/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ |
H A D | Target.cpp | 67 EVENT( EV_Activate, idTarget_Remove::Event_Activate ) in CLASS_DECLARATION() 100 EVENT( EV_Activate, idTarget_Show::Event_Activate ) in CLASS_DECLARATION() 133 EVENT( EV_Activate, idTarget_Damage::Event_Activate ) in CLASS_DECLARATION() 188 EVENT( EV_Activate, idTarget_EndLevel::Event_Activate ) in CLASS_DECLARATION() 585 EVENT( EV_Activate, idTarget_Give::Event_Activate ) in CLASS_DECLARATION() 595 PostEventMS( &EV_Activate, 50 ); in CLASS_DECLARATION() 676 EVENT( EV_Activate, idTarget_SetModel::Event_Activate ) in CLASS_DECLARATION() 1018 PostEventSec( &EV_Activate, delay, activator ); in Event_Activate() 1322 EVENT( EV_Activate, idTarget_SetFov::Event_Activate ) in CLASS_DECLARATION() 1552 EVENT( EV_Activate, idTarget_Tip::Event_Activate ) in CLASS_DECLARATION() [all …]
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H A D | Misc.cpp | 270 EVENT( EV_Activate, idActivator::Event_Activate ) in CLASS_DECLARATION() 622 EVENT( EV_Activate, idExplodable::Event_Explode ) in CLASS_DECLARATION() 779 EVENT( EV_Activate, idForceField::Event_Activate ) in CLASS_DECLARATION() 927 EVENT( EV_Activate, idAnimated::Event_Activate ) in CLASS_DECLARATION() 1069 PostEventSec( &EV_Activate, wait, this ); in Spawn() 1762 EVENT( EV_Activate, idFuncSplat::Event_Activate ) in CLASS_DECLARATION() 2170 EVENT( EV_Activate, idBeam::Event_Activate ) in CLASS_DECLARATION() 2434 EVENT( EV_Activate, idShaking::Event_Activate ) in CLASS_DECLARATION() 3227 EVENT( EV_Activate, idShockwave::Event_Activate ) in CLASS_DECLARATION() 3316 ProcessEvent( &EV_Activate, this ); in Spawn() [all …]
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H A D | Trigger.cpp | 250 EVENT( EV_Activate, idTrigger_Multi::Event_Trigger ) in CLASS_DECLARATION() 524 EVENT( EV_Activate, idTrigger_EntityName::Event_Trigger ) in CLASS_DECLARATION() 713 EVENT( EV_Activate, idTrigger_Timer::Event_Use ) in CLASS_DECLARATION() 854 EVENT( EV_Activate, idTrigger_Count::Event_Trigger ) in CLASS_DECLARATION() 945 EVENT( EV_Activate, idTrigger_Hurt::Event_Toggle ) in CLASS_DECLARATION() 1053 EVENT( EV_Activate, idTrigger_Fade::Event_Trigger ) in CLASS_DECLARATION() 1084 EVENT( EV_Activate, idTrigger_Touch::Event_Trigger ) in CLASS_DECLARATION()
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H A D | EndLevel.cpp | 44 EVENT( EV_Activate, idTarget_EndLevel::Event_Trigger ) in CLASS_DECLARATION()
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H A D | Fx.cpp | 51 EVENT( EV_Activate, idEntityFx::Event_Trigger ) in CLASS_DECLARATION() 623 PostEventMS( &EV_Activate, 0, this ); in Spawn() 666 PostEventMS( &EV_Activate, 0, this ); in Event_ClearFx() 674 PostEventSec( &EV_Activate, rest, this ); in Event_ClearFx()
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H A D | Item.cpp | 57 EVENT( EV_Activate, idItem::Event_Trigger ) in CLASS_DECLARATION() 1363 EVENT( EV_Activate, idObjective::Event_Trigger ) in CLASS_DECLARATION() 1848 item->PostEventMS( &EV_Activate, activateDelay, item ); in DropItem() 2023 EVENT( EV_Activate, idItemRemover::Event_Trigger ) in CLASS_DECLARATION() 2066 EVENT( EV_Activate, idObjectiveComplete::Event_Trigger ) in CLASS_DECLARATION()
