Searched refs:EVENT_DEFAULT_EXIT (Results 1 – 22 of 22) sorted by relevance
90 EVENT_DEFAULT_EXIT, enumerator282 #define HotKeyCloseWindow ( Game::HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) || Game::HotKeyPress…
72 case EVENT_DEFAULT_EXIT: in EventsName()224 key_events[EVENT_DEFAULT_EXIT] = KEY_ESCAPE; in HotKeysDefaults()
156 … if ( HotKeyPressEvent( EVENT_DEFAULT_EXIT ) || le.MouseClickLeft( buttonCancelGame.area() ) ) in CampaignSelection()356 … if ( HotKeyPressEvent( EVENT_DEFAULT_EXIT ) || le.MouseClickLeft( buttonCancelGame.area() ) ) in NewNetwork()437 … if ( HotKeyPressEvent( EVENT_DEFAULT_EXIT ) || le.MouseClickLeft( buttonCancelGame.area() ) ) in NewGame()491 … if ( HotKeyPressEvent( EVENT_DEFAULT_EXIT ) || le.MouseClickLeft( buttonCancelGame.area() ) ) in NewMulti()551 … if ( HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) || le.MouseClickLeft( buttonCancel.area() ) ) in SelectCountPlayers()
98 …else if ( HotKeyPressEvent( EVENT_DEFAULT_EXIT ) || le.MouseClickLeft( buttonCancelGame.area() ) )… in LoadMulti()186 … else if ( le.MouseClickLeft( buttons[3].area() ) || HotKeyPressEvent( EVENT_DEFAULT_EXIT ) ) { in LoadGame()
294 … else if ( HotKeyPressEvent( EVENT_DEFAULT_EXIT ) || le.MouseClickLeft( buttonQuit.area() ) ) { in MainMenu()
301 …else if ( Game::HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) || le.MouseClickLeft( buttonCancel.ar… in ChooseNewMap()
758 if ( le.MouseClickLeft( buttonCancel.area() ) || HotKeyPressEvent( EVENT_DEFAULT_EXIT ) ) { in SelectCampaignScenario()
792 else if ( HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) ) in HumanTurn()
98 … if ( Game::HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) || le.MouseClickLeft( button2.area() ) ) in BuyBoat()
104 …if ( Game::HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) || le.MouseClickLeft( button_no.area() ) )… in SelectGoldOrExp()
181 … le.MouseClickLeft( buttonCancel.area() ) || Game::HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) ) { in SelectResolution()
329 … le.MouseClickLeft( buttonCancel.area() ) || Game::HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) ) { in SelectFileListSimple()
285 …else if ( Game::HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) || le.MouseClickLeft( buttonCancel.ar… in InputString()
339 else if ( Game::HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) ) { in SelectScenario()
478 …lickLeft( buttonCancel.area() ) || ( Game::HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) && !skipEv… in RecruitMonster()
402 …alog::CANCEL || _value[i] == Dialog::NO ) && Game::HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) ) { in processEvents()
186 else if ( Game::HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) ) in ChangeSettings()
1009 …if ( Game::HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) || le.MouseClickLeft( btnDecline.area() ) ) in DialogBattleSurrender()
2489 if ( le.MousePressRight() || Game::HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) ) { in HumanCastSpellTurn()
414 … else if ( le.MouseClickLeft( clos_rt ) || Game::HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) ) in Edit()
590 … if ( Game::HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) || le.MouseClickLeft( button2.area() ) ) in DialogBuyBuilding()
135 … if ( le.MouseClickLeft( button2.area() ) || Game::HotKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) ) in DialogBuyHero()