR_QUIT 2 // not an error, just a normal exit macro
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/dports/games/alienarena-data/alienarena-7.66/source/qcommon/ |
H A D | qcommon.h | 801 #define ERR_QUIT 2 // not an error, just a normal exit macro
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/dports/games/qudos/QuDos-0.40.1-src/src/qcommon/ |
H A D | qcommon.h | 831 #define ERR_QUIT 2 /* not an error, just a normal exit */ macro
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/dports/editors/neovim/neovim-0.6.1/runtime/syntax/ |
H A D | fgl.vim | 39 syn keyword fglKeyword ERR_PRINT ERR_QUIT ESC ESCAPE EVERY EXCEPTION EXCLUSIVE
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/dports/editors/vim/vim-8.2.3745/runtime/syntax/ |
H A D | fgl.vim | 39 syn keyword fglKeyword ERR_PRINT ERR_QUIT ESC ESCAPE EVERY EXCEPTION EXCLUSIVE
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