/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/spaceObjects/ |
H A D | spaceship.h | 197 ESystem beam_system_target; 301 virtual void addHeat(ESystem system, float amount) {} in addHeat() 318 virtual std::vector<std::pair<ESystem, float> > getHackingTargets() override; 324 bool hasSystem(ESystem system); 331 float getSystemEffectiveness(ESystem system); 351 …float getSystemHackedLevel(ESystem system) { if (system >= SYS_COUNT) return 0.0; if (system <= SY… in getSystemHackedLevel() 353 …float getSystemHealth(ESystem system) { if (system >= SYS_COUNT) return 0.0; if (system <= SYS_Non… in getSystemHealth() 355 …float getSystemHealthMax(ESystem system) { if (system >= SYS_COUNT) return 0.0; if (system <= SYS_… in getSystemHealthMax() 357 …float getSystemHeat(ESystem system) { if (system >= SYS_COUNT) return 0.0; if (system <= SYS_None)… in getSystemHeat() 362 …float getSystemPower(ESystem system) { if (system >= SYS_COUNT) return 0.0; if (system <= SYS_None… in getSystemPower() [all …]
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H A D | playerSpaceship.cpp | 502 if (!hasSystem(ESystem(n))) continue; in update() 571 if (!hasSystem(ESystem(n))) continue; in update() 794 if (!hasSystem(ESystem(n))) continue; in setMaxCoolant() 803 if (!hasSystem(ESystem(n))) continue; in setMaxCoolant() 827 if (!hasSystem(ESystem(n))) continue; in setSystemCoolantRequest() 837 if (!hasSystem(ESystem(n))) continue; in setSystemCoolantRequest() 845 if (!hasSystem(ESystem(n))) continue; in setSystemCoolantRequest() 916 if (!hasSystem(ESystem(n))) continue; in getNetSystemEnergyUsage() 1356 ESystem system; in onReceiveClientCommand() 1365 ESystem system; in onReceiveClientCommand() [all …]
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H A D | playerSpaceship.h | 238 ESystem getBeamSystemTarget(){ return beam_system_target; } in getBeamSystemTarget() 258 void commandSetSystemPowerRequest(ESystem system, float power_level); 259 void commandSetSystemCoolantRequest(ESystem system, float coolant_level); 270 void commandSetBeamSystemTarget(ESystem system); 295 void setSystemCoolantRequest(ESystem system, float request); 312 virtual void addHeat(ESystem system, float amount) override;
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H A D | spaceship.cpp | 379 ESystem ship_system = static_cast<ESystem>(n); in getDynamicRadarSignatureInfo() 1088 std::vector<std::pair<ESystem, float>> SpaceShip::getHackingTargets() in getHackingTargets() 1090 std::vector<std::pair<ESystem, float>> results; in getHackingTargets() 1093 if (n != SYS_Reactor && hasSystem(ESystem(n))) in getHackingTargets() 1105 if (hasSystem(ESystem(n))) in hackFinished() 1107 if (target == getSystemName(ESystem(n))) in hackFinished() 1124 ESystem system = getShieldSystemForShieldIndex(shield_index); in getShieldDamageFactor() 1165 ESystem random_system = ESystem(irandom(0, SYS_COUNT - 1)); in takeHullDamage() 1178 ESystem random_system = ESystem(irandom(0, SYS_COUNT - 1)); in takeHullDamage() 1211 bool SpaceShip::hasSystem(ESystem system) in hasSystem() [all …]
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H A D | spaceObject.cpp | 360 std::vector<std::pair<ESystem, float> > SpaceObject::getHackingTargets() in getHackingTargets() 362 return std::vector<std::pair<ESystem, float> >(); in getHackingTargets() 614 convert<ESystem>::param(L, idx, di.system_target); in param()
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H A D | spaceObject.h | 24 ESystem system_target; 201 virtual std::vector<std::pair<ESystem, float> > getHackingTargets();
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H A D | shipTemplateBasedObject.h | 85 ESystem getShieldSystemForShieldIndex(int index);
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/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/ |
H A D | shipTemplate.h | 16 enum ESystem enum 32 template<> void convert<ESystem>::param(lua_State* L, int& idx, ESystem& es); 39 ESystem system; 41 …ShipRoomTemplate(sf::Vector2i position, sf::Vector2i size, ESystem system) : position(position), s… in ShipRoomTemplate() 182 void addRoomSystem(sf::Vector2i position, sf::Vector2i size, ESystem system); 192 ESystem getSystemAtRoom(sf::Vector2i position); 200 string getSystemName(ESystem system); 201 string getLocaleSystemName(ESystem system); 202 REGISTER_MULTIPLAYER_ENUM(ESystem);
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H A D | shipTemplate.hpp | 5 template<> void convert<ESystem>::param(lua_State* L, int& idx, ESystem& es) in param()
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H A D | shipTemplate.cpp | 311 ESystem ShipTemplate::getSystemAtRoom(sf::Vector2i position) in getSystemAtRoom() 363 string getSystemName(ESystem system) in getSystemName() 381 string getLocaleSystemName(ESystem system) in getLocaleSystemName() 483 void ShipTemplate::addRoomSystem(sf::Vector2i position, sf::Vector2i size, ESystem system) in addRoomSystem()
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H A D | repairCrew.cpp | 187 ESystem system = ship->ship_template->getSystemAtRoom(pos); in update() 201 if (ship->hasSystem(ESystem(n)) && ship->systems[n].health < 1.0) in update() 205 if (ship->ship_template->rooms[idx].system == ESystem(n)) in update()
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/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/screens/extra/ |
