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Searched refs:ESCKEY (Results 1 – 25 of 38) sorted by relevance

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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/pause/
H A Dpause.cpp42 if (justpushed(ESCKEY)) in pause_tick()
44 lastinputs[ESCKEY] = true; in pause_tick()
/dports/games/nxengine/nxengine-evo-2.6.5-1/src/pause/
H A Dpause.cpp44 lastinputs[ESCKEY] = true; in _exit()
100 if (justpushed(ESCKEY)) in pause_tick()
H A Ddialog.cpp294 if (justpushed(ESCKEY) || justpushed(DECLINE_BUTTON)) in RunInput()
/dports/graphics/liblug/lug/show/
H A Dsgi.c136 qdevice( ESCKEY );
143 case ESCKEY:
/dports/games/nxengine/nxengine-evo-2.6.5-1/src/
H A Dinput.cpp50 mappings[ESCKEY].key = SDLK_ESCAPE; in input_init()
64 mappings[ESCKEY].jbut = 11; in input_init()
82 mappings[ESCKEY].jbut = 11; // - in input_init()
335 inputs[ESCKEY] = true; in input_poll()
H A Dinput.h31 ESCKEY, enumerator
/dports/lang/python-legacy/Python-2.7.18/Lib/plat-irix5/
H A Djpeg.py101 gl.qdevice(DEVICE.ESCKEY)
107 if dev in (DEVICE.ESCKEY, DEVICE.WINSHUT, DEVICE.WINQUIT):
H A DDEVICE.py280 ESCKEY = 7 variable
/dports/lang/python-legacy/Python-2.7.18/Lib/plat-irix6/
H A Djpeg.py101 gl.qdevice(DEVICE.ESCKEY)
107 if dev in (DEVICE.ESCKEY, DEVICE.WINSHUT, DEVICE.WINQUIT):
H A DDEVICE.py280 ESCKEY = 7 variable
/dports/lang/python27/Python-2.7.18/Lib/plat-irix6/
H A Djpeg.py101 gl.qdevice(DEVICE.ESCKEY)
107 if dev in (DEVICE.ESCKEY, DEVICE.WINSHUT, DEVICE.WINQUIT):
H A DDEVICE.py280 ESCKEY = 7 variable
/dports/lang/python27/Python-2.7.18/Lib/plat-irix5/
H A Djpeg.py101 gl.qdevice(DEVICE.ESCKEY)
107 if dev in (DEVICE.ESCKEY, DEVICE.WINSHUT, DEVICE.WINQUIT):
H A DDEVICE.py280 ESCKEY = 7 variable
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/
H A Dinput.h12 ESCKEY, enumerator
H A Dmain.cpp259 if (justpushed(ESCKEY)) in run_tick()
/dports/graphics/urt/urt-3.1b1_12/get/
H A Dget4d.c325 qdevice( ESCKEY );
372 case ESCKEY: in update_pic()
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/libretro/
H A Dlibretro.cpp124 mappings[ESCKEY] = RETROK_ESCAPE; in retro_set_controller_port_device()
/dports/graphics/rayshade/rayshade.4.0/rayview/
H A Dglmethods.c161 qdevice(ESCKEY); in Render()
169 case ESCKEY: in Render()
/dports/games/nxengine/nxengine-evo-2.6.5-1/src/TextBox/
H A DSaveSelect.cpp181 else if (justpushed(DECLINE_BUTTON) || justpushed(ESCKEY)) in Run_Input()
/dports/games/scorched3d/scorched/scripts/
H A Dms3d_ascii_export.py115 if (evt == Blender.Draw.ESCKEY): # Example if esc key pressed
/dports/cad/electric/electric-7.00/src/usr/
H A Dusrparse.c2055 if ((c == ESCKEY || isbreak != 0) && *initialline == 0) return(FALSE); in us_pahandlechar()
2058 if (c == ESCKEY || isbreak != 0 || c == '\n' || c == '\r') in us_pahandlechar()
2091 if ((nofill == 0 || c == ESCKEY) && us_paextra[0] != 0) in us_pahandlechar()
2100 if (nmatch != 1 && nofill == 0 && c != ESCKEY) ttybeep(SOUNDBEEP, TRUE); in us_pahandlechar()
2104 if (c == ESCKEY) return(FALSE); in us_pahandlechar()
/dports/devel/allegro/allegro-4.4.3.1/demos/skater/blender/
H A Dademo_export.py101 if evt == Blender.Draw.ESCKEY and not val: Blender.Draw.Exit()
/dports/devel/allegro5/allegro5-5.2.7.0/demos/skater/blender/
H A Dademo_export.py101 if evt == Blender.Draw.ESCKEY and not val: Blender.Draw.Exit()
/dports/math/aribas/aribas-1.64/src/
H A Dterminal.c1094 case ESCKEY:
1096 if(key == ESCKEY) {

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