Searched refs:EVENT_INFOGAME (Results 1 – 3 of 3) sorted by relevance
104 case EVENT_INFOGAME: in EventsName()262 key_events[EVENT_INFOGAME] = KEY_i; in HotKeysDefaults()
104 EVENT_INFOGAME, enumerator
823 else if ( HotKeyPressEvent( Game::EVENT_INFOGAME ) ) in HumanTurn()