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Searched refs:E_WUMPUS (Results 1 – 1 of 1) sorted by relevance

/dports/irc/atheme-services/atheme-7.2.9/modules/contrib/
H A Dwumpus.c24 E_WUMPUS, enumerator
101 if (r->contents == E_WUMPUS) in distance_to_wumpus()
108 if (r2->contents == E_WUMPUS) in distance_to_wumpus()
261 w->contents = E_WUMPUS; in build_maze()
449 if (r->contents == E_WUMPUS) in look_player()
492 if ((!tp) && (r->contents != E_WUMPUS)) in shoot_player()
519 else if (r->contents == E_WUMPUS) /* Shootin' at the wumpus, we are... */ in shoot_player()
607 tr->contents = E_WUMPUS; in move_wumpus()