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Searched refs:ET_ITEM (Results 1 – 25 of 135) sorted by relevance

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/dports/games/ufoai/ufoai-2.5-source/src/client/battlescape/events/event/actor/
H A De_event_actorrevitalised.cpp53 le_t* floor = LE_Find(ET_ITEM, le->pos); in CL_ActorRevitalised()
/dports/games/ufoai/ufoai-2.5-source/src/client/battlescape/events/event/world/
H A De_event_entperish.cpp48 case ET_ITEM: in CL_EntPerish()
/dports/games/ufoai/ufoai-2.5-source/src/client/battlescape/events/event/inventory/
H A De_event_invadd.cpp123 case ET_ITEM: in CL_InvAdd()
/dports/games/cake/cake_src/cake/
H A Dentity.h51 ET_ITEM enumerator
H A Dmd3.cpp35 ent->enttype = ET_ITEM; in LoadMD3()
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_predict.c65 …if ( ent->eType == ET_ITEM || ent->eType == ET_PUSH_TRIGGER || ent->eType == ET_TELEPORT_TRIGGER )… in CG_BuildSolidList()
351 if ( ent->eType == ET_ITEM && !spectator ) {
/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_predict.c65 …if ( ent->eType == ET_ITEM || ent->eType == ET_PUSH_TRIGGER || ent->eType == ET_TELEPORT_TRIGGER )… in CG_BuildSolidList()
351 if ( ent->eType == ET_ITEM && !spectator ) {
/dports/games/evq3/evq3/code/cgame/
H A Dcg_predict.c65 …if ( ent->eType == ET_ITEM || ent->eType == ET_PUSH_TRIGGER || ent->eType == ET_TELEPORT_TRIGGER )… in CG_BuildSolidList()
351 if ( ent->eType == ET_ITEM && !spectator ) {
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_predict.c65 …if ( ent->eType == ET_ITEM || ent->eType == ET_PUSH_TRIGGER || ent->eType == ET_TELEPORT_TRIGGER )… in CG_BuildSolidList()
351 if ( ent->eType == ET_ITEM && !spectator ) {
/dports/games/ufoai/ufoai-2.5-source/src/game/
H A Dg_mission.cpp215 Edict* item = G_GetEdictFromPos(chain->pos, ET_ITEM); in G_MissionThink()
H A Dg_local.h132 #define G_IsItem(ent) ((ent)->type == ET_ITEM)
H A Dq_shared.h148 ET_ITEM, enumerator
H A Dg_vis.cpp222 case ET_ITEM: in G_Vis()
H A Dg_inventory.cpp51 return G_GetEdictFromPos(pos, ET_ITEM); in G_GetFloorItemFromPos()
/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/
H A Dcg_predict.c78 …if ( ent->eType == ET_ITEM || ent->eType == ET_PUSH_TRIGGER || ent->eType == ET_TELEPORT_TRIGGER )… in CG_BuildSolidList()
442 if ( ent->eType == ET_ITEM && !spectator ) { in CG_TouchTriggerPrediction()
/dports/games/ioquake3/ioquake3-1.36/code/game/
H A Dg_svcmds.c336 case ET_ITEM: in Svcmd_EntityList_f()
/dports/games/ioquake3-server/ioquake3-1.36/code/game/
H A Dg_svcmds.c336 case ET_ITEM: in Svcmd_EntityList_f()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/
H A Dg_svcmds.c336 case ET_ITEM: in Svcmd_EntityList_f()
/dports/games/evq3/evq3/code/game/
H A Dg_svcmds.c336 case ET_ITEM: in Svcmd_EntityList_f()
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_predict.c78 if ( ent->eType == ET_ITEM || ent->eType == ET_PUSH_TRIGGER || ent->eType == ET_TELEPORT_TRIGGER in CG_BuildSolidList()
431 if ( ent->eType == ET_ITEM && !spectator ) { in CG_TouchTriggerPrediction()
/dports/games/iortcw/iortcw-1.51c/SP/code/game/
H A Dg_svcmds.c334 case ET_ITEM: in Svcmd_EntityList_f()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/game/
H A Dg_svcmds.c364 case ET_ITEM: in Svcmd_EntityList_f()
/dports/games/iortcw/iortcw-1.51c/MP/code/game/
H A Dg_svcmds.c404 case ET_ITEM: in Svcmd_EntityList_f()
/dports/games/ufoai/ufoai-2.5-source/src/client/battlescape/
H A Dcl_localentity.h261 #define LE_IsItem(le) ((le)->type == ET_ITEM)
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dg_svcmds.c324 case ET_ITEM: in Svcmd_EntityList_f()

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