/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/pause/ |
H A D | pause.cpp | 42 if (justpushed(ESCKEY)) in pause_tick() 44 lastinputs[ESCKEY] = true; in pause_tick()
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/dports/games/nxengine/nxengine-evo-2.6.5-1/src/pause/ |
H A D | pause.cpp | 44 lastinputs[ESCKEY] = true; in _exit() 100 if (justpushed(ESCKEY)) in pause_tick()
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H A D | dialog.cpp | 294 if (justpushed(ESCKEY) || justpushed(DECLINE_BUTTON)) in RunInput()
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/dports/graphics/liblug/lug/show/ |
H A D | sgi.c | 136 qdevice( ESCKEY ); 143 case ESCKEY:
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/dports/games/nxengine/nxengine-evo-2.6.5-1/src/ |
H A D | input.cpp | 50 mappings[ESCKEY].key = SDLK_ESCAPE; in input_init() 64 mappings[ESCKEY].jbut = 11; in input_init() 82 mappings[ESCKEY].jbut = 11; // - in input_init() 335 inputs[ESCKEY] = true; in input_poll()
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H A D | input.h | 31 ESCKEY, enumerator
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/dports/lang/python-legacy/Python-2.7.18/Lib/plat-irix5/ |
H A D | jpeg.py | 101 gl.qdevice(DEVICE.ESCKEY) 107 if dev in (DEVICE.ESCKEY, DEVICE.WINSHUT, DEVICE.WINQUIT):
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H A D | DEVICE.py | 280 ESCKEY = 7 variable
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/dports/lang/python-legacy/Python-2.7.18/Lib/plat-irix6/ |
H A D | jpeg.py | 101 gl.qdevice(DEVICE.ESCKEY) 107 if dev in (DEVICE.ESCKEY, DEVICE.WINSHUT, DEVICE.WINQUIT):
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H A D | DEVICE.py | 280 ESCKEY = 7 variable
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/dports/lang/python27/Python-2.7.18/Lib/plat-irix6/ |
H A D | jpeg.py | 101 gl.qdevice(DEVICE.ESCKEY) 107 if dev in (DEVICE.ESCKEY, DEVICE.WINSHUT, DEVICE.WINQUIT):
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H A D | DEVICE.py | 280 ESCKEY = 7 variable
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/dports/lang/python27/Python-2.7.18/Lib/plat-irix5/ |
H A D | jpeg.py | 101 gl.qdevice(DEVICE.ESCKEY) 107 if dev in (DEVICE.ESCKEY, DEVICE.WINSHUT, DEVICE.WINQUIT):
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H A D | DEVICE.py | 280 ESCKEY = 7 variable
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ |
H A D | input.h | 12 ESCKEY, enumerator
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H A D | main.cpp | 259 if (justpushed(ESCKEY)) in run_tick()
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/dports/graphics/urt/urt-3.1b1_12/get/ |
H A D | get4d.c | 325 qdevice( ESCKEY ); 372 case ESCKEY: in update_pic()
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/libretro/ |
H A D | libretro.cpp | 124 mappings[ESCKEY] = RETROK_ESCAPE; in retro_set_controller_port_device()
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/dports/graphics/rayshade/rayshade.4.0/rayview/ |
H A D | glmethods.c | 161 qdevice(ESCKEY); in Render() 169 case ESCKEY: in Render()
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/dports/games/nxengine/nxengine-evo-2.6.5-1/src/TextBox/ |
H A D | SaveSelect.cpp | 181 else if (justpushed(DECLINE_BUTTON) || justpushed(ESCKEY)) in Run_Input()
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/dports/games/scorched3d/scorched/scripts/ |
H A D | ms3d_ascii_export.py | 115 if (evt == Blender.Draw.ESCKEY): # Example if esc key pressed
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/dports/cad/electric/electric-7.00/src/usr/ |
H A D | usrparse.c | 2055 if ((c == ESCKEY || isbreak != 0) && *initialline == 0) return(FALSE); in us_pahandlechar() 2058 if (c == ESCKEY || isbreak != 0 || c == '\n' || c == '\r') in us_pahandlechar() 2091 if ((nofill == 0 || c == ESCKEY) && us_paextra[0] != 0) in us_pahandlechar() 2100 if (nmatch != 1 && nofill == 0 && c != ESCKEY) ttybeep(SOUNDBEEP, TRUE); in us_pahandlechar() 2104 if (c == ESCKEY) return(FALSE); in us_pahandlechar()
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/dports/devel/allegro/allegro-4.4.3.1/demos/skater/blender/ |
H A D | ademo_export.py | 101 if evt == Blender.Draw.ESCKEY and not val: Blender.Draw.Exit()
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/dports/devel/allegro5/allegro5-5.2.7.0/demos/skater/blender/ |
H A D | ademo_export.py | 101 if evt == Blender.Draw.ESCKEY and not val: Blender.Draw.Exit()
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/dports/math/aribas/aribas-1.64/src/ |
H A D | terminal.c | 1094 case ESCKEY: 1096 if(key == ESCKEY) {
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