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H A D | Mover.cpp | 133 EVENT( EV_Activate, idMover::Event_Activate ) in CLASS_DECLARATION() 1582 EVENT( EV_Activate, idElevator::Event_Activate ) in CLASS_DECLARATION() 2096 EVENT( EV_Activate, idMover_Binary::Event_Use_BinaryMover ) in CLASS_DECLARATION() 2681 PostEventSec( &EV_Activate, wait, this ); in Event_Reached_BinaryMover() 3133 EVENT( EV_Activate, idDoor::Event_Activate ) in CLASS_DECLARATION() 3361 PostEventSec( &EV_Activate, spawnArgs.GetFloat( "delay" ), this ); in Spawn() 3793 ent->PostEventMS( &EV_Activate, 0, moveMaster->GetActivator() ); in Event_Reached_BinaryMover() 3802 ent->PostEventMS( &EV_Activate, 0, moveMaster->GetActivator() ); in Event_Reached_BinaryMover() 4418 EVENT( EV_Activate, idRotater::Event_Activate ) in CLASS_DECLARATION() 4449 ProcessEvent( &EV_Activate, this ); in Spawn() [all …]
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H A D | Camera.cpp | 76 EVENT( EV_Activate, idCameraView::Event_Activate ) in CLASS_DECLARATION() 239 EVENT( EV_Activate, idCameraAnim::Event_Activate ) in CLASS_DECLARATION()
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H A D | Sound.cpp | 47 EVENT( EV_Activate, idSound::Event_Trigger ) in CLASS_DECLARATION()
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H A D | Moveable.cpp | 52 EVENT( EV_Activate, idMoveable::Event_Activate ) 823 EVENT( EV_Activate, idExplodingBarrel::Event_Activate ) in CLASS_DECLARATION() 1212 CancelEvents( &EV_Activate ); in Killed()
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H A D | Entity.h | 56 extern const idEventDef EV_Activate;
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ |
H A D | Target.cpp | 67 EVENT( EV_Activate, idTarget_Remove::Event_Activate ) in CLASS_DECLARATION() 100 EVENT( EV_Activate, idTarget_Show::Event_Activate ) in CLASS_DECLARATION() 133 EVENT( EV_Activate, idTarget_Damage::Event_Activate ) in CLASS_DECLARATION() 188 EVENT( EV_Activate, idTarget_EndLevel::Event_Activate ) in CLASS_DECLARATION() 585 EVENT( EV_Activate, idTarget_Give::Event_Activate ) in CLASS_DECLARATION() 595 PostEventMS( &EV_Activate, 50 ); in CLASS_DECLARATION() 676 EVENT( EV_Activate, idTarget_SetModel::Event_Activate ) in CLASS_DECLARATION() 991 PostEventSec( &EV_Activate, delay, activator ); in Event_Activate() 1286 EVENT( EV_Activate, idTarget_SetFov::Event_Activate ) in CLASS_DECLARATION() 1516 EVENT( EV_Activate, idTarget_Tip::Event_Activate ) in CLASS_DECLARATION() [all …]
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H A D | Misc.cpp | 266 EVENT( EV_Activate, idActivator::Event_Activate ) in CLASS_DECLARATION() 434 EVENT( EV_Activate, idDamagable::Event_BecomeBroken ) in CLASS_DECLARATION() 596 EVENT( EV_Activate, idExplodable::Event_Explode ) in CLASS_DECLARATION() 753 EVENT( EV_Activate, idForceField::Event_Activate ) in CLASS_DECLARATION() 897 EVENT( EV_Activate, idAnimated::Event_Activate ) in CLASS_DECLARATION() 1035 PostEventSec( &EV_Activate, wait, this ); in Spawn() 1597 EVENT( EV_Activate, idFuncEmitter::Event_Activate ) in CLASS_DECLARATION() 1696 EVENT( EV_Activate, idFuncSplat::Event_Activate ) in CLASS_DECLARATION() 1756 EVENT( EV_Activate, idFuncSmoke::Event_Activate ) in CLASS_DECLARATION() 2104 EVENT( EV_Activate, idBeam::Event_Activate ) in CLASS_DECLARATION() [all …]
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H A D | Trigger.cpp | 250 EVENT( EV_Activate, idTrigger_Multi::Event_Trigger ) in CLASS_DECLARATION() 518 EVENT( EV_Activate, idTrigger_EntityName::Event_Trigger ) in CLASS_DECLARATION() 707 EVENT( EV_Activate, idTrigger_Timer::Event_Use ) in CLASS_DECLARATION() 848 EVENT( EV_Activate, idTrigger_Count::Event_Trigger ) in CLASS_DECLARATION() 939 EVENT( EV_Activate, idTrigger_Hurt::Event_Toggle ) in CLASS_DECLARATION() 1029 EVENT( EV_Activate, idTrigger_Fade::Event_Trigger ) in CLASS_DECLARATION() 1060 EVENT( EV_Activate, idTrigger_Touch::Event_Trigger ) in CLASS_DECLARATION()
