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Searched refs:Enemies (Results 1 – 25 of 1398) sorted by relevance

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/dports/games/openra/OpenRA-release-20200503/mods/cnc/maps/the-hot-box/
H A Dmap.yaml31 Enemies: Creeps
38 Enemies: Creeps
45 Enemies: Creeps
52 Enemies: Creeps
59 Enemies: Creeps
66 Enemies: Creeps
73 Enemies: Creeps
80 Enemies: Creeps
87 Enemies: Creeps
94 Enemies: Creeps
[all …]
/dports/games/openra/OpenRA-release-20200503/mods/ra/maps/drop-zone-w/
H A Dmap.yaml29 Enemies: Multi0, Multi1, Multi2, Multi3, Multi4, Multi5, Multi6, Multi7
36 Enemies: Creeps
43 Enemies: Creeps
50 Enemies: Creeps
57 Enemies: Creeps
64 Enemies: Creeps
71 Enemies: Creeps
78 Enemies: Creeps
85 Enemies: Creeps
/dports/games/spring/spring_98.0/AI/Skirmish/RAI/
H A DUnitManager.cpp13 for( map<int,EnemyInfo*>::iterator i=Enemies.begin(); i!=Enemies.end(); ++i ) in ~sRAIGroup()
119 if( int(U->group->Enemies.size()) > 0 ) in UnitIdle()
216 for( map<int,EnemyInfo>::iterator iE=G->Enemies.begin(); iE!=G->Enemies.end(); ++iE ) in UnitIdle()
226 U->E = &G->Enemies.find(U->enemyID)->second; in UnitIdle()
299 if( int(G->Enemies.size()) == 0 ) in ActiveAttackOrders()
318 …for( map<int,EnemyInfo*>::iterator iE = Group[i]->Enemies.begin(); iE != Group[i]->Enemies.end(); … in ActiveAttackOrders()
337 if( int(group->Enemies.size()) > 0 ) in GroupAddUnit()
393 group->Enemies.insert(cRAI::iepPair(enemy,E)); in GroupAddEnemy()
395 if( group->Enemies.size() == 1 ) in GroupAddEnemy()
411 group->Enemies.erase(enemy); in GroupRemoveEnemy()
[all …]
H A DRAI.cpp99 while( int(Enemies.size()) > 0 ) in ~cRAI()
369 if( Enemies.find(enemy) == Enemies.end() ) in EnemyEnterLOS()
393 if( Enemies.find(enemy) == Enemies.end() ) // ! Work Around: Spring-Version(v0.72b1-0.76b1) in EnemyLeaveLOS()
429 if( Enemies.find(enemy) == Enemies.end() ) in EnemyEnterRadar()
440 if( Enemies.find(enemy) == Enemies.end() ) // ! Work Around: Spring-Version(v0.72b1-0.76b1) in EnemyLeaveRadar()
469 if( Enemies.find(enemy) == Enemies.end() ) // ! Work Around: Spring-Version(v0.72b1-0.76b1) in EnemyDestroyed()
496 Enemies.erase(enemy); in EnemyRemove()
558 if( Enemies.find(attacker) != Enemies.end() ) in UnitDamaged()
559 E = &Enemies.find(attacker)->second; in UnitDamaged()
607 if( E != 0 && U->group != 0 && U->group->Enemies.find(attacker) == U->group->Enemies.end() ) in UnitDamaged()
[all …]
H A DSWeaponManager.cpp36 if( stockPile > 0 && udr->SWeapon->manualfire && G->Enemies.size() >= (G->UMobile.size()/25)+1 ) in UnitIdle()
40 for( map<int,EnemyInfo>::iterator iE=G->Enemies.begin(); iE!=G->Enemies.end(); ++iE ) in UnitIdle()
67 EnemyInfo *E = &G->Enemies.find(*iE)->second; in UnitIdle()
/dports/games/openclonk/openclonk-release-8.1-src/planet/Defense.ocf/KingOfTheHill.ocs/
H A DScript.c101 Enemies = [] in GetAttackWave()
105 PushBack(wave.Enemies, new DefenseEnemy.Swordsman { in GetAttackWave()
110 PushBack(wave.Enemies, new DefenseEnemy.Archer { in GetAttackWave()
115 PushBack(wave.Enemies, new DefenseEnemy.Spearman { in GetAttackWave()
120 PushBack(wave.Enemies, new DefenseEnemy.Grenadier { in GetAttackWave()
125 PushBack(wave.Enemies, new DefenseEnemy.Bomber { in GetAttackWave()
131 PushBack(wave.Enemies, new DefenseEnemy.BoomAttack { in GetAttackWave()
137 PushBack(wave.Enemies, new DefenseEnemy.Rocketeer { in GetAttackWave()
145 PushBack(wave.Enemies, new DefenseEnemy.Rocketeer { in GetAttackWave()
/dports/games/openra/OpenRA-release-20200503/mods/d2k/maps/oasis-conquest/
H A Dmap.yaml29 Enemies: Creeps
34 Enemies: Creeps
39 Enemies: Creeps
44 Enemies: Creeps
49 Enemies: Creeps
54 Enemies: Creeps
59 Enemies: Multi0, Multi1, Multi2, Multi3, Multi4, Multi5
/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/2d/physics_platformer/
H A DStage.tscn214 [node name="Enemies" type="Node2D" parent="."]
