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Searched refs:EVENT_DEFAULT_READY (Results 1 – 17 of 17) sorted by relevance

/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/game/
H A Dgame.h89 EVENT_DEFAULT_READY, enumerator
282 …tKeyPressEvent( Game::EVENT_DEFAULT_EXIT ) || Game::HotKeyPressEvent( Game::EVENT_DEFAULT_READY ) )
H A Dgame_hotkeys.cpp70 case EVENT_DEFAULT_READY: in EventsName()
223 key_events[EVENT_DEFAULT_READY] = KEY_RETURN; in HotKeysDefaults()
H A Dgame_scenarioinfo.cpp305 …else if ( Game::HotKeyPressEvent( Game::EVENT_DEFAULT_READY ) || le.MouseClickLeft( buttonOk.area(… in ChooseNewMap()
H A Dgame_campaign.cpp761 …sEnabled() && ( le.MouseClickLeft( buttonOk.area() ) || HotKeyPressEvent( EVENT_DEFAULT_READY ) ) ) in SelectCampaignScenario()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/dialog/
H A Ddialog_buyboat.cpp95 …if ( button1.isEnabled() && ( Game::HotKeyPressEvent( Game::EVENT_DEFAULT_READY ) || le.MouseClick… in BuyBoat()
H A Ddialog_chest.cpp100 …if ( Game::HotKeyPressEvent( Game::EVENT_DEFAULT_READY ) || le.MouseClickLeft( button_yes.area() )… in SelectGoldOrExp()
H A Ddialog_resolution.cpp176 …useClickLeft( buttonOk.area() ) ) || Game::HotKeyPressEvent( Game::EVENT_DEFAULT_READY ) || resLis… in SelectResolution()
H A Ddialog_arena.cpp150 … if ( Game::HotKeyPressEvent( Game::EVENT_DEFAULT_READY ) || le.MouseClickLeft( buttonOk.area() ) ) in SelectSkillFromArena()
H A Ddialog_levelup.cpp186 … le.MouseClickLeft( button_hero.area() ) || Game::HotKeyPressEvent( Game::EVENT_DEFAULT_READY ) ) { in DialogSelectSecondary()
H A Ddialog_selectfile.cpp323 …useClickLeft( buttonOk.area() ) ) || Game::HotKeyPressEvent( Game::EVENT_DEFAULT_READY ) || listbo… in SelectFileListSimple()
H A Ddialog_selectcount.cpp283 …if ( Game::HotKeyPressEvent( Game::EVENT_DEFAULT_READY ) || ( buttonOk.isEnabled() && le.MouseClic… in InputString()
H A Ddialog_selectscenario.cpp334 …useClickLeft( buttonOk.area() ) ) || Game::HotKeyPressEvent( Game::EVENT_DEFAULT_READY ) || listbo… in SelectScenario()
H A Ddialog_recrut.cpp475 …& ( le.MouseClickLeft( buttonOk.area() ) || Game::HotKeyPressEvent( Game::EVENT_DEFAULT_READY ) ) ) in RecruitMonster()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/gui/
H A Dui_button.cpp399 …Dialog::YES || _value[i] == Dialog::OK ) && Game::HotKeyPressEvent( Game::EVENT_DEFAULT_READY ) ) { in processEvents()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/battle/
H A Dbattle_only.cpp182 …e.MouseClickLeft( buttonStart.area() ) ) || Game::HotKeyPressEvent( Game::EVENT_DEFAULT_READY ) ) { in ChangeSettings()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/castle/
H A Dbuildinginfo.cpp587 …if ( button1.isEnabled() && ( Game::HotKeyPressEvent( Game::EVENT_DEFAULT_READY ) || le.MouseClick… in DialogBuyBuilding()
H A Dcastle_town.cpp132 …&& ( le.MouseClickLeft( button1.area() ) || Game::HotKeyPressEvent( Game::EVENT_DEFAULT_READY ) ) ) in DialogBuyHero()