Home
last modified time | relevance | path

Searched refs:EXCLUDE4 (Results 1 – 2 of 2) sorted by relevance

/dports/games/scid/scid/src/egtb/
H A Dtbindex.cpp840 #define EXCLUDE4(sq,sq1,sq2,sq3,sq4) (sq-((sq>sq1)+(sq>sq2)+(sq>sq3)+(sq>sq4))) macro
1977 EXCLUDE4(sqb1,sqwk,sqbk,sqw1,sqw2); // 60 in IndCalcW()
2042 EXCLUDE4(sqw1,sqwk,sqbk,sqw2,sqb1)*i47 + // 60 in IndCalcB()
2069 EXCLUDE4(sqw2,sqwk,sqbk,sqw1,sqb1); // 60 in IndCalcB()
2088 EXCLUDE4(sqw1,sqwk,sqbk,sqw2,sqb1)*i48 + // 60 in IndCalcB()
2116 EXCLUDE4(sqw2,sqwk,sqbk,sqw1,sqb1); // 60 in IndCalcB()
2240 EXCLUDE4(sqw1,sqwk,sqbk,sqw2,sqw3); // 60 in IndCalcB()
2254 EXCLUDE4(sqw2,sqwk,sqbk,sqw1,sqw3); // 60 in IndCalcB()
2302 EXCLUDE4(sqw3,sqwk,sqbk,sqw1,sqw2); // 60 in IndCalcB()
/dports/graphics/urho3d/Urho3D-1.7.1/Docs/
H A DReference.dox1318 vsexcludes="EXCLUDE1 EXCLUDE2" psexcludes="EXCLUDE3 EXCLUDE4"