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Searched refs:EVENT_OBJECT_FACTORYwi (Results 1 – 4 of 4) sorted by relevance

/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/object/auto/
H A Dautofactory.cpp185 if ( eventType == EVENT_OBJECT_FACTORYwi ) return OBJECT_MOBILEwi; in ObjectTypeFromFactoryButton()
773 pw->CreateButton(pos, dim, 128+25, EVENT_OBJECT_FACTORYwi); in CreateInterface()
842 UpdateButton(pw, EVENT_OBJECT_FACTORYwi, m_bBusy); in UpdateInterface()
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/common/
H A Devent.h506 EVENT_OBJECT_FACTORYwi = 1088, enumerator
H A Devent.cpp441 EVENT_TYPE_TEXT[EVENT_OBJECT_FACTORYwi] = "EVENT_OBJECT_FACTORYwi"; in InitializeEventTypeTexts()
H A Drestext.cpp393 stringsEvent[EVENT_OBJECT_FACTORYwi] = TR("Build a wheeled orga shooter"); in InitializeRestext()