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H A D | Item.cpp | 57 EVENT( EV_Activate, idItem::Event_Trigger ) in CLASS_DECLARATION() 652 EVENT( EV_Activate, idObjective::Event_Trigger ) in CLASS_DECLARATION() 1043 item->PostEventMS( &EV_Activate, activateDelay, item ); in DropItem() 1218 EVENT( EV_Activate, idItemRemover::Event_Trigger ) in CLASS_DECLARATION() 1261 EVENT( EV_Activate, idObjectiveComplete::Event_Trigger ) in CLASS_DECLARATION()
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H A D | EndLevel.cpp | 44 EVENT( EV_Activate, idTarget_EndLevel::Event_Trigger ) in CLASS_DECLARATION()
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H A D | Fx.cpp | 51 EVENT( EV_Activate, idEntityFx::Event_Trigger ) in CLASS_DECLARATION() 593 PostEventMS( &EV_Activate, 0, this ); in Spawn() 636 PostEventMS( &EV_Activate, 0, this ); in Event_ClearFx() 644 PostEventSec( &EV_Activate, rest, this ); in Event_ClearFx()
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H A D | Mover.cpp | 131 EVENT( EV_Activate, idMover::Event_Activate ) in CLASS_DECLARATION() 1577 EVENT( EV_Activate, idElevator::Event_Activate ) in CLASS_DECLARATION() 2083 EVENT( EV_Activate, idMover_Binary::Event_Use_BinaryMover ) in CLASS_DECLARATION() 2649 PostEventSec( &EV_Activate, wait, this ); in Event_Reached_BinaryMover() 3102 EVENT( EV_Activate, idDoor::Event_Activate ) in CLASS_DECLARATION() 3321 PostEventSec( &EV_Activate, spawnArgs.GetFloat( "delay" ), this ); in Spawn() 3738 ent->PostEventMS( &EV_Activate, 0, moveMaster->GetActivator() ); in Event_Reached_BinaryMover() 3747 ent->PostEventMS( &EV_Activate, 0, moveMaster->GetActivator() ); in Event_Reached_BinaryMover() 4357 EVENT( EV_Activate, idRotater::Event_Activate ) in CLASS_DECLARATION() 4388 ProcessEvent( &EV_Activate, this ); in Spawn() [all …]
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H A D | Camera.cpp | 76 EVENT( EV_Activate, idCameraView::Event_Activate ) in CLASS_DECLARATION() 239 EVENT( EV_Activate, idCameraAnim::Event_Activate ) in CLASS_DECLARATION()
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H A D | Sound.cpp | 47 EVENT( EV_Activate, idSound::Event_Trigger ) in CLASS_DECLARATION()
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H A D | Moveable.cpp | 50 EVENT( EV_Activate, idMoveable::Event_Activate ) 735 EVENT( EV_Activate, idExplodingBarrel::Event_Activate ) in CLASS_DECLARATION() 1048 CancelEvents( &EV_Activate ); in Killed()
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H A D | Entity.h | 56 extern const idEventDef EV_Activate;
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H A D | GameEdit.cpp | 706 ent->ProcessEvent( &EV_Activate, gameLocal.GetLocalPlayer() ); in TriggerSelected()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/gamesys/ |
H A D | Class.cpp | 946 if ( g_debugTriggers.GetBool() && ( ev == &EV_Activate ) && IsType( idEntity::Type ) ) { in ProcessEventArgPtr()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/gamesys/ |
H A D | Class.cpp | 955 if ( g_debugTriggers.GetBool() && ( ev == &EV_Activate ) && IsType( idEntity::Type ) ) { in ProcessEventArgPtr()
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