/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | wp_det_pack.cpp | 39 self->s.eType = ET_GENERAL; in charge_stick()
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H A D | wp_demp2.cpp | 192 ent->s.eType = ET_GENERAL; // make us a missile no longer in DEMP2_AltDetonate()
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H A D | wp_flechette.cpp | 148 self->s.eType = ET_GENERAL; in prox_mine_stick()
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H A D | wp_trip_mine.cpp | 42 ent->s.eType = ET_GENERAL; in touchLaserTrap()
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | wp_det_pack.cpp | 37 self->s.eType = ET_GENERAL; in charge_stick()
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H A D | wp_demp2.cpp | 193 ent->s.eType = ET_GENERAL; // make us a missile no longer in DEMP2_AltDetonate()
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H A D | wp_flechette.cpp | 148 self->s.eType = ET_GENERAL; in prox_mine_stick()
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H A D | wp_trip_mine.cpp | 40 ent->s.eType = ET_GENERAL; in touchLaserTrap()
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/dports/games/iortcw/iortcw-1.51c/MP/code/game/ |
H A D | g_props.c | 346 ent->s.eType = ET_GENERAL; in SP_props_sparks() 389 ent->s.eType = ET_GENERAL; in SP_props_gunsparks() 434 ent->s.eType = ET_GENERAL; in SP_SmokeDust() 493 ent->s.eType = ET_GENERAL; in SP_Dust() 1475 ent->s.eType = ET_GENERAL; in Props_Chair_Die() 1768 ent->s.eType = ET_GENERAL; in SP_Props_DamageInflictor() 1806 ent->s.eType = ET_GENERAL; in SP_props_shard_generator() 2162 ent->s.eType = ET_GENERAL; in Props_Barrel_Die() 2362 ent->s.eType = ET_GENERAL; in crate_die() 3189 ent->s.eType = ET_GENERAL; in props_decoration_animate() [all …]
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H A D | g_misc.c | 1505 ent->s.eType = ET_GENERAL; in SP_Snow() 1525 ent->s.eType = ET_GENERAL; in SP_Bubbles() 1944 base->s.eType = ET_GENERAL; in mg42_spawn() 2154 gun->s.eType = ET_GENERAL; in flak_spawn() 2469 sp->s.eType = ET_GENERAL; in miscGunnerSpawn() 2480 sp->s.eType = ET_GENERAL; in miscGunnerSpawn() 2495 sp->s.eType = ET_GENERAL; in miscGunnerSpawn() 2578 ent->s.eType = ET_GENERAL; in firetrail_use()
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H A D | g_script.c | 764 ent->s.eType = ET_GENERAL; in script_model_med_spawn() 794 ent->s.eType = ET_GENERAL; in SP_script_model_med()
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H A D | g_svcmds.c | 398 case ET_GENERAL: in Svcmd_EntityList_f()
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/dports/games/iortcw/iortcw-1.51c/SP/code/game/ |
H A D | g_props.c | 343 ent->s.eType = ET_GENERAL; in SP_props_sparks() 385 ent->s.eType = ET_GENERAL; in SP_props_gunsparks() 429 ent->s.eType = ET_GENERAL; in SP_SmokeDust() 487 ent->s.eType = ET_GENERAL; in SP_Dust() 1508 ent->s.eType = ET_GENERAL; in Props_Chair_Die() 1733 ent->s.eType = ET_GENERAL; in SP_Props_DamageInflictor() 1770 ent->s.eType = ET_GENERAL; in SP_props_shard_generator() 2128 ent->s.eType = ET_GENERAL; in Props_Barrel_Die() 2327 ent->s.eType = ET_GENERAL; in crate_die() 3152 ent->s.eType = ET_GENERAL; in props_decoration_animate() [all …]
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H A D | g_misc.c | 1531 ent->s.eType = ET_GENERAL; in SP_Snow() 1551 ent->s.eType = ET_GENERAL; in SP_Bubbles() 1614 flash->s.eType = ET_GENERAL; in mg42_muzzleflash() 2299 base->s.eType = ET_GENERAL; in mg42_spawn() 2458 gun->s.eType = ET_GENERAL; in flak_spawn() 2570 ent->s.eType = ET_GENERAL; in firetrail_use() 2591 ent->s.eType = ET_GENERAL; in tagemitter_use() 2612 emitter->s.eType = ET_GENERAL; in misc_tagemitter_finishspawning()
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H A D | g_script.c | 787 ent->s.eType = ET_GENERAL; in script_model_med_spawn() 817 ent->s.eType = ET_GENERAL; in SP_script_model_med()
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H A D | g_svcmds.c | 328 case ET_GENERAL: in Svcmd_EntityList_f()
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/dports/games/ioquake3/ioquake3-1.36/code/game/ |
H A D | g_missile.c | 78 ent->s.eType = ET_GENERAL; in G_ExplodeMissile() 390 nent->s.eType = ET_GENERAL; in G_MissileImpact() 423 ent->s.eType = ET_GENERAL; in G_MissileImpact()
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H A D | g_svcmds.c | 330 case ET_GENERAL: in Svcmd_EntityList_f()
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/dports/games/ioquake3-server/ioquake3-1.36/code/game/ |
H A D | g_missile.c | 78 ent->s.eType = ET_GENERAL; in G_ExplodeMissile() 390 nent->s.eType = ET_GENERAL; in G_MissileImpact() 423 ent->s.eType = ET_GENERAL; in G_MissileImpact()
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H A D | g_svcmds.c | 330 case ET_GENERAL: in Svcmd_EntityList_f()
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/dports/games/evq3/evq3/code/game/ |
H A D | g_missile.c | 78 ent->s.eType = ET_GENERAL; in G_ExplodeMissile() 390 nent->s.eType = ET_GENERAL; in G_MissileImpact() 423 ent->s.eType = ET_GENERAL; in G_MissileImpact()
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H A D | g_svcmds.c | 330 case ET_GENERAL: in Svcmd_EntityList_f()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/ |
H A D | g_missile.c | 78 ent->s.eType = ET_GENERAL; in G_ExplodeMissile() 390 nent->s.eType = ET_GENERAL; in G_MissileImpact() 423 ent->s.eType = ET_GENERAL; in G_MissileImpact()
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H A D | g_svcmds.c | 330 case ET_GENERAL: in Svcmd_EntityList_f()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/game/ |
H A D | g_svcmds.c | 358 case ET_GENERAL: in Svcmd_EntityList_f()
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