Searched refs:EV_RESET_CLIENT_ACTION (Results 1 – 4 of 4) sorted by relevance
149 {E(EV_RESET_CLIENT_ACTION), "s", CL_ActorResetClientAction, nullptr, nullptr},
137 EV_RESET_CLIENT_ACTION, enumerator
367 G_EventAdd(playerMask, EV_RESET_CLIENT_ACTION, ent.number); in G_EventResetClientAction()
415 M(EV_RESET_CLIENT_ACTION),