Searched refs:ESTATE_ACTION_BUILDHOUSE (Results 1 – 3 of 3) sorted by relevance
123 #define ESTATE_ACTION_BUILDHOUSE 0 macro
278 case ESTATE_ACTION_BUILDHOUSE: in CallBack_PopupMenuEstate()
576 g_object_set_data(G_OBJECT(MenuItem), "action", GINT_TO_POINTER(ESTATE_ACTION_BUILDHOUSE)); in interface_create_gameboardpage()