Searched refs:EndCredits (Results 1 – 16 of 16) sorted by relevance
30 class EndCredits {34 EndCredits(BladeRunnerEngine *vm);35 ~EndCredits();
42 EndCredits::EndCredits(BladeRunnerEngine *vm) { in EndCredits() function in BladeRunner::EndCredits46 EndCredits::~EndCredits() { in ~EndCredits()49 void EndCredits::show() { in show()
41 return TechnicalCueType::EndCredits; in GetTechnicalCueTypeForName()79 case TechnicalCueType::EndCredits: in GetNameForTechnicalCueType()
9 EndCredits()
20 EndCredits, enumerator
11 186 EndCredits()
29 186 EndCredits()
74 class EndCredits; variable143 EndCredits *_endCredits;
489 _endCredits = new EndCredits(this); in startup()
75 class EndCredits; variable146 EndCredits *_endCredits;
503 _endCredits = new EndCredits(this); in startup()
626 {"endcredits", GameScript::EndCredits, 0},//movie
1085 static void EndCredits(Scriptable* Sender, Action* parameters);
4714 void GameScript::EndCredits(Scriptable* Sender, Action* parameters) in EndCredits() function in GemRB::GameScript