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Searched refs:EV_ACTOR_DIE (Results 1 – 4 of 4) sorted by relevance

/dports/games/ufoai/ufoai-2.5-source/src/client/battlescape/events/
H A De_main.cpp124 {E(EV_ACTOR_DIE), "ssbb", CL_ActorDie, CL_ActorDieTime, CL_CheckDefault},
/dports/games/ufoai/ufoai-2.5-source/src/game/
H A Dq_shared.h112 EV_ACTOR_DIE, enumerator
H A Dg_events.cpp91 G_EventAdd(G_VisToPM(ent.visflags), EV_ACTOR_DIE, ent.number); in G_EventActorDie()
/dports/games/ufoai/ufoai-2.5-source/src/server/
H A Dsv_game.cpp391 M(EV_ACTOR_DIE),