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Searched refs:EV_CHASE3 (Results 1 – 16 of 16) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A DNPC_reactions.c734 event = Q_irand( EV_CHASE1, EV_CHASE3 ); in NPC_Respond()
763 event = Q_irand( EV_CHASE1, EV_CHASE3 ); in NPC_Respond()
824 event = Q_irand( EV_CHASE1, EV_CHASE3 ); in NPC_Respond()
841 event = Q_irand( EV_CHASE1, EV_CHASE3 ); in NPC_Respond()
860 event = Q_irand( EV_CHASE1, EV_CHASE3 ); in NPC_Respond()
898 event = Q_irand( EV_CHASE1, EV_CHASE3 ); in NPC_Respond()
H A Dbg_public.h973 EV_CHASE3, enumerator
H A DNPC_AI_Stormtrooper.c199 G_AddVoiceEvent( self, Q_irand(EV_CHASE1, EV_CHASE3), 2000 ); in ST_Speech()
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A DNPC_reactions.cpp690 event = Q_irand( EV_CHASE1, EV_CHASE3 ); in NPC_Respond()
719 event = Q_irand( EV_CHASE1, EV_CHASE3 ); in NPC_Respond()
777 event = Q_irand( EV_CHASE1, EV_CHASE3 ); in NPC_Respond()
794 event = Q_irand( EV_CHASE1, EV_CHASE3 ); in NPC_Respond()
813 event = Q_irand( EV_CHASE1, EV_CHASE3 ); in NPC_Respond()
851 event = Q_irand( EV_CHASE1, EV_CHASE3 ); in NPC_Respond()
H A Dbg_public.h369 EV_CHASE3, enumerator
H A Dg_utils.cpp295 case EV_CHASE3: in G_SpeechEvent()
H A DAI_Stormtrooper.cpp208 G_AddVoiceEvent( self, Q_irand(EV_CHASE1, EV_CHASE3), 2000 ); in ST_Speech()
/dports/games/openjk/OpenJK-07675e2/code/game/
H A DNPC_reactions.cpp765 event = Q_irand( EV_CHASE1, EV_CHASE3 ); in NPC_Respond()
794 event = Q_irand( EV_CHASE1, EV_CHASE3 ); in NPC_Respond()
855 event = Q_irand( EV_CHASE1, EV_CHASE3 ); in NPC_Respond()
872 event = Q_irand( EV_CHASE1, EV_CHASE3 ); in NPC_Respond()
891 event = Q_irand( EV_CHASE1, EV_CHASE3 ); in NPC_Respond()
929 event = Q_irand( EV_CHASE1, EV_CHASE3 ); in NPC_Respond()
H A Dbg_public.h381 EV_CHASE3, enumerator
H A DAI_HazardTrooper.cpp130 G_AddVoiceEvent( self, Q_irand(EV_CHASE1, EV_CHASE3), 2000 ); in HT_Speech()
H A Dg_utils.cpp344 case EV_CHASE3: in G_SpeechEvent()
H A DAI_Stormtrooper.cpp261 G_AddVoiceEvent( self, Q_irand(EV_CHASE1, EV_CHASE3), 2000 ); in ST_Speech()
H A DNPC_combat.cpp538 event = Q_irand(EV_CHASE1, EV_CHASE3); in G_SetEnemy()
/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/
H A Dcg_event.cpp883 case EV_CHASE3: in CG_EntityEvent()
/dports/games/openjk/OpenJK-07675e2/code/cgame/
H A Dcg_event.cpp941 case EV_CHASE3: in CG_EntityEvent()
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_event.c1711 case EV_CHASE3: in CG_EntityEvent()