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Searched refs:EVENT_SetSoldierDirection (Results 1 – 6 of 6) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DSoldier_Ani.cc245 EVENT_SetSoldierDirection(pSoldier, TwoCCDirection(pSoldier->bDirection)); in AdjustToNextAnimationFrame()
303 EVENT_SetSoldierDirection(pSoldier, TwoCDirection(pSoldier->bDirection)); in AdjustToNextAnimationFrame()
419 EVENT_SetSoldierDirection(pSoldier, OppositeDirection(pSoldier->bDirection)); in AdjustToNextAnimationFrame()
529 EVENT_SetSoldierDirection(pSoldier, TwoCDirection(pSoldier->bDirection)); in AdjustToNextAnimationFrame()
624 EVENT_SetSoldierDirection(pSoldier, OneCDirection(pSoldier->bDirection)); in AdjustToNextAnimationFrame()
628 EVENT_SetSoldierDirection(pSoldier, OneCCDirection(pSoldier->bDirection)); in AdjustToNextAnimationFrame()
742EVENT_SetSoldierDirection( pSoldier, (INT8)GetDirectionToGridNoFromGridNo( pSoldier->sGridNo, pSol… in AdjustToNextAnimationFrame()
931 EVENT_SetSoldierDirection(pSoldier, TwoCCDirection(pSoldier->bDirection)); in AdjustToNextAnimationFrame()
993 EVENT_SetSoldierDirection( pSoldier, EAST ); in AdjustToNextAnimationFrame()
1244 EVENT_SetSoldierDirection( pSoldier, bNewDirection ); in AdjustToNextAnimationFrame()
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H A DSoldier_Control.cc4514 EVENT_SetSoldierDirection(pSoldier, sDirection); in TurnSoldier()
6691 EVENT_SetSoldierDirection( pSoldier, ubDirection ); in EVENT_SoldierBeginBladeAttack()
6852 EVENT_SetSoldierDirection( pSoldier, ubDirection ); in EVENT_SoldierBeginPunchAttack()
6955 EVENT_SetSoldierDirection( pSoldier, ubDirection ); in EVENT_SoldierBeginKnifeThrowAttack()
7051 EVENT_SetSoldierDirection( pSoldier, ubDirection ); in EVENT_SoldierBeginFirstAid()
7502 EVENT_SetSoldierDirection(s, direction); in EVENT_StopMerc()
8366 EVENT_SetSoldierDirection( pSoldier, ubDirection ); in EVENT_SoldierBeginCutFence()
8387 EVENT_SetSoldierDirection(&s, direction); in EVENT_SoldierBeginRepair()
8405 EVENT_SetSoldierDirection( pSoldier, ubDirection ); in EVENT_SoldierBeginRefuel()
8433 EVENT_SetSoldierDirection( pSoldier, ubDirection ); in EVENT_SoldierBeginTakeBlood()
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H A DSoldier_Add.cc1077 EVENT_SetSoldierDirection(s, new_direction); in PlaceSoldierNearSweetSpot()
1152 EVENT_SetSoldierDirection( s, ubDirection); in AddSoldierToSectorGridNo()
1162 EVENT_SetSoldierDirection( s, ubDirection); in AddSoldierToSectorGridNo()
H A DSoldier_Control.h902 void EVENT_SetSoldierDirection( SOLDIERTYPE *pSoldier, UINT16 usNewDirection );
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/
H A DTactical_Placement_GUI.cc884 EVENT_SetSoldierDirection(&s, direction); in PutDownMercPiece()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Editor/
H A DEditorMercs.cc835 EVENT_SetSoldierDirection( gpSelected->pSoldier, bDirection ); in SetMercDirection()