Searched refs:EVENT_SHOWSTATUS (Results 1 – 3 of 3) sorted by relevance
164 case EVENT_SHOWSTATUS: in EventsName()288 key_events[EVENT_SHOWSTATUS] = KEY_4; in HotKeysDefaults()
134 EVENT_SHOWSTATUS, enumerator
844 else if ( HotKeyPressEvent( Game::EVENT_SHOWSTATUS ) ) in HumanTurn()