216 [node name="Enemy1" parent="Enemies" instance=ExtResource( 7 )]
220 [node name="Enemy2" parent="Enemies" instance=ExtResource( 7 )]
224 [node name="Enemy3" parent="Enemies" instance=ExtResource( 7 )]
228 [node name="Enemy4" parent="Enemies" instance=ExtResource( 7 )]
232 [node name="Enemy5" parent="Enemies" instance=ExtResource( 7 )]
236 [node name="Enemy6" parent="Enemies" instance=ExtResource( 7 )]
240 [node name="Enemy7" parent="Enemies" instance=ExtResource( 7 )]
244 [node name="Enemy8" parent="Enemies" instance=ExtResource( 7 )]
248 [node name="Enemy9" parent="Enemies" instance=ExtResource( 7 )]
[all …]
/dports/games/openclonk/openclonk-release-8.1-src/planet/Defense.ocf/FightForGidl.ocs/
H A DScript.c394 for (var enemy in wave.Enemies) in ShowWaveInfo()
439 for (var enemy in wave.Enemies) in SetNextWave()
504 { Name = "$WaveNewbies$", Bounty = 10, Enemies = [ in InitWaveData()
506 ]}, { Name = "$WaveBows$", Bounty = 15, Enemies = [ in InitWaveData()
510 ]}, { Name = "Explosive", Bounty = 20, Enemies = [ in InitWaveData()
512 ]}, { Name = "Boomattack", Bounty = 20, Enemies = [ in InitWaveData()
514 ]}, { Name = "Suicidal", Bounty = 20, Enemies = [ in InitWaveData()
518 ]}, { Name = "Swordsmen", Bounty = 30, Enemies = [ in InitWaveData()
521 ]}, { Name = "Oh Shrek!", Bounty = 50, Enemies = [ in InitWaveData()
530 ]}, { Name = "Fast rockets", Bounty = 50, Enemies = [ in InitWaveData()
[all …]
/dports/lang/fpc-source/fpc-3.2.2/packages/libndsfpc/examples/gl2d/2Dplus3D/
H A D2Dplus3D.pp54 Enemies: array [0..ENEMIES_NUM_IMAGES-1] of glImage; // spriteset
142 // Load our Enemies texture
146 Enemies, // pointer to glImage array
286 glSpriteRotate( x, y, Rotation, GL_FLIP_NONE, @Enemies[30+BeeFrame]);
287 glSpriteRotate(255-x, 191-y, Rotation * 4, GL_FLIP_H, @Enemies[84]);
288 glSpriteRotate(255-x, y, -Rotation, GL_FLIP_V, @Enemies[32]);
289 glSpriteRotate( x, 191-y, -Rotation * 3, GL_FLIP_H or GL_FLIP_V, @Enemies[81]);
294 glSprite(200, 30, GL_FLIP_NONE, @Enemies[87 + PhoenixFrame]);
296 glSprite(200, 60, GL_FLIP_H, @Enemies[87 + PhoenixFrame]);
301 glSprite(200, 90, GL_FLIP_V, @Enemies[87 + PhoenixFrame]);
[all …]
/dports/emulators/dolphin-emu/dolphin-3152428/Data/Sys/GameSettings/
H A DGOYE69.ini23 $Enemies Are Idiots (Use On A Empty Profile)
25 $Enemies Cannot Throw Grenades (Use On A Empty Profile)
29 $Slow Enemies (Use On A Empty Profile)
/dports/games/openra/OpenRA-release-20200503/mods/d2k/maps/pasty-mesa/
H A Dmap.yaml29 Enemies: Creeps
34 Enemies: Creeps
39 Enemies: Multi0, Multi1
/dports/games/openra/OpenRA-release-20200503/mods/d2k/maps/mount-idaho/
H A Dmap.yaml29 Enemies: Creeps
34 Enemies: Creeps
39 Enemies: Multi0, Multi1
/dports/games/scummvm/scummvm-2.5.1/devtools/create_achievements/gen/
H A Dsteam-439310.ini98 item_17_comment=Kill 1000 Enemies.
119 item_24_comment=Kill 100 Enemies using the Bat.
122 item_25_comment=Kill 100 Enemies using the Gun.
125 item_26_comment=Kill 100 Enemies using the Laser.
