Searched refs:EXPLODE_BALL_SOUND (Results 1 – 4 of 4) sorted by relevance
98 EXPLODE_BALL_SOUND, enumerator
101 EXPLODE_BALL_SOUND, enumerator
1153 sound_play_sensors(ball->pos, EXPLODE_BALL_SOUND); in Delete_shot()
1191 sound_play_sensors(ball->pos.x, ball->pos.y, EXPLODE_BALL_SOUND); in Delete_shot()