Searched refs:EVENT_SHOWRADAR (Results 1 – 3 of 3) sorted by relevance
160 case EVENT_SHOWRADAR: in EventsName()286 key_events[EVENT_SHOWRADAR] = KEY_2; in HotKeysDefaults()
132 EVENT_SHOWRADAR, enumerator
838 else if ( HotKeyPressEvent( Game::EVENT_SHOWRADAR ) ) in HumanTurn()