128 item_27_comment=Kill 100 Enemies using the Flamethrower.
/dports/games/openra/OpenRA-release-20200503/mods/d2k/maps/ordos-01a/
H A Dmap.yaml31 Enemies: Ordos, Harkonnen
39 Enemies: Harkonnen, Creeps
46 Enemies: Ordos
/dports/games/openra/OpenRA-release-20200503/mods/d2k/maps/ordos-01b/
H A Dmap.yaml31 Enemies: Ordos, Harkonnen
39 Enemies: Harkonnen, Creeps
46 Enemies: Ordos
/dports/lang/fpc-source/fpc-3.2.2/packages/libndsfpc/examples/gl2d/sprites/
H A Dsprites.pp84 Enemies: array [0..ENEMIES_NUM_IMAGES -1] of glImage; // spriteset
190 // Load our Enemies texture
194 Enemies, // pointer to glImage array
222 @enemiesPal, // Zero and Enemies share the same palette
394 glSpriteRotate(255 - x, 191 - y, Rotation * 4, GL_FLIP_H, @Enemies[84]);
395 glSpriteRotate(255 - x, y, -Rotation, GL_FLIP_V, @Enemies[32]);
396 glSpriteRotate( x, 191 - y, -Rotation * 3, GL_FLIP_H or GL_FLIP_V, @Enemies[81]);
403 glSprite(200, 0, GL_FLIP_NONE, @Enemies[87 + PhoenixFrame]);
405 glSprite(200, 30, GL_FLIP_H, @Enemies[87 + PhoenixFrame]);
410 glSprite(200, 60, GL_FLIP_V, @Enemies[87 + PhoenixFrame]);
[all …]
/dports/games/openclonk/openclonk-release-8.1-src/planet/Defense.ocf/Windmill.ocs/
H A DScript.c290 for (var enemy in ForceVal2Array(wave_data.Enemies)) if (enemy) in LaunchWave()
436 { Name = "$WaveFirst$", Bounty = 1, Enemies = in InitWaveData()
440 }, { Name = "$WaveSecond$", Bounty = 30, Enemies = in InitWaveData()
444 }, { Name = "$WaveThird$", Bounty = 10, Enemies = in InitWaveData()
447 }, { Name = "$WaveFourth$", Bounty = 15, Enemies = in InitWaveData()
451 }, { Name = "$WaveFifth$", Bounty = 20, Enemies = in InitWaveData()
458 }, { Name = "$WaveSixth$", Bounty = 20, Enemies = in InitWaveData()
469 }, { Name = "$WaveSeventh$", Bounty = 50, Enemies = in InitWaveData()
472 }, { Name = "$WaveEighth$", Bounty = 50, Enemies = in InitWaveData()
487 }, { Name = "$WaveNinth$", Bounty = 100, Enemies = in InitWaveData()
[all …]
/dports/games/openra/OpenRA-release-20200503/mods/d2k/maps/atreides-01b/
H A Dmap.yaml31 Enemies: Atreides, Harkonnen
39 Enemies: Harkonnen, Creeps
46 Enemies: Atreides, Creeps
/dports/games/openra/OpenRA-release-20200503/mods/d2k/maps/atreides-01a/
H A Dmap.yaml31 Enemies: Atreides, Harkonnen
39 Enemies: Harkonnen, Creeps
46 Enemies: Atreides, Creeps
/dports/games/openra/OpenRA-release-20200503/mods/ra/maps/bomber-john/
H A Dmap.yaml29 Enemies: Multi0, Multi1, Multi2, Multi3, Multi4, Multi5, Multi6, Multi7
36 Enemies: Creeps
43 Enemies: Creeps
50 Enemies: Creeps
57 Enemies: Creeps
64 Enemies: Creeps
71 Enemies: Creeps
78 Enemies: Creeps
85 Enemies: Creeps
/dports/games/openra/OpenRA-release-20200503/mods/d2k/maps/atreides-03b/
H A Dmap.yaml29 Enemies: Atreides, Ordos
37 Enemies: Ordos, Creeps
44 Enemies: Atreides, Creeps
/dports/games/openra/OpenRA-release-20200503/mods/d2k/maps/ordos-02b/
H A Dmap.yaml31 Enemies: Ordos, Harkonnen
39 Enemies: Harkonnen, Creeps
46 Enemies: Ordos
/dports/games/openra/OpenRA-release-20200503/mods/d2k/maps/atreides-02b/
H A Dmap.yaml29 Enemies: Atreides, Harkonnen
37 Enemies: Harkonnen, Creeps
44 Enemies: Atreides, Creeps
/dports/games/openra/OpenRA-release-20200503/mods/d2k/maps/atreides-03a/
H A Dmap.yaml29 Enemies: Atreides, Ordos
37 Enemies: Ordos, Creeps
44 Enemies: Atreides, Creeps

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