Searched refs:EVENT_SetSoldierDirection (Results 1 – 6 of 6) sorted by relevance
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/ |
H A D | Soldier_Ani.cc | 245 EVENT_SetSoldierDirection(pSoldier, TwoCCDirection(pSoldier->bDirection)); in AdjustToNextAnimationFrame() 303 EVENT_SetSoldierDirection(pSoldier, TwoCDirection(pSoldier->bDirection)); in AdjustToNextAnimationFrame() 419 EVENT_SetSoldierDirection(pSoldier, OppositeDirection(pSoldier->bDirection)); in AdjustToNextAnimationFrame() 529 EVENT_SetSoldierDirection(pSoldier, TwoCDirection(pSoldier->bDirection)); in AdjustToNextAnimationFrame() 624 EVENT_SetSoldierDirection(pSoldier, OneCDirection(pSoldier->bDirection)); in AdjustToNextAnimationFrame() 628 EVENT_SetSoldierDirection(pSoldier, OneCCDirection(pSoldier->bDirection)); in AdjustToNextAnimationFrame() 742 …EVENT_SetSoldierDirection( pSoldier, (INT8)GetDirectionToGridNoFromGridNo( pSoldier->sGridNo, pSol… in AdjustToNextAnimationFrame() 931 EVENT_SetSoldierDirection(pSoldier, TwoCCDirection(pSoldier->bDirection)); in AdjustToNextAnimationFrame() 993 EVENT_SetSoldierDirection( pSoldier, EAST ); in AdjustToNextAnimationFrame() 1244 EVENT_SetSoldierDirection( pSoldier, bNewDirection ); in AdjustToNextAnimationFrame() [all …]
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H A D | Soldier_Control.cc | 4514 EVENT_SetSoldierDirection(pSoldier, sDirection); in TurnSoldier() 6691 EVENT_SetSoldierDirection( pSoldier, ubDirection ); in EVENT_SoldierBeginBladeAttack() 6852 EVENT_SetSoldierDirection( pSoldier, ubDirection ); in EVENT_SoldierBeginPunchAttack() 6955 EVENT_SetSoldierDirection( pSoldier, ubDirection ); in EVENT_SoldierBeginKnifeThrowAttack() 7051 EVENT_SetSoldierDirection( pSoldier, ubDirection ); in EVENT_SoldierBeginFirstAid() 7502 EVENT_SetSoldierDirection(s, direction); in EVENT_StopMerc() 8366 EVENT_SetSoldierDirection( pSoldier, ubDirection ); in EVENT_SoldierBeginCutFence() 8387 EVENT_SetSoldierDirection(&s, direction); in EVENT_SoldierBeginRepair() 8405 EVENT_SetSoldierDirection( pSoldier, ubDirection ); in EVENT_SoldierBeginRefuel() 8433 EVENT_SetSoldierDirection( pSoldier, ubDirection ); in EVENT_SoldierBeginTakeBlood() [all …]
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H A D | Soldier_Add.cc | 1077 EVENT_SetSoldierDirection(s, new_direction); in PlaceSoldierNearSweetSpot() 1152 EVENT_SetSoldierDirection( s, ubDirection); in AddSoldierToSectorGridNo() 1162 EVENT_SetSoldierDirection( s, ubDirection); in AddSoldierToSectorGridNo()
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H A D | Soldier_Control.h | 902 void EVENT_SetSoldierDirection( SOLDIERTYPE *pSoldier, UINT16 usNewDirection );
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/ |
H A D | Tactical_Placement_GUI.cc | 884 EVENT_SetSoldierDirection(&s, direction); in PutDownMercPiece()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Editor/ |
H A D | EditorMercs.cc | 835 EVENT_SetSoldierDirection( gpSelected->pSoldier, bDirection ); in SetMercDirection()
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