Searched refs:EXPLOSIONS (Results 1 – 9 of 9) sorted by relevance
204 ######=====---- EXPLOSIONS ----=====######
181 ######=====---- EXPLOSIONS ----=====######
1007 ALIAS(EXPLOSIONS, C61.2)1040 NET_C(EXPLOSIONS, R122.1)
182 static objtype *SNAKEHEAD,*SNAKEEND,*PARTICLE_GENERATOR,*EXPLOSIONS; variable768 EXPLOSIONS = temp; in LoadActors()1230 EXPLOSIONS = NULL; in InitActorList()1352 if (gone == EXPLOSIONS) in RemoveObj()1353 EXPLOSIONS = NULL; in RemoveObj()4110 EXPLOSIONS = new; in KillActor()9879 NewState(EXPLOSIONS,&s_megaremove); in T_SnakeFinale()
4 EXPLOSIONS
114 … krto = 0 goto SKIP ;LIMIT MODAL FREQUENCY UPPER LIMIT TO PREVENT EXPLOSIONS BY SKIPPING CODE…131 …if ifrq > 14000 goto SKIP ;LIMIT MODAL FREQUENCY UPPER LIMIT TO PREVENT EXPLOSIONS BY SKIPP…
22912 EXPLOSIONS
52211 EXPLOSIONS