Searched refs:E_ASTRAL (Results 1 – 11 of 11) sorted by relevance
106 case E_ASTRAL:340 if (Level->environment != E_ASTRAL) {562 else if ((i < 50) && (Current_Environment != E_ASTRAL)) { in install_specials()589 else if (Current_Environment == E_ASTRAL) { in install_specials()
19 if (Current_Environment != E_ASTRAL) {375 if (Current_Environment == E_ASTRAL) in maze_level()389 if (Current_Dungeon == E_ASTRAL) { in maze_level()
85 else if (monstertype == E_ASTRAL) nummonsters += 10;125 case E_ASTRAL:483 case E_ASTRAL: return(8); in difficulty()
1090 case E_ASTRAL:1100 if (Current_Dungeon != E_ASTRAL) {1107 Current_Dungeon = E_ASTRAL;
819 change_environment(E_ASTRAL); in l_oracle()866 change_environment(E_ASTRAL); in l_oracle()
13 Current_Environment == E_ASTRAL) in tunnelcheck()88 case E_ASTRAL:
610 case E_ASTRAL: MaxDungeonLevels = ASTRALLEVELS; break;800 case E_ASTRAL:
29 else if (Current_Environment == E_CIRCLE || Current_Environment == E_ASTRAL)
829 case E_ASTRAL: return(8); in difficulty()
188 #define E_ASTRAL 9 macro
584 if ((Current_Environment == E_CIRCLE || Current_Environment == E_ASTRAL) &&