H A D | powerManagement.cpp | 39 …(new GuiLabel(box, "", getLocaleSystemName(ESystem(n)), 30))->addBackground()->setAlignment(ACente… in PowerManagementScreen() 49 my_spaceship->commandSetSystemPowerRequest(ESystem(n), value); in PowerManagementScreen() 58 my_spaceship->commandSetSystemCoolantRequest(ESystem(n), value); in PowerManagementScreen() 102 systems[n].box->setVisible(my_spaceship->hasSystem(ESystem(n))); in onDraw() 213 ESystem system = ESystem(n); in onJoystickAxis()
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H A D | damcon.cpp | 25 …ay(system_health_layout, "DAMCON_HEALTH_" + string(n), 0.8, getLocaleSystemName(ESystem(n)), "0%"); in DamageControlScreen() 46 system_health[n]->setVisible(my_spaceship->hasSystem(ESystem(n))); in onDraw()
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H A D | powerManagement.h | 21 ESystem selected_system = SYS_None;
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/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/screenComponents/ |
H A D | hackingDialog.cpp | 76 std::vector<std::pair<ESystem, float> > targets = target->getHackingTargets(); in open() 77 for(std::pair<ESystem, float>& target : targets) in open() 119 std::vector<std::pair<ESystem, float> > targets = target->getHackingTargets(); in onDraw() 120 for(std::pair<ESystem, float>& target : targets) in onDraw()
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H A D | powerDamageIndicator.h | 10 GuiPowerDamageIndicator(GuiContainer* owner, string name, ESystem system, EGuiAlign icon_align); 15 ESystem system;
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H A D | beamTargetSelector.cpp | 7 …ring value) { if (my_spaceship) my_spaceship->commandSetBeamSystemTarget(ESystem(index + SYS_None)… in GuiBeamTargetSelector() 11 addEntry(getLocaleSystemName(ESystem(n)), string(n));
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H A D | shipInternalView.h | 48 ESystem system; 56 …GuiShipRoom* setSystem(P<SpaceShip> ship, ESystem system) { this->ship = ship; this->system = syst… in setSystem()
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/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/screens/crew6/ |
H A D | engineeringScreen.cpp | 55 string id = "SYSTEM_ROW_" + getSystemName(ESystem(n)); in EngineeringScreen() 60 …info.button = new GuiToggleButton(info.layout, id + "_SELECT", getLocaleSystemName(ESystem(n)), [t… in EngineeringScreen() 61 selectSystem(ESystem(n)); in EngineeringScreen() 78 my_spaceship->commandSetSystemPowerRequest(ESystem(n), value); in EngineeringScreen() 83 my_spaceship->commandSetSystemCoolantRequest(ESystem(n), value); in EngineeringScreen() 208 info.layout->setVisible(my_spaceship->hasSystem(ESystem(n))); in onDraw() 349 ESystem system = ESystem(n); in onJoystickAxis() 446 void EngineeringScreen::selectSystem(ESystem system) in selectSystem()
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H A D | engineeringScreen.h | 54 ESystem selected_system; 61 void selectSystem(ESystem system);
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/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/gui/ |
H A D | joystickConfig.cpp | 36 …:string("POWER_") + getSystemName(ESystem(n)), std::make_tuple(std::string("Change power of ") + g… in JoystickConfig() 37 …ring("COOLANT_") + getSystemName(ESystem(n)), std::make_tuple(std::string("Change coolant of ") + … in JoystickConfig()
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/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/hardware/ |
H A D | hardwareController.cpp | 403 … SHIP_VARIABLE(getSystemName(ESystem(n)).replace(" ", "") + "Health", ship->systems[n].health); in getVariableValue() 404 …SHIP_VARIABLE(getSystemName(ESystem(n)).replace(" ", "") + "Power", ship->systems[n].power_level /… in getVariableValue() 405 … SHIP_VARIABLE(getSystemName(ESystem(n)).replace(" ", "") + "Heat", ship->systems[n].heat_level); in getVariableValue() 406 …SHIP_VARIABLE(getSystemName(ESystem(n)).replace(" ", "") + "Coolant", ship->systems[n].coolant_lev… in getVariableValue() 407 …SHIP_VARIABLE(getSystemName(ESystem(n)).replace(" ", "") + "Hacked", ship->systems[n].hacked_level… in getVariableValue()
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/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/screens/gm/ |
H A D | tweak.cpp | 616 ESystem system = ESystem(n); in GuiShipTweakSystems() 684 ESystem system = ESystem(n); in GuiShipTweakSystemPowerFactors() 747 ESystem system = ESystem(n); 762 desired_rates[n]->setText(string(getRateValue(ESystem(n), this->type), 2)); in __anon37f7d32f2a02() 767 setRateValue(ESystem(n), this->type, converted); in __anon37f7d32f2a02() 781 current_rates[n]->setText(string(getRateValue(ESystem(n), type), 2)); in open() 789 current_rates[n]->setText(string(getRateValue(ESystem(n), type), 2)); in onDraw() 794 float GuiShipTweakSystemRates::getRateValue(ESystem system, Type type) const in getRateValue() 810 void GuiShipTweakSystemRates::setRateValue(ESystem system, Type type, float value) in setRateValue()
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H A D | tweak.h | 226 float getRateValue(ESystem system, Type type) const; 227 void setRateValue(ESystem system, Type type, float value);
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/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/spaceObjects/spaceshipParts/ |
H A D | beamWeapon.h | 14 void fire(P<SpaceObject> target, ESystem system_target);
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