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Searched refs:ESystem (Results 1 – 25 of 30) sorted by relevance

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/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/spaceObjects/
H A Dspaceship.h197 ESystem beam_system_target;
301 virtual void addHeat(ESystem system, float amount) {} in addHeat()
318 virtual std::vector<std::pair<ESystem, float> > getHackingTargets() override;
324 bool hasSystem(ESystem system);
331 float getSystemEffectiveness(ESystem system);
351 …float getSystemHackedLevel(ESystem system) { if (system >= SYS_COUNT) return 0.0; if (system <= SY… in getSystemHackedLevel()
353 …float getSystemHealth(ESystem system) { if (system >= SYS_COUNT) return 0.0; if (system <= SYS_Non… in getSystemHealth()
355 …float getSystemHealthMax(ESystem system) { if (system >= SYS_COUNT) return 0.0; if (system <= SYS_… in getSystemHealthMax()
357 …float getSystemHeat(ESystem system) { if (system >= SYS_COUNT) return 0.0; if (system <= SYS_None)… in getSystemHeat()
362 …float getSystemPower(ESystem system) { if (system >= SYS_COUNT) return 0.0; if (system <= SYS_None… in getSystemPower()
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H A DplayerSpaceship.cpp502 if (!hasSystem(ESystem(n))) continue; in update()
571 if (!hasSystem(ESystem(n))) continue; in update()
794 if (!hasSystem(ESystem(n))) continue; in setMaxCoolant()
803 if (!hasSystem(ESystem(n))) continue; in setMaxCoolant()
827 if (!hasSystem(ESystem(n))) continue; in setSystemCoolantRequest()
837 if (!hasSystem(ESystem(n))) continue; in setSystemCoolantRequest()
845 if (!hasSystem(ESystem(n))) continue; in setSystemCoolantRequest()
916 if (!hasSystem(ESystem(n))) continue; in getNetSystemEnergyUsage()
1356 ESystem system; in onReceiveClientCommand()
1365 ESystem system; in onReceiveClientCommand()
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H A DplayerSpaceship.h238 ESystem getBeamSystemTarget(){ return beam_system_target; } in getBeamSystemTarget()
258 void commandSetSystemPowerRequest(ESystem system, float power_level);
259 void commandSetSystemCoolantRequest(ESystem system, float coolant_level);
270 void commandSetBeamSystemTarget(ESystem system);
295 void setSystemCoolantRequest(ESystem system, float request);
312 virtual void addHeat(ESystem system, float amount) override;
H A Dspaceship.cpp379 ESystem ship_system = static_cast<ESystem>(n); in getDynamicRadarSignatureInfo()
1088 std::vector<std::pair<ESystem, float>> SpaceShip::getHackingTargets() in getHackingTargets()
1090 std::vector<std::pair<ESystem, float>> results; in getHackingTargets()
1093 if (n != SYS_Reactor && hasSystem(ESystem(n))) in getHackingTargets()
1105 if (hasSystem(ESystem(n))) in hackFinished()
1107 if (target == getSystemName(ESystem(n))) in hackFinished()
1124 ESystem system = getShieldSystemForShieldIndex(shield_index); in getShieldDamageFactor()
1165 ESystem random_system = ESystem(irandom(0, SYS_COUNT - 1)); in takeHullDamage()
1178 ESystem random_system = ESystem(irandom(0, SYS_COUNT - 1)); in takeHullDamage()
1211 bool SpaceShip::hasSystem(ESystem system) in hasSystem()
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H A DspaceObject.cpp360 std::vector<std::pair<ESystem, float> > SpaceObject::getHackingTargets() in getHackingTargets()
362 return std::vector<std::pair<ESystem, float> >(); in getHackingTargets()
614 convert<ESystem>::param(L, idx, di.system_target); in param()
H A DspaceObject.h24 ESystem system_target;
201 virtual std::vector<std::pair<ESystem, float> > getHackingTargets();
H A DshipTemplateBasedObject.h85 ESystem getShieldSystemForShieldIndex(int index);
/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/
H A DshipTemplate.h16 enum ESystem enum
32 template<> void convert<ESystem>::param(lua_State* L, int& idx, ESystem& es);
39 ESystem system;
41 …ShipRoomTemplate(sf::Vector2i position, sf::Vector2i size, ESystem system) : position(position), s… in ShipRoomTemplate()
182 void addRoomSystem(sf::Vector2i position, sf::Vector2i size, ESystem system);
192 ESystem getSystemAtRoom(sf::Vector2i position);
200 string getSystemName(ESystem system);
201 string getLocaleSystemName(ESystem system);
202 REGISTER_MULTIPLAYER_ENUM(ESystem);
H A DshipTemplate.hpp5 template<> void convert<ESystem>::param(lua_State* L, int& idx, ESystem& es) in param()
H A DshipTemplate.cpp311 ESystem ShipTemplate::getSystemAtRoom(sf::Vector2i position) in getSystemAtRoom()
363 string getSystemName(ESystem system) in getSystemName()
381 string getLocaleSystemName(ESystem system) in getLocaleSystemName()
483 void ShipTemplate::addRoomSystem(sf::Vector2i position, sf::Vector2i size, ESystem system) in addRoomSystem()
H A DrepairCrew.cpp187 ESystem system = ship->ship_template->getSystemAtRoom(pos); in update()
201 if (ship->hasSystem(ESystem(n)) && ship->systems[n].health < 1.0) in update()
205 if (ship->ship_template->rooms[idx].system == ESystem(n)) in update()
/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/screens/extra/
H A DpowerManagement.cpp39 …(new GuiLabel(box, "", getLocaleSystemName(ESystem(n)), 30))->addBackground()->setAlignment(ACente… in PowerManagementScreen()
49 my_spaceship->commandSetSystemPowerRequest(ESystem(n), value); in PowerManagementScreen()
58 my_spaceship->commandSetSystemCoolantRequest(ESystem(n), value); in PowerManagementScreen()
102 systems[n].box->setVisible(my_spaceship->hasSystem(ESystem(n))); in onDraw()
213 ESystem system = ESystem(n); in onJoystickAxis()
H A Ddamcon.cpp25 …ay(system_health_layout, "DAMCON_HEALTH_" + string(n), 0.8, getLocaleSystemName(ESystem(n)), "0%"); in DamageControlScreen()
46 system_health[n]->setVisible(my_spaceship->hasSystem(ESystem(n))); in onDraw()
H A DpowerManagement.h21 ESystem selected_system = SYS_None;
/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/screenComponents/
H A DhackingDialog.cpp76 std::vector<std::pair<ESystem, float> > targets = target->getHackingTargets(); in open()
77 for(std::pair<ESystem, float>& target : targets) in open()
119 std::vector<std::pair<ESystem, float> > targets = target->getHackingTargets(); in onDraw()
120 for(std::pair<ESystem, float>& target : targets) in onDraw()
H A DpowerDamageIndicator.h10 GuiPowerDamageIndicator(GuiContainer* owner, string name, ESystem system, EGuiAlign icon_align);
15 ESystem system;
H A DbeamTargetSelector.cpp7 …ring value) { if (my_spaceship) my_spaceship->commandSetBeamSystemTarget(ESystem(index + SYS_None)… in GuiBeamTargetSelector()
11 addEntry(getLocaleSystemName(ESystem(n)), string(n));
H A DshipInternalView.h48 ESystem system;
56 …GuiShipRoom* setSystem(P<SpaceShip> ship, ESystem system) { this->ship = ship; this->system = syst… in setSystem()
/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/screens/crew6/
H A DengineeringScreen.cpp55 string id = "SYSTEM_ROW_" + getSystemName(ESystem(n)); in EngineeringScreen()
60 …info.button = new GuiToggleButton(info.layout, id + "_SELECT", getLocaleSystemName(ESystem(n)), [t… in EngineeringScreen()
61 selectSystem(ESystem(n)); in EngineeringScreen()
78 my_spaceship->commandSetSystemPowerRequest(ESystem(n), value); in EngineeringScreen()
83 my_spaceship->commandSetSystemCoolantRequest(ESystem(n), value); in EngineeringScreen()
208 info.layout->setVisible(my_spaceship->hasSystem(ESystem(n))); in onDraw()
349 ESystem system = ESystem(n); in onJoystickAxis()
446 void EngineeringScreen::selectSystem(ESystem system) in selectSystem()
H A DengineeringScreen.h54 ESystem selected_system;
61 void selectSystem(ESystem system);
/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/gui/
H A DjoystickConfig.cpp36 …:string("POWER_") + getSystemName(ESystem(n)), std::make_tuple(std::string("Change power of ") + g… in JoystickConfig()
37 …ring("COOLANT_") + getSystemName(ESystem(n)), std::make_tuple(std::string("Change coolant of ") + … in JoystickConfig()
/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/hardware/
H A DhardwareController.cpp403 … SHIP_VARIABLE(getSystemName(ESystem(n)).replace(" ", "") + "Health", ship->systems[n].health); in getVariableValue()
404 …SHIP_VARIABLE(getSystemName(ESystem(n)).replace(" ", "") + "Power", ship->systems[n].power_level /… in getVariableValue()
405 … SHIP_VARIABLE(getSystemName(ESystem(n)).replace(" ", "") + "Heat", ship->systems[n].heat_level); in getVariableValue()
406 …SHIP_VARIABLE(getSystemName(ESystem(n)).replace(" ", "") + "Coolant", ship->systems[n].coolant_lev… in getVariableValue()
407 …SHIP_VARIABLE(getSystemName(ESystem(n)).replace(" ", "") + "Hacked", ship->systems[n].hacked_level… in getVariableValue()
/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/screens/gm/
H A Dtweak.cpp616 ESystem system = ESystem(n); in GuiShipTweakSystems()
684 ESystem system = ESystem(n); in GuiShipTweakSystemPowerFactors()
747 ESystem system = ESystem(n);
762 desired_rates[n]->setText(string(getRateValue(ESystem(n), this->type), 2)); in __anon37f7d32f2a02()
767 setRateValue(ESystem(n), this->type, converted); in __anon37f7d32f2a02()
781 current_rates[n]->setText(string(getRateValue(ESystem(n), type), 2)); in open()
789 current_rates[n]->setText(string(getRateValue(ESystem(n), type), 2)); in onDraw()
794 float GuiShipTweakSystemRates::getRateValue(ESystem system, Type type) const in getRateValue()
810 void GuiShipTweakSystemRates::setRateValue(ESystem system, Type type, float value) in setRateValue()
H A Dtweak.h226 float getRateValue(ESystem system, Type type) const;
227 void setRateValue(ESystem system, Type type, float value);
/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/spaceObjects/spaceshipParts/
H A DbeamWeapon.h14 void fire(P<SpaceObject> target, ESystem system_target);

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