Searched refs:Emit_Sub64_MemMemMem (Results 1 – 8 of 8) sorted by relevance
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/play/include/ |
H A D | Jitter_CodeGen_x86_32.h | 60 void Emit_Sub64_MemMemMem(const STATEMENT&);
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H A D | Jitter_CodeGen_AArch32.h | 546 void Emit_Sub64_MemMemMem(const STATEMENT&);
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/CodeGen/include/ |
H A D | Jitter_CodeGen_x86_32.h | 67 void Emit_Sub64_MemMemMem(const STATEMENT&);
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H A D | Jitter_CodeGen_AArch32.h | 636 void Emit_Sub64_MemMemMem(const STATEMENT&);
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/play/src/ |
H A D | Jitter_CodeGen_AArch32_64.cpp | 239 void CCodeGen_AArch32::Emit_Sub64_MemMemMem(const STATEMENT& statement) in Emit_Sub64_MemMemMem() function in CCodeGen_AArch32 841 … MATCH_MEMORY64, MATCH_MEMORY64, MATCH_MEMORY64, &CCodeGen_AArch32::Emit_Sub64_MemMemMem },
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H A D | Jitter_CodeGen_x86_32.cpp | 46 …4, MATCH_MEMORY64, MATCH_MEMORY64, MATCH_MEMORY64, &CCodeGen_x86_32::Emit_Sub64_MemMemMem }, 486 void CCodeGen_x86_32::Emit_Sub64_MemMemMem(const STATEMENT& statement) in Emit_Sub64_MemMemMem() function in CCodeGen_x86_32
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/CodeGen/src/ |
H A D | Jitter_CodeGen_AArch32_64.cpp | 282 void CCodeGen_AArch32::Emit_Sub64_MemMemMem(const STATEMENT& statement) in Emit_Sub64_MemMemMem() function in CCodeGen_AArch32 889 …MEMORY64, MATCH_MEMORY64, MATCH_MEMORY64, MATCH_NIL, &CCodeGen_AArch32::Emit_Sub64_MemMemMem },
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H A D | Jitter_CodeGen_x86_32.cpp | 52 …4, MATCH_MEMORY64, MATCH_MEMORY64, MATCH_MEMORY64, &CCodeGen_x86_32::Emit_Sub64_MemMemMem }, 551 void CCodeGen_x86_32::Emit_Sub64_MemMemMem(const STATEMENT& statement) in Emit_Sub64_MemMemMem() function in CCodeGen_x86_32
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