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Searched refs:EVENT_DEFAULT_EXIT (Results 1 – 22 of 22) sorted by relevance

/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/game/
H A Dgame.h90 EVENT_DEFAULT_EXIT, enumerator
282 #define HotKeyCloseWindow ( Game::HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) || Game::HotKeyPress…
H A Dgame_hotkeys.cpp72 case EVENT_DEFAULT_EXIT: in EventsName()
224 key_events[EVENT_DEFAULT_EXIT] = KEY_ESCAPE; in HotKeysDefaults()
H A Dgame_newgame.cpp156 … if ( HotKeyPressEvent( EVENT_DEFAULT_EXIT ) || le.MouseClickLeft( buttonCancelGame.area() ) ) in CampaignSelection()
356 … if ( HotKeyPressEvent( EVENT_DEFAULT_EXIT ) || le.MouseClickLeft( buttonCancelGame.area() ) ) in NewNetwork()
437 … if ( HotKeyPressEvent( EVENT_DEFAULT_EXIT ) || le.MouseClickLeft( buttonCancelGame.area() ) ) in NewGame()
491 … if ( HotKeyPressEvent( EVENT_DEFAULT_EXIT ) || le.MouseClickLeft( buttonCancelGame.area() ) ) in NewMulti()
551 … if ( HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) || le.MouseClickLeft( buttonCancel.area() ) ) in SelectCountPlayers()
H A Dgame_loadgame.cpp98 …else if ( HotKeyPressEvent( EVENT_DEFAULT_EXIT ) || le.MouseClickLeft( buttonCancelGame.area() ) )… in LoadMulti()
186 … else if ( le.MouseClickLeft( buttons[3].area() ) || HotKeyPressEvent( EVENT_DEFAULT_EXIT ) ) { in LoadGame()
H A Dgame_mainmenu.cpp294 … else if ( HotKeyPressEvent( EVENT_DEFAULT_EXIT ) || le.MouseClickLeft( buttonQuit.area() ) ) { in MainMenu()
H A Dgame_scenarioinfo.cpp301 …else if ( Game::HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) || le.MouseClickLeft( buttonCancel.ar… in ChooseNewMap()
H A Dgame_campaign.cpp758 if ( le.MouseClickLeft( buttonCancel.area() ) || HotKeyPressEvent( EVENT_DEFAULT_EXIT ) ) { in SelectCampaignScenario()
H A Dgame_startgame.cpp792 else if ( HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) ) in HumanTurn()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/dialog/
H A Ddialog_buyboat.cpp98 … if ( Game::HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) || le.MouseClickLeft( button2.area() ) ) in BuyBoat()
H A Ddialog_chest.cpp104 …if ( Game::HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) || le.MouseClickLeft( button_no.area() ) )… in SelectGoldOrExp()
H A Ddialog_resolution.cpp181 … le.MouseClickLeft( buttonCancel.area() ) || Game::HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) ) { in SelectResolution()
H A Ddialog_selectfile.cpp329 … le.MouseClickLeft( buttonCancel.area() ) || Game::HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) ) { in SelectFileListSimple()
H A Ddialog_selectcount.cpp285 …else if ( Game::HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) || le.MouseClickLeft( buttonCancel.ar… in InputString()
H A Ddialog_selectscenario.cpp339 else if ( Game::HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) ) { in SelectScenario()
H A Ddialog_recrut.cpp478 …lickLeft( buttonCancel.area() ) || ( Game::HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) && !skipEv… in RecruitMonster()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/gui/
H A Dui_button.cpp402 …alog::CANCEL || _value[i] == Dialog::NO ) && Game::HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) ) { in processEvents()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/battle/
H A Dbattle_only.cpp186 else if ( Game::HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) ) in ChangeSettings()
H A Dbattle_dialogs.cpp1009 …if ( Game::HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) || le.MouseClickLeft( btnDecline.area() ) ) in DialogBattleSurrender()
H A Dbattle_interface.cpp2489 if ( le.MousePressRight() || Game::HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) ) { in HumanCastSpellTurn()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/spell/
H A Dspell_book.cpp414 … else if ( le.MouseClickLeft( clos_rt ) || Game::HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) ) in Edit()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/castle/
H A Dbuildinginfo.cpp590 … if ( Game::HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) || le.MouseClickLeft( button2.area() ) ) in DialogBuyBuilding()
H A Dcastle_town.cpp135 … if ( le.MouseClickLeft( button2.area() ) || Game::HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) ) in DialogBuyHero()