/dports/games/ufoai/ufoai-2.5-source/src/client/battlescape/events/event/actor/ |
H A D | e_event_actorrevitalised.cpp | 53 le_t* floor = LE_Find(ET_ITEM, le->pos); in CL_ActorRevitalised()
|
/dports/games/ufoai/ufoai-2.5-source/src/client/battlescape/events/event/world/ |
H A D | e_event_entperish.cpp | 48 case ET_ITEM: in CL_EntPerish()
|
/dports/games/ufoai/ufoai-2.5-source/src/client/battlescape/events/event/inventory/ |
H A D | e_event_invadd.cpp | 123 case ET_ITEM: in CL_InvAdd()
|
/dports/games/cake/cake_src/cake/ |
H A D | entity.h | 51 ET_ITEM enumerator
|
H A D | md3.cpp | 35 ent->enttype = ET_ITEM; in LoadMD3()
|
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_predict.c | 65 …if ( ent->eType == ET_ITEM || ent->eType == ET_PUSH_TRIGGER || ent->eType == ET_TELEPORT_TRIGGER )… in CG_BuildSolidList() 351 if ( ent->eType == ET_ITEM && !spectator ) {
|
/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_predict.c | 65 …if ( ent->eType == ET_ITEM || ent->eType == ET_PUSH_TRIGGER || ent->eType == ET_TELEPORT_TRIGGER )… in CG_BuildSolidList() 351 if ( ent->eType == ET_ITEM && !spectator ) {
|
/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_predict.c | 65 …if ( ent->eType == ET_ITEM || ent->eType == ET_PUSH_TRIGGER || ent->eType == ET_TELEPORT_TRIGGER )… in CG_BuildSolidList() 351 if ( ent->eType == ET_ITEM && !spectator ) {
|
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_predict.c | 65 …if ( ent->eType == ET_ITEM || ent->eType == ET_PUSH_TRIGGER || ent->eType == ET_TELEPORT_TRIGGER )… in CG_BuildSolidList() 351 if ( ent->eType == ET_ITEM && !spectator ) {
|
/dports/games/ufoai/ufoai-2.5-source/src/game/ |
H A D | g_mission.cpp | 215 Edict* item = G_GetEdictFromPos(chain->pos, ET_ITEM); in G_MissionThink()
|
H A D | g_local.h | 132 #define G_IsItem(ent) ((ent)->type == ET_ITEM)
|
H A D | q_shared.h | 148 ET_ITEM, enumerator
|
H A D | g_vis.cpp | 222 case ET_ITEM: in G_Vis()
|
H A D | g_inventory.cpp | 51 return G_GetEdictFromPos(pos, ET_ITEM); in G_GetFloorItemFromPos()
|
/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_predict.c | 78 …if ( ent->eType == ET_ITEM || ent->eType == ET_PUSH_TRIGGER || ent->eType == ET_TELEPORT_TRIGGER )… in CG_BuildSolidList() 442 if ( ent->eType == ET_ITEM && !spectator ) { in CG_TouchTriggerPrediction()
|
/dports/games/ioquake3/ioquake3-1.36/code/game/ |
H A D | g_svcmds.c | 336 case ET_ITEM: in Svcmd_EntityList_f()
|
/dports/games/ioquake3-server/ioquake3-1.36/code/game/ |
H A D | g_svcmds.c | 336 case ET_ITEM: in Svcmd_EntityList_f()
|
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/ |
H A D | g_svcmds.c | 336 case ET_ITEM: in Svcmd_EntityList_f()
|
/dports/games/evq3/evq3/code/game/ |
H A D | g_svcmds.c | 336 case ET_ITEM: in Svcmd_EntityList_f()
|
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_predict.c | 78 if ( ent->eType == ET_ITEM || ent->eType == ET_PUSH_TRIGGER || ent->eType == ET_TELEPORT_TRIGGER in CG_BuildSolidList() 431 if ( ent->eType == ET_ITEM && !spectator ) { in CG_TouchTriggerPrediction()
|
/dports/games/iortcw/iortcw-1.51c/SP/code/game/ |
H A D | g_svcmds.c | 334 case ET_ITEM: in Svcmd_EntityList_f()
|
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/game/ |
H A D | g_svcmds.c | 364 case ET_ITEM: in Svcmd_EntityList_f()
|
/dports/games/iortcw/iortcw-1.51c/MP/code/game/ |
H A D | g_svcmds.c | 404 case ET_ITEM: in Svcmd_EntityList_f()
|
/dports/games/ufoai/ufoai-2.5-source/src/client/battlescape/ |
H A D | cl_localentity.h | 261 #define LE_IsItem(le) ((le)->type == ET_ITEM)
|
/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | g_svcmds.c | 324 case ET_ITEM: in Svcmd_EntityList_f()
|