Searched refs:EXTR_SOLDIER (Results 1 – 11 of 11) sorted by relevance
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/ |
H A D | LoadSaveTacticalStatusType.cc | 28 EXTR_SOLDIER(d, t->last_merc_to_radio) in ExtractTacticalStatusTypeFromFile() 42 EXTR_SOLDIER(d, s->the_chosen_one) in ExtractTacticalStatusTypeFromFile() 56 EXTR_SOLDIER(d, s->enemy_sighting_on_their_turn_enemy) in ExtractTacticalStatusTypeFromFile() 91 EXTR_SOLDIER(d, s->enemy_killed_on_attack) in ExtractTacticalStatusTypeFromFile() 95 EXTR_SOLDIER(d, s->items_seen_on_attack_soldier) in ExtractTacticalStatusTypeFromFile() 104 EXTR_SOLDIER(d, s->cant_get_through) in ExtractTacticalStatusTypeFromFile() 122 EXTR_SOLDIER(d, s->enemy_killed_on_attack_killer) in ExtractTacticalStatusTypeFromFile()
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H A D | SaveLoadGame.cc | 1937 EXTR_SOLDIER(d, *i) in LoadGeneralInfo()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/ |
H A D | LoadSaveBullet.cc | 16 EXTR_SOLDIER(s, b->pFirer) in ExtractBulletFromFile() 17 EXTR_SOLDIER(s, b->target) in ExtractBulletFromFile()
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H A D | LoadSaveSoldierType.cc | 78 EXTR_SOLDIER(d, s->opponent) in ExtractSoldierType() 142 EXTR_SOLDIER(d, s->attacker) in ExtractSoldierType() 143 EXTR_SOLDIER(d, s->previous_attacker) in ExtractSoldierType() 198 EXTR_SOLDIER(d, s->service_partner) in ExtractSoldierType() 275 EXTR_SOLDIER(d, s->xrayed_by) in ExtractSoldierType() 397 EXTR_SOLDIER(d, s->suppressor) in ExtractSoldierType() 425 EXTR_SOLDIER(d, s->target) in ExtractSoldierType() 458 EXTR_SOLDIER(d, s->auto_bandaging_medic) in ExtractSoldierType() 460 EXTR_SOLDIER(d, s->robot_remote_holder) in ExtractSoldierType() 500 EXTR_SOLDIER(d, s->CTGTTarget) in ExtractSoldierType() [all …]
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H A D | TeamTurns.cc | 1701 EXTR_SOLDIER(d, gOutOfTurnOrder[i]) in LoadTeamTurnsFromTheSavedGameFile() 1705 EXTR_SOLDIER(d, gWhoThrewRock) in LoadTeamTurnsFromTheSavedGameFile() 1708 EXTR_SOLDIER(d, gLastInterruptedGuy) in LoadTeamTurnsFromTheSavedGameFile()
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H A D | Interface_Items.cc | 5339 EXTR_SOLDIER(d, soldier) in LoadItemCursorFromSavedGame()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/ |
H A D | LoadSaveRealObject.cc | 51 EXTR_SOLDIER(d, o->owner) in ExtractRealObjectFromFile() 54 EXTR_SOLDIER(d, o->target) in ExtractRealObjectFromFile()
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H A D | LoadSaveSmokeEffect.cc | 23 EXTR_SOLDIER(d, s->owner) in ExtractSmokeEffectFromFile()
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H A D | LoadSaveExplosionType.cc | 16 EXTR_SOLDIER(s, e->owner) in ExtractExplosionTypeFromFile()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/sgp/ |
H A D | LoadSaveData.h | 208 #define EXTR_SOLDIER(S, D) (D) = ID2Soldier((S).read<SoldierID>()); macro
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/ |
H A D | Scheduling.cc | 399 EXTR_SOLDIER(s, node->soldier) in LoadSchedulesFromSave()
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