Searched refs:EVENT_MOVELEFT (Results 1 – 7 of 7) sorted by relevance
132 case EVENT_MOVELEFT: in EventsName()274 key_events[EVENT_MOVELEFT] = KEY_LEFT; in HotKeysDefaults()
119 EVENT_MOVELEFT, enumerator
859 else if ( HotKeyPressEvent( Game::EVENT_MOVELEFT ) ) in HumanTurn()
285 …e.MouseClickLeft( buttonPrevHero.area() ) || HotKeyPressEvent( Game::EVENT_MOVELEFT ) || timedButt… in OpenDialog()
409 …MouseClickLeft( buttonPrevCastle.area() ) || HotKeyPressEvent( Game::EVENT_MOVELEFT ) || timedButt… in OpenDialog()
463 …MouseClickLeft( buttonPrevCastle.area() ) || HotKeyPressEvent( Game::EVENT_MOVELEFT ) || timedButt… in openConstructionDialog()
225 …if ( ( le.MouseClickLeft( prev_list ) || HotKeyPressEvent( Game::EVENT_MOVELEFT ) ) && current_ind